Kid Icarus Uprising director says dual analog controls would have been 'impossible'
While Kid Icarus: Uprising was showered with critical praise upon its release, there was still one nagging complaint: the controls. The odd combination of stylus-and-analog stick gameplay was one of the reasons why Nintendo had to bundle the game with a plastic support stand for the 3DS. It would enable players a "comfortable option for playing," suggesting (rightfully) that the game would be uncomfortable without it.
So why didn't Uprising offer a seemingly more sensible solution: support for dual-analog controls (via the Circle Pad Pro)? According to director Masahiro Sakurai, that would have been "impossible."

"Controls for this game are awesome. Better than playing with a 360 or PS3 controller. Not as ..."
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