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MobyGames Classic Community Stories: MechWarrior 2: 31st Century Combat

MobyGames Classic Community Stories: MechWarrior 2: 31st Century Combat

On Wednesday we announced 1995's combat simulation MechWarrior 2: 31st Century Combat was the next addition to our growing list of video game classics, presented by MobyGames.com.

MechWarrior 2: 31st Century Combat stomped onto the PC gaming scene in the mid-nineties, bringing complex first-person combat that was as much about deftly piloting the series' multi-ton walking tanks called mechs as it was about reflexes. Location-based damage and operational controls that let players rotate their mechs' torsos independently of their legs were just a couple of attributes that set MechWarrior apart from other combat sims. The game also saw several versions that helped bridge the gap between DOS and 3D accelerated video cards, including some versions made and bundled specifically for certain video cards by a variety of their manufacturers. It also eventually made its way onto the PlayStation, Sega Saturn, and Mac.

Read more: Shacknews community discusses MechWarrior 2 »

"I ran clan Goliath Scorpion on the Kali Grand Council league for a few years in the late 90s and ..."
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MobyGames Classic: Syndicate community stories

MobyGames Classic: Syndicate community stories

On Wednesday we announced 1993's cyberpunk RTS title Syndicate was the next addition our growing list of video game classics, presented by MobyGames.com.

Syndicate garnered a lot of respect among gamers and critics alike when it was released in 1993, thanks to its blend of deep strategic choices and real-time tactical combat. Similar in many ways to X-Com: UFO Defense, players of Syndicate could customize their squads in an RPG-like fashion, using the money they earned on missions to upgrade their agents, tools, and equipment. Syndicate presented players a memorable world: a vision of a dark future, in which all-out corporate warfare was the norm.

Read more: Shacknews community discusses Syndicate »

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