Eidos Montreal says Deus Ex bosses were a 'weakness'
Deus Ex: Human Revolution producer David Anfossi has admitted that the boss sequences in the Eidos Montreal-developed title were a misstep, noting: "We knew that would be a weakness for the game."
Eidos Montreal outsourced the boss battles to crowd AI specialist Grip Entertainment; however, Anfossi says blame for the issues surrounding sequences should be put on Eidos Montreal alone.
"how little the developer really cared. hahaha holy FUCK people are fickle ass spergers "
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