by John Keefer, May 23, 2013 7:30am PDT
Electronic Arts has announced Need for Speed Rivals, coming from Criterion Games and EA's newest studio Ghost Games. The popular racing franchise is set to come to PlayStation 3 and Xbox 360 on November 19, as well as PlayStation 4 and Xbox One later this year. EA had hinted mentioned a new game in the series was coming earlier this month.
Read more: Cops vs. Racers »
by John Keefer, May 07, 2013 4:00pm PDT
Electronic Arts plans to be busy the next fiscal year, with 11 PC and console games and 15 mobile titles planned for fiscal year 2014, which ends March 31 of next year, the publisher said in its latest earnings call.
Read more: NBA Live returning »
by Andrew Yoon, Apr 15, 2013 2:15pm PDT
Criterion Games has become synonymous with excellent racing games. However, the studio behind Burnout appears to be moving onto something completely different.
Speaking on Twitter, the studio's creative director Alex Ward talked about how "after over a decade of making racing games it's time to make something new." That means no remakes, no reboots, and no sequels. Guess that means we can scratch off that long-rumored Road Rash reboot, huh?
Read more: 'Proud' of Burnout, but not the 'right time' to make new one »
by Steve Watts, Feb 26, 2013 11:45am PST
by Steve Watts, Feb 25, 2013 12:30pm PST
by Steve Watts, Jan 17, 2013 9:40am PST
by John Keefer, Dec 05, 2012 3:15pm PST
by Alice O'Connor, Nov 13, 2012 10:31am PST
by Andrew Yoon, Oct 26, 2012 11:30am PDT
Need for Speed: Most Wanted is coming to PS Vita. And surprisingly, the open world racer is left largely intact in its transition to the handhelds. Instead of giving porting duties to an external studio, developer Criterion Games is actually working on the Vita version in-house--ensuring that even the Vita version lives up to the team's standards.
"It looked like the machine was going to be capable of delivering what we wanted to do. And the way that we work is very iterative--build, play, change, build, play, change--that's how we work. When you go external it generally only works when you’ve got a finished game, otherwise there are too many moving parts," producer Matt Webster said.
Read more: Vita connects with PS3 version of the game »
by Alice O'Connor, Oct 19, 2012 3:30pm PDT
As a committed pedestrian, I've often suspected that the only real reason to drive a car is that other passengers don't gawp at you when you yell at the vehicle. Delightfully, Need for Speed Most Wanted will recreate this sensation in the Xbox 360 edition with Kinect voice support, Electronic Arts announced today.
Watch: All the things you can yell at »
by Andrew Yoon, Oct 17, 2012 1:00pm PDT
It's been four years since we've seen a proper Burnout game from Criterion. Lately, the studio has been assigned on the annualized Need for Speed series, having worked on Hot Pursuit and Most Wanted. Fans who fear that the team has abandoned its beloved series can rest their minds a bit as creative director Craig Sullivan has promised that Criterion will work on a new Burnout in the future.
"There's still a lot of stuff we want to do with driving," he said. "We will make another Burnout game at some point. Obviously, as we're working on NFS we're thinking of really good ideas that aren't right for this series; there are ideas that we're going to explore with Burnout."
Read more: But Criterion may work on a different game first »
by Alice O'Connor, Sep 18, 2012 11:20am PDT
Criterion's Need for Speed Most Wanted does seem to basically be a Burnout game slapped with a more popular brand. EA today released a new trailer showing how NFS's Autolog social doodads will still give a sense of the free-form multiplayer competition even in the single-player campaign.
Watch: Zooooom! »
by Steve Watts, Jul 16, 2012 9:30am PDT
by John Keefer, Jul 11, 2012 4:00pm PDT
Although the film studio only acquired the rights to the property last month, DreamWorks Studios has set a release date for the movie based on Electronic Arts' Need for Speed franchise. There is no indication why the film is being fast-tracked, but all the parts seem to be in place.
Read more: A Reaper defector joins the cause »
by Andrew Yoon, Jun 26, 2012 5:00pm PDT
Hyperviolence was all the rage at this year's E3. However, only one hyperviolent game could take the crown. The Game Critics Awards have finally been determined, and Naughty Dog has come on top with The Last of Us. Its strong performance pushed PS3 to the top of the heap, with PS3 as the most-winning platform. Sony Computer Entertainment is the most-winning publisher as well, with 7 awards.
Read more: The complete winners list »
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