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Metro: Last Light adjustable FoV coming in patch

By Alice O'Connor, May 15, 2013 8:00am PDT

After a few rough years, first-person games have become a lot better at supporting different field of view settings in their PC editions, though some still use the same settings as their console counterparts. Metro: Last Light was one such offender but fear not, a new patch ...

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"Better than The Witcher devs. When they released the enhanced edition of TW2 they reduced the ..."

- Beady see all 13 comments

Audio-only horror game Deep Sea released

By Alice O'Connor, Apr 02, 2013 12:30pm PDT

So many fine-looking indie games pop up at games events but never get proper releases, leaving most of us gazing admiringly at photos and YouTube videos. Scratch one from your list of cool event-only games, as Robin Arnott has released Deep Sea, an audio-only sensory depriva...

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"I can't tell anymore whether people are joking or being genuinely patronising."

- Alice O'Connor see all 6 comments

DICE eyes up Oculus Rift for Frostbite engine

By Alice O'Connor, Mar 06, 2013 12:15pm PST

Virtual reality and 3D goggles have been seen as something of a joke for positively yonks, but the Oculus Rift seems to be changing opinions. Industry figures including John Carmack, Valve's Michael Abrash, and Cliff Bleszinski have all endorsed it, and now DICE is giving it...

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"Well, sorta. The GPU outputs a single image at 60fps (each eye's image, side by side) that the ..."

- Conan see all 22 comments

Grim Fandango playable on modern PCs thanks to ResidualVM

By Alice O'Connor, Dec 27, 2012 8:15am PST

December 21 brought a lot of good news, including the fact that the world somehow didn't end after all, but the real revelation to celebrate was that the classic Grim Fandango is now playable on modern PCs. The first stable release of ResidualVM hit on that fateful day, doin...

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"DId they fix the controls? Holy crap that game is hard to play"

- ForcedEvolutionaryVirus see all 16 comments

Sleeping Dogs PC demo released; Square Enix 'incredibly supportive' of platform

By Alice O'Connor, Aug 23, 2012 7:35am PDT

The PC edition of Sleeping Dogs is, so They say, a fine piece of work--no quick and sloppy port. This, developer United Front has said, is thanks to support and encouragement from publisher Square Enix. The PC demo was released yesterday, so you can see how it turned out for...

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"The game is fine, and the PC version is ok, but I'm not giving it a "fine piece of work" stamp ..."

- ramshot see all 28 comments

Stardock: Impulse 'was consuming the rest of the company'

By Alice O'Connor, Mar 22, 2012 1:00pm PDT

The so-called "dumbification" of video games, Windows 8, and the sale of Impulse to GameStop are among the topics Stardock's outspoken CEO Bradwell has covered in the PC developer and publisher's latest annual Customer Report.

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"While I get why they weren't selling stardock games on steam at the time, it doesn't explain why ..."

- MOOMANiBE see all 10 comments

Report: PC gaming on the rise

By Steve Watts, Mar 07, 2012 8:15am PST

The PC Gaming Alliance annual report states that global PC game sales have risen 15% year-over-year for a record $18.6 billion in 2011.

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"Console gaming is only good for two things, keeping kids entertained and adolescents who can't ..."

- drac01 see all 41 comments

Rumor: Valve planning 'Steam Box' PC gaming platform

By Alice O'Connor, Mar 05, 2012 6:45am PST

It's long been rumoured that Valve has plans to get into the hardware game. Now a new set of rumours are saying the Steam and Half-Life maker is planning a PC gaming platform, with standardised hardware and software it'll share with companies to make thei

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"Remember that Valve head honcho Gabe Newell has excellent connections to Microsoft"

- Grapenthin see all 48 comments

Why Capcom games are often late to PC

By Alice O'Connor, Feb 20, 2012 6:10am PST

With both Resident Evil 6 and Street Fighter X Tekken due to launch on consoles a while before they hit PC, you may be wondering, why are the PC editions of Capcom's games so often late? The answer's simple: because they start them later.

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"It makes sense tbh. Capcom are primarily a console development house, so getting the console ..."

- rottdcorpse see all 23 comments

I Am Alive creative director says he didn't mean to rule out a PC version

By Garnett Lee, Nov 28, 2011 4:00pm PST

I Am Alive creative director Stanislas Mettra explains that his comments were misinterpreted and that the feasibility of a PC version for the game is being considered.

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"When was the last time they released something worth pirating."

- Mystery0000 see all 12 comments

Saints Row: The Third PC version 'not a port'

By Alice O'Connor, Nov 02, 2011 6:00am PDT

"As many of our PC fans are probably aware, the Saints Row 2 port on PC could've been a lot better," Volition has said, detailing why Saints Row: The Third PC should be different. It'll boast video recording, DirectX 11, TF2 bobbleheads, and more.

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"Effyeah, since neither of us is playing BF3, will be good times. Although, I wonder if you're ..."

- dnagenome see all 39 comments

Deus Ex: Human Revolution PC adds FOV option

By Alice O'Connor, Jul 29, 2011 6:30am PDT

By popular demand, a field of view option has been added to the PC edition of Deus Ex: Human Revolution. It sounds almost like an actual, genuine, proper PC game, if you can remember those.

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"If colour accuracy is a genuine concern then you should have a meter for that, and even then you ..."

- Endymion_ see all 75 comments

Tribes: Ascend 'initial focus' is PC

By Alice O'Connor, Jul 06, 2011 8:00am PDT

Tribes: Ascend's "first initial focus is the PC," developer Hi-Rez has revealed. The free-to-play revival of the beloved shooter series is also hitting XBLA, but Hi-Rez says consoles lag in supporting F2P games.

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"Why the FUCK does the gun take up 1/3 of the screen? Looks like a UT mod."

- hyperwired see all 30 comments

Amiga brand resurrected for performance PC line

By Alice O'Connor, Jun 29, 2011 9:30am PDT

The much-loved classic home computer brand is being exhumed again for a line of performance PCs running Commodore OS. They're being produced by Commodore USA, which also makes modern PCs in C64 shells.

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"I wish that if they were going to use the Amiga name, they were going to do more with it than ..."

- Mecha Tofu Pirate see all 32 comments

GamersGate launching ad-supported free games

By Alice O'Connor, Jun 09, 2011 5:31am PDT

"A large portion" of the the digital distributor's catalogue will be available to play for free, in return for watching a short advert before the game launches. The 'FreeGames' service is slated to launch in September.

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"It would be funny if right before a huge boss battle the game takes a commercial break, just ..."

- phate81 see all 7 comments