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IndieCade 2010

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Tim Schafer on Indie Trailblazing, Costume Quest, and Double Fine's 'Creative Campus'

Last Friday evening at the IndieCade 2010 awards, eleven independent games received awards for excellence in a variety of categories. Along with the crop of stellar games honored, Double Fine Entertainment's founder, and beloved game developer, Tim Schafer, received the festival's very first "IndieCade Honorary Trailblazer award for Lifetime Achievement."

I caught up with Tim after the ceremony to congratulate him on the award, and he was kind enough to spend a few minutes chatting a bit about the October 20-due downloadable game, Costume Quest, what it's like to make games at Double Fine, and about transitioning from huge multi-year development projects to focus on a greater number of smaller games. Read more »

"He's not "hating on" PC, that's just stupid. I'm sure the sales numbers just didn't add up. ..."
- Schnapple    See all 10 comments


IndieCade 2010 Hands-On: Miegakure by Marc ten Bosch

Related Topics – Miegakure, , PC, IndieCade 2010

Ever since I'd heard of the four-dimensional indie platformer, Miegakure, I'd been dying to play the game.

Luckily, developer Marc ten Bosch's mind-bending game was on display at this year's IndieCade 2010 festival, and I got a chance to try out the high-concept title for myself. I'll do my best to explain my experience without making your head explode. Read more »

"<x1, x2, x3> is a 3d vector. <x1, x2, x3, x4> is a 4d vector."
- Agrona    See all 9 comments


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