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Eidos Montreal says Deus Ex bosses were a 'weakness'

By Xav de Matos, Nov 02, 2011 4:30pm PDT

Deus Ex: Human Revolution producer David Anfossi has admitted that the boss sequences in the Eidos Montreal-developed title were a misstep, noting: "We knew that would be a weakness for the game."

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"how little the developer really cared. hahaha holy FUCK people are fickle ass spergers "

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