Assassin's Creed co-dev says annual release 'is a boon,' but wants more 'ownership'
In order to bring a new Assassin's Creed game to market every year, Ubisoft has employed an incredibly elaborate co-development strategy that has a number of teams working on a single game. For example, although Ubisoft Montreal spearheaded development of Assassin's Creed 3, five other teams worked on different parts of the game. Ubisoft Kiev, Romania, Annecy, Singapore, and Quebec all contributed to AC3 in order to ship the incredibly ambitious game just one year after Revelations.
Marc-Alexis Cote is game director at Ubisoft Quebec, the team responsible for the Homestead of AC3, and the "Tyranny of King Washington" DLC expansion (pictured). At GDC, Cote talked up how the annualized Assassin's Creed franchise has helped the studio--but also warns that the studio cannot continue "forever."
Read more: How co-dev brings polish and focus, but less ownership »




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