by John Keefer, Aug 22, 2012 8:50pm PDT
Black Isle Studios cryptically reappeared earlier today with no more than a brief mission statement on it relaunched web site stating that it wanted "to make the world's best RPGs." According to a brief release and statement from Interplay CEO Herve Caen, Black Isle is looking to put together a team to work on titles based on Interplay RPG IPs.
Read more: Is a Planescape 2 or Icewind Dale 3 possible? »
by John Keefer, Aug 22, 2012 1:45pm PDT
Black Isle Studios--at least in name--is back. The company, which closed in 2003 when publisher Interplay laid off the entire staff, quietly reopened its website with a brief statement: "Our goal has always been to make the world's best RPGs." The company certainly did that in its short history, creating such masterpieces as the original Fallout, Planescape: Torment, and Icewind Dale.
However, most of the original Black Isle team have moved onto other projects, and many key members of the team have been caught off-guard by today's announcement.
Read more: Old Black Isle employees surprised »
by Xav de Matos, Jan 09, 2012 2:30pm PST
A settlement has been reached in the case between ZeniMax Media subsidiary Bethesda Softworks and Interplay Entertainment surrounding the fate of an MMO set in the Fallout universe.
Interplay had retained the right to make a Fallout MMO when it licensed, then later sold, the Fallout IP to Bethesda in 2007. The original agreement stipulated that Interplay must enter "full-scale" development with a minimum of $30 million in funding by April 4, 2009, in order to retain rights to the title. Bethesda had claimed that the conditions were not met and so Interplay's license was automatically cancelled, which Interplay naturally contested.
Under the terms of the settlement, all rights granted to Interplay in order to develop a Fallout MMO have reverted back to Bethesda, effective immediately.
Read more: Details on the settlement »
by Xav de Matos, Oct 27, 2011 2:15pm PDT
The battle between Bethesda and Interplay continues. After the Fallout 3 developer was initially denied a preliminary injunction against Interplay, Bethesda appealed the decision to the Fourth Circuit court of appeals. Yesterday, documents released by the court [PDF] reveal that the appeal was also denied.
According to the Unites States Court of Appeals documents, Bethesda was unsuccessful in its quest to prove the "district court abused its discretion and misapplied the law in concluding that Bethesda failed to establish a likelihood of irreparable harm." Essentially, the developer/publisher was unable to show the court that Interplay's continued work on a Fallout MMO would damage its business.
Read more: The history of Bethesda vs. Interplay »
by Alice O'Connor, Jun 29, 2011 6:00am PDT
The legal battle between former Fallout property owner Interplay and current caretaker Bethesda is continuing its descent into arguing silly points. The latest development revolves around Bethesda's claim that it only licensed the "Fallout" name itself to Interplay for its Fallout MMO.
Bethesda made this unusual claim in December 2010, saying Interplay had no right to use any of Fallout's setting, characters, or story in Fallout Online, only the name. In a new filing this month, dug up by Gamasutra, Interplay insists Bethesda well aware that Fallout Online was based upon the post-apocalyptic RPG and never objected before. Read more »
by Alice O'Connor, Jun 20, 2011 10:00am PDT
While Interplay now is but a twisted husk of the prominent publisher it was, it still has an impressive catalogue of revered games to its name. Good Old Games, the virtuous virtual vendor of vintage video games, is offering a splendid opportunity to explore these on the cheap, with a 50% discount on all Interplay titles in a 'Staycation' promotion.
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by Chris Faylor, Jun 25, 2010 1:00pm PDT
As Interplay continues to capitalize upon its backlog of classics, the publisher has announced that BioWare's humorous and humiliatingly difficult action game MDK2 is to be released as a WiiWare download, while PC gets a freshly minted MDK2 HD revamp.
Both MDK2 WiiWare and MDK2 HD are being handled by Beamdog, a studio founded by BioWare veteran Trent Oster and staffed by "some of the original [MDK2] team." Read more »
by Chris Faylor, Apr 15, 2010 11:10am PDT
With Descent PC having just celebrated its fifteen year anniversary, publisher Interplay has announced that the six-degree spaceship shooter series is coming to Wii.
The original Descent (PC), circa 1995.
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"At least Bethesda isn't afraid to give a full size world and let players have freedom to play ..."
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