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The Sims 4 gets weirder with humorous new trailer

By Robert Workman, Aug 07, 2014 9:30am PDT

Stay weirder, my friends.

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"that trailer idea was so good and did not live up to its promise. :( "

- dahanese see all 3 comments

Ryse: Son of Rome set to dominate PC this fall

By Robert Workman, Aug 07, 2014 9:15am PDT

The Xbox One action game will soon dominate a new territory 

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"It wasn't revolutionary or anything, but I had a lot of fun with it and it had a really fun coop ..."

- Rauol Duke see all 11 comments

Opinion: Is the PC Gaming resurgence here to stay?

By Steven Wong, Jul 16, 2014 12:00pm PDT

PC Gaming is king of the hill again, but can it keep it through the fall?

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"We are Borg, I mean PC users. We add all innovation to our gaming machines as they are created ..."

- Early_Grayce see all 141 comments

Battlefield 4 PC reports up to 58% FPS boost from AMD Mantle

By Alice O'Connor, Jan 31, 2014 8:45am PST

Corners of the Internet have been all aflutter with excitement AMD's 'Mantle' technology, exclusive to its latest graphics cards, but no one knew quite how much of a difference it would make. Battlefield 4 has become the first game to support Mantle, thanks to a patch launch...

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"That might make an AMD APU worthwhile then, since the CPU is considerable weaker compared to ..."

- Memphis-Ahn see all 14 comments

Deadly Premonition PC resolutions unlocked by Dark Souls modder

By Alice O'Connor, Oct 30, 2013 6:00am PDT

Deadly Premonition will always be a bit wonky, but mostly in ways that are charming. So it was disappointing to discover when the game launched on PC yesterday that it's locked to a 720p resolution, like that other high-profile Japanese PC port, Dark Souls. Fortunately, just...

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"Well based on the quality of recent Japanese ports, clearly they have already. LOL"

- wytefang see all 65 comments

Metro: Last Light adjustable FoV coming in patch

By Alice O'Connor, May 15, 2013 8:00am PDT

After a few rough years, first-person games have become a lot better at supporting different field of view settings in their PC editions, though some still use the same settings as their console counterparts. Metro: Last Light was one such offender but fear not, a new patch ...

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"Better than The Witcher devs. When they released the enhanced edition of TW2 they reduced the ..."

- Beady see all 13 comments

Audio-only horror game Deep Sea released

By Alice O'Connor, Apr 02, 2013 12:30pm PDT

So many fine-looking indie games pop up at games events but never get proper releases, leaving most of us gazing admiringly at photos and YouTube videos. Scratch one from your list of cool event-only games, as Robin Arnott has released Deep Sea, an audio-only sensory depriva...

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"I can't tell anymore whether people are joking or being genuinely patronising."

- Alice O'Connor see all 6 comments

DICE eyes up Oculus Rift for Frostbite engine

By Alice O'Connor, Mar 06, 2013 12:15pm PST

Virtual reality and 3D goggles have been seen as something of a joke for positively yonks, but the Oculus Rift seems to be changing opinions. Industry figures including John Carmack, Valve's Michael Abrash, and Cliff Bleszinski have all endorsed it, and now DICE is giving it...

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"Well, sorta. The GPU outputs a single image at 60fps (each eye's image, side by side) that the ..."

- Conan see all 22 comments

Grim Fandango playable on modern PCs thanks to ResidualVM

By Alice O'Connor, Dec 27, 2012 8:15am PST

December 21 brought a lot of good news, including the fact that the world somehow didn't end after all, but the real revelation to celebrate was that the classic Grim Fandango is now playable on modern PCs. The first stable release of ResidualVM hit on that fateful day, doin...

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"DId they fix the controls? Holy crap that game is hard to play"

- ForcedEvolutionaryVirus see all 16 comments

Sleeping Dogs PC demo released; Square Enix 'incredibly supportive' of platform

By Alice O'Connor, Aug 23, 2012 7:35am PDT

The PC edition of Sleeping Dogs is, so They say, a fine piece of work--no quick and sloppy port. This, developer United Front has said, is thanks to support and encouragement from publisher Square Enix. The PC demo was released yesterday, so you can see how it turned out for...

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"The game is fine, and the PC version is ok, but I'm not giving it a "fine piece of work" stamp ..."

- ramshot see all 28 comments

Stardock: Impulse 'was consuming the rest of the company'

By Alice O'Connor, Mar 22, 2012 1:00pm PDT

The so-called "dumbification" of video games, Windows 8, and the sale of Impulse to GameStop are among the topics Stardock's outspoken CEO Bradwell has covered in the PC developer and publisher's latest annual Customer Report.

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"While I get why they weren't selling stardock games on steam at the time, it doesn't explain why ..."

- MOOMANiBE see all 10 comments

Report: PC gaming on the rise

By Steve Watts, Mar 07, 2012 8:15am PST

The PC Gaming Alliance annual report states that global PC game sales have risen 15% year-over-year for a record $18.6 billion in 2011.

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"Console gaming is only good for two things, keeping kids entertained and adolescents who can't ..."

- drac01 see all 41 comments

Rumor: Valve planning 'Steam Box' PC gaming platform

By Alice O'Connor, Mar 05, 2012 6:45am PST

It's long been rumoured that Valve has plans to get into the hardware game. Now a new set of rumours are saying the Steam and Half-Life maker is planning a PC gaming platform, with standardised hardware and software it'll share with companies to make thei

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"Remember that Valve head honcho Gabe Newell has excellent connections to Microsoft"

- Grapenthin see all 48 comments

Why Capcom games are often late to PC

By Alice O'Connor, Feb 20, 2012 6:10am PST

With both Resident Evil 6 and Street Fighter X Tekken due to launch on consoles a while before they hit PC, you may be wondering, why are the PC editions of Capcom's games so often late? The answer's simple: because they start them later.

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"It makes sense tbh. Capcom are primarily a console development house, so getting the console ..."

- rottdcorpse see all 23 comments

I Am Alive creative director says he didn't mean to rule out a PC version

By Garnett Lee, Nov 28, 2011 4:00pm PST

I Am Alive creative director Stanislas Mettra explains that his comments were misinterpreted and that the feasibility of a PC version for the game is being considered.

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"When was the last time they released something worth pirating."

- Mystery0000 see all 12 comments