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Deus Ex: Humanity Divided Impressions: Augmented to the Teeth

By Steven Wong, Oct 08, 2015 6:00am PDT

Shacknews gets an in-depth look at Deus Ex: Humanity Divided. The world has changed quite a bit from the previous game. However, using a bunch of powerful augmentations and weapons usually solves just about any problem.


"Looks cool, I'm thinking story and visuals will be better than gameplay though"

- bolneze see all 3 comments

Guitar Hero Live: Putting On a Rock Show

By Steve Watts, Sep 29, 2015 8:30am PDT

Between its Guitar Hero mechanics, first-person perspective, and FMV graphical style, Guitar Hero Live is a strange chimera of a video game. During a recent visit to FreeStyle Games, Shacknews got an inside look at how it all came together.


Civilization: Beyond Earth - Rising Tide Impressions: Making Planetfall

By Steven Wong, Sep 29, 2015 6:50am PDT

Shacknews goes hands-on with the Civilization: Beyond Earth - Rising Tide expansion and claim the seas in the name of our empire. Here's what we found in the ocean depths.


Tales of Zestiria Impressions: Shepherding a New Adventure

By Steven Wong, Aug 28, 2015 2:00pm PDT

Shacknews checks out Tales of Zestiria, the latest adventure in the longstanding Tales series of role-playing games. How well does this anime game series, with inspirations taken from classic literature, shaping up? Our impressions. 


Sword Art Online: Lost Song Hands-On Impressions: Taking to the Skies

By Steven Wong, Aug 27, 2015 2:15pm PDT

Shacknews gets lost in the virtual world of Sword Art Online: Lost Song, the upcoming action role-playing game based on the popular light novel and anime series.


Naruto Shippuden: Ultimate Ninja Storm 4 Hands-On Impressions: The Shinobi Way

By Steven Wong, Aug 21, 2015 3:00pm PDT

Shacknews goes hands-on with Naruto Shippuden: Ultimate Ninja Storm 4, a fighting game based on the wildly popular anime/manga series. Do we have what it takes to become the ultimate ninja warrior? Believe it!


Sebastien Loeb Rally Evo Hands-On Impressions: An Uphill Climb

By Steven Wong, Aug 18, 2015 2:15pm PDT

Shacknews gets behind the wheel of Sebastien Loeb's rally car in Sebastien Loeb Rally Evo. With a little skill and a lot of luck, we manage to avoid driving it off a cliff.


"I really wish Codemasters had managed to snag the WRC license. Milestone didn't exactly do an ..."

- guyver-za see all 4 comments

One Piece Pirate Warriors 3 Hands-On Impressions: A Real Stretch

By Steven Wong, Aug 17, 2015 12:00pm PDT

Shacknews dives into One Piece Pirate Warriors 3 with its fists waving to see how many enemies it can take out at once. 


"Start it up dude its fucking great and easily the best of the big 3 and the longest lasting. ..."

- DandySlayer see all 7 comments

Attractio Hands-On Impressions: Thinking With Puzzle Boxes

By Steven Wong, Aug 14, 2015 1:45pm PDT

Shacknews defies gravity with Attractio, an upcoming first-person puzzle game by independent developer, GameCoder Studios. We got a first-hand look at the power of boxes.


Dark Souls 3 Hands-On Impressions: One More Die

By Steven Wong, Aug 13, 2015 2:30pm PDT

Shacknews plays Dark Souls 3 at the Bandai Namco 2015 Summer Showcase and tries not to die. We didn't get very far, but at least there are helpless worshipers to take our frustrations out on. 


"2 questions: can you dash a la bloodborne can you charge your weapon a la bloodborne (no ..."

- frush see all 3 comments

FIFA 16 Impressions: Reworking The Beautiful Game

By Steven Wong, Aug 06, 2015 3:15pm PDT

FIFA 16 is looking to be a more balanced game than ever before, with practically every system reworked for better realism. Even novices like us can jump and quickly learn to play, but how well are these lessons? Our impressions.


"y do the player models still look stiff as shit? it's so weird. the animation's pretty fluid ..."

- vassili_zaitsev see all 9 comments

Madden NFL 16 Impressions: When Fantasy Football and Card Strategy Collide

By Steven Wong, Aug 04, 2015 3:00pm PDT

Madden NFL 16 introduces Draft Champions mode, a mix of fantasy football and card strategy. We go hands-on with the game to find out if middling Hearthstone skills can help us become better Madden players.


NHL 16 Hands-On Impressions: Turning the Ice Into a Level Playing Field

By Steven Wong, Aug 03, 2015 2:30pm PDT

Shacknews goes hands-on with NHL16 to see if the visual trainer is enough to teach a hockey novice to a halfway decent player.


Mario and Luigi Paper Jam Hands-On Impressions: 2D Teams Up With 3D

By Steven Wong, Jul 31, 2015 1:00pm PDT

Shacknews goes hands-on with Mario and Luigi Paper Jam to see how well 3D characters and their flat counterparts work together. It turns out, crossing dimensions has some suprising results.


"Sounds a lot like dream team with some paper oddities thrown into the mix."

- one random winner see all 2 comments

Grand Ages: Medieval Impressions: Making Money and History

By Steven Wong, Jul 30, 2015 2:00pm PDT

Shacknews goes hands-on with Grand Ages: Medieval, a historically real-time strategy game with heavy emphasis on economics set at the dawn of the Medieval era. We see if we have what it takes to start an empire that can stand the test of time.


"Can you explain what elements add depth? How does this compare to SM's Starships? Or the ..."

- Dessicator82 see all 2 comments