by John Keefer, Mar 29, 2013 8:00am PDT
by Alice O'Connor, Jan 16, 2013 8:15am PST
You're stomping around merrily in MechWarrior Online's new Spider mech, jumpjetting away and running circles around slower mechs, what could be better? Well, double XP wouldn't be bad. As luck would have it, the free-to-play mech 'em up is doubling all XP earned this weekend, jolting players further along their tech trees.
Read more: Runs for three full days »
by Alice O'Connor, Dec 18, 2012 10:45am PST
by Alice O'Connor, Nov 28, 2012 6:00am PST
Sure, stomping around inside a storeys-high robot is pretty good, but wouldn't painting a storeys-high robot pretty colours be even more fun? Robot fanciers rejoice, for MechWarrior Online's latest patch added the ability to customise your pretty metal toys, if you can live with your lovelies being dinged and damaged out on the battlefield.
Read more: MW2 computer voice returns too »
by John Keefer, Oct 26, 2012 4:00pm PDT
by Alice O'Connor, Oct 17, 2012 6:00am PDT
by Alice O'Connor, Oct 16, 2012 6:45am PDT
Good little MechWarrior that you are, you're may be reading this from your repurposed fighter jet seat, headset atop your melon, dual joysticks in hand and pedals underfoot, eagerly waiting for MechWarrior Online's open beta to launch today. Ah. Problem. You've clearly missed, as we did, developer Piranha's announcement on Friday that it has delayed the open beta to whip the stompy robot sim into better shape.
Read more: No new date set yet »
by John Keefer, Oct 10, 2012 11:00am PDT
by Thierry Nguyen, Aug 02, 2012 8:30am PDT
Years and years ago, MW2 didn't automatically translate into "Modern Warfare 2"; PC gamers were using that shorthand to refer to the fine giant robot action-sim MechWarrior 2. While I didn't devour the lore to name all the Clans or the five Houses within the Inner Sphere, I did spend a lot of time alternating between TIE Fighter and MechWarrior 2 (especially MW2: Mercenaries).
Besides the slick opening cinematics that had mechs jump-jetting around each other or Kodiaks hiding in the snow, the MechWarrior series struck a great balance between simulation and action. As much as I respected the like of Jane's Combat Simulations, I confess that it was easier for me to manage a giant robot brimming with autocannons and particle projector cannons (PPCs) than to try to fly an F-15 or an AH-64 Apache.
A few matches of MechWarrior Online at a community event last week prompted the above reminiscing. While I generally associate the phrase "free to play shooter" with Counter-Strike knockoffs, I found myself pleasantly surprised at how this free to play shooter managed to conjure up memories. I had to unlearn a lot of habits that modern first person games instilled in me, and remembered what the heck I did in the mid-'90s.
Read more: A giant tank with legs »
by Alice O'Connor, Jul 24, 2012 7:30am PDT
by Alice O'Connor, Jun 29, 2012 6:00am PDT
One of the perks of being a mech pilot is travelling the galaxy and visiting many planets, seeing the sights and taking in the culture before loading up your missiles and heading off to explode men. Add a pin for Frozen City to that big map on your bedroom wall, as MechWarrior Online developer Piranha Games has revealed the icy environment and its chilling effects on combat.
Watch: Mechs stomping around Frozen City »
by Steve Watts, May 22, 2012 12:30pm PDT
MechWarrior Online is beginning its closed beta this week, and developer Piranha Games and Infinite Game Publishing have announced a "founder's program" to give eager players early access to the game.
The founder's program is being called "Operation Inception," and it will go on sale June 19. Players can buy one of two tiers of early access, which will grant separate rewards. The $30 Veteran Founder's Package gives you $40 of in-game currency, a one-month premium membership for bonus XP and C-Bills, a Founder's Tag to set you apart, and early access to the game and Founder's assets on July 17.
Read more: What comes with the Elite package »
by Alice O'Connor, Apr 05, 2012 7:00am PDT
by Alice O'Connor, Mar 13, 2012 1:30pm PDT
You've read the developer diaries, you've scoured the interviews, and all you want from MechWarrior Online now, other than the game itself, is a release date, a detailed look at how its free-to-play model will work in practice, and a look at the game in action. While we can't give you all that, today we can offer that last part with the first official gameplay trailer.
Watch: Stomp! Clank! Zappow! Whirr! Kerblammo! »
by Alice O'Connor, Dec 22, 2011 10:45am PST
Piranha's free-to-play stompy robot game MechWarrior Online is aiming to offer multiplayer mech melee in size 12v12, assuming it can deliver a "solid play experience" at that scale. This revelation and more come from a new community Q&A, covering topics including cosmetic customization, mercenary contracts, and influencing key historic battles in the world's story.
Read more: Will fall back to 8v8 if needs be »
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