Peter Molyneux News


Molyneux seeking new name for Curiosity

By John Keefer, Aug 23, 2012 9:00am PDT

It appears that people's curiosity over NASA's Mars rover is starting to interfere with Peter Molyneux's cube-chiseling concept app. So the search for a new name has begun.


Molyneux announces 22 Experiments, hints at next game

By Steve Watts, May 24, 2012 7:30am PDT

Peter Molyneux has revealed a series of small, experimental projects called "22 Experiments," which will pave the way for the first full-fledged game from his new indie studio 22 Cans.


"The issue with Molyneux is that there's little consideration on game design when it comes to ..."

- ateam311 see all 3 comments

Molyneux: Microsoft was a 'creative padded cell'

By Steve Watts, Apr 11, 2012 12:45pm PDT

Peter Molyneux reflects on his time at Microsoft and talks about why he chose to leave, along with a few vague hints at his next project.


"I did, what did you get out of it? For me parts like this ring true: "I had this huge desire to ..."

- et72 see all 7 comments

'What Would MolyDeux?' jam produces more than 280 games

By Steve Watts, Apr 03, 2012 12:30pm PDT

The "What would Molydeux?" Game Jam has resulted in more than 280 games across several countries.


"I blew off this event coz my buddies were coming to visit. We briefly stopped by for 5min but I ..."

- crummynz see all 7 comments

Molyneux: Milo killed because industry isn't 'ready' for such emotions

By Alice O'Connor, Mar 14, 2012 2:00pm PDT

The reason Lionhead's virtual boy simulator Milo and Kate ended up scrapped, Peter Molyneux has said, is because, "I just don't think that this industry is ready for something as emotionally connecting as something like Milo."


"hahaha, very nice sir. I daresay the imagery, emotion, and connection I felt through those ..."

- senor135 see all 69 comments

Peter Molyneux leaves Lionhead

By Alice O'Connor, Mar 07, 2012 6:45am PST

Industry legend Peter Molyneux is leaving Lionhead Studios and parent company Microsof, 15 years after he co-founded the developer behind Fable and Black & White. He's becoming creative director at new company 22 Cans, joining former Lionhead CTO Tim Ranc


"The Fable games were good so I look forward to whatever comes out of 22 Cans."

- Dr_Cube see all 43 comments

Peter Molyneux to Receive Lifetime Achievement Award at Game Developers Conference 2011

By Steve Watts, Jan 19, 2011 12:45pm PST

Outspoken studio head Peter Molyneux will receive a lifetime achievement award at this year's Game Developers Conference. The award recipient is...


""Whatever their failures, it doesn't erase their achievements." Couldn't agree more."

- wedgeski see all 33 comments

Lionhead's Milo "Product" for Kinect Still in Development, Not Out This Year

By Xav de Matos, Jun 29, 2010 2:00pm PDT

Earlier today the fate of Lionhead Studios' Project Milo appeared to be sealed when Australia-based ABC "Good Game" posted a clip of Xbox product...


"...and at the same time, I can see how Kinectimals would be a better demo with less blemishes. ..."

- the archvile see all 6 comments

Microsoft Promotes Peter Molyneux

By Alice O'Connor, Jun 04, 2009 8:26am PDT

Lionhead Studios founder Peter Molyneux has been appointed European creative director for Microsoft Game Studios, reports gamesindustry.biz. The...


"If by "creating hype" you mean "blatantly and repeatedly lying about features of his games" then ..."

- PrawnWonton see all 26 comments

Lionhead Experiments Revealed: Peter Molyneux's Toys Loved and Feared

By Alice O'Connor and Nick Breckon, Mar 30, 2009 3:13pm PDT

Industry legend Peter Molyneux took to the stage at the Game Developers Conference on Friday to talk on the risks and rewards of experimenting in video game design. The man behind countless classics at Bullfrog and Lionhead Studios--including Du


"I think you are wrong. He just has no patients. He's a passionate guy that wants to show people ..."

- YummiGummi see all 23 comments

The Peter Molyneux Interview, Part 2: From Fable 2 to Peter Molyneux

By Chris Faylor, Mar 21, 2008 8:36am PDT

Wrapping up my fireside chat with acclaimed designer Peter Molyneux (check out part one), we discussed Lionhead's next project, the sole acorn in...


"The next interview should ask him how many blatant lies he wants in Fable 2 compared to the ..."

- Claeric see all 16 comments

The Peter Molyneux Interview, Part 1: From Fable 2 to Connect Four

By Chris Faylor, Mar 20, 2008 9:14am PDT

It's funny how things work out sometimes. During last month's Game Developers Conference, my beloved co-worker Nick Breckon decided to play a...


"I hope that in the next 10 years EA and Microsoft will revist the work that he has done, back to ..."

- deceiver see all 30 comments

Peter Molyneux Talks Possible Syndicate Revival

By Chris Faylor, Mar 19, 2008 11:08am PDT

Acclaimed game designer Peter Molyneux has expressed a desire to someday remake Bullfrog's classic isometric sci-fi action title Syndicate. "I...


"Blast from the past, an awesome experience and I want more..."

- massdev see all 58 comments

Peter Molyneux: PC Gaming Turning Casual, Innovation Stifled by Big Budget Productions

By Nick Breckon, Mar 18, 2008 1:52pm PDT

In an interview today with Shacknews, Lionhead chief Peter Molyneux labeled the PC gaming industry as being in a state of reform, while saying that...


"In my cost analysis section above, I leave out the cost of a HDTV over the 5 years of owning a ..."

- wytefang see all 107 comments

GDC 08: Molyneux Talks Fable 2

By Chris Faylor and Nick Breckon, Feb 22, 2008 4:11pm PST

"I really love LEGO Star Wars," said Lionhead designer Peter Molyneux during his GDC lecture this afternoon. An unlikely comment from a man...


"Of course it won't be, they would never cut a feature that they've shown to journalists and is ..."

- Sexpansion Pack see all 33 comments