GDC 2012 News

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Warner Bros. thinks Lollipop Chainsaw might make a good movie

By Jeff Mattas, Mar 15, 2012 2:30pm PDT

Lollipop Chainsaw writer James Gunn has let slip that Warner Bros. has expressed potential interest in a film based on the game, should the title perform well at retail.

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"what the fuck. I didn't even know about that one. Fuckin' SyFy."

- SkeezPimp see all 13 comments

PlanetSide 2's free-to-play economy explained

By Andrew Yoon, Mar 14, 2012 3:30pm PDT

Sony Online Entertainment's ambitious massively multiplayer FPS PlanetSide 2 will be free-to-play. However, creative director Matt Higby reassured us that the game won't be "pay-to-win."

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"TF2 unlocks (weapons at least) can also be found randomly, crafted from TONS of other ..."

- Prinny God see all 26 comments

Molyneux: Milo killed because industry isn't 'ready' for such emotions

By Alice O'Connor, Mar 14, 2012 2:00pm PDT

The reason Lionhead's virtual boy simulator Milo and Kate ended up scrapped, Peter Molyneux has said, is because, "I just don't think that this industry is ready for something as emotionally connecting as something like Milo."

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"hahaha, very nice sir. I daresay the imagery, emotion, and connection I felt through those ..."

- senor135 see all 69 comments

MechWarrior Online first gameplay trailer stomps out

By Alice O'Connor, Mar 13, 2012 1:30pm PDT

At long last, the first first gameplay trailer for stompy free-to-play revival MechWarrior Online has been released. Yes indeedy there are plenty of lasers, missiles, cannons and explosions.

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"That vid looks damn sexy! Gawd I am such a Battletech geek it hurts. So happy this IP is back in ..."

- axiomatic see all 22 comments

SimCity to support 'play anywhere' online design

By Andrew Yoon, Mar 13, 2012 12:30pm PDT

Multiplayer is just one aspect of SimCity's online functionality. The game is being "built from the groud up to support online," Maxis' Andrew Willmott said at a GDC panel.

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"Something tells me it's going to be another one of those "Origin Exclusive" POS."

- TheDr7 see all 16 comments

Why Superbrothers: Sword & Sworcery EP isn't on Android

By Andrew Yoon, Mar 13, 2012 11:00am PDT

We caught up with Capybara's Nathan Vella and Superbrothers' Craig Adams after the awards show to chat about the victory--and why the winning iOS game will never come out on Android.

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"Because there isn't a ton of money on Android. People aren't paying for apps. It's getting ..."

- mojoald see all 10 comments

CD Projekt Red swears off DRM

By Steve Watts, Mar 12, 2012 12:00pm PDT

The CEO of CD Projekt Red has claimed that DRM simply does not work, and promised that its games will "never use any DRM anymore."

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"There are a few games I have that still work even with steam closed. Mostly small indie stuff ..."

- pyide see all 17 comments

Minecraft creator Notch chats about design, regrets and piracy

By Garnett Lee, Mar 12, 2012 11:15am PDT

Minecraft creator Markus 'Notch' Persson took the stage for his "fireside chat" with a beer in hand. The fireplace was naturally a retro 8-bit...

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"I took a break because I wanted to play it with a friend, and at the time SMP was very very ..."

- shurcool see all 9 comments

Epic releases 'Epic Citadel' Unreal Engine demo in Flash

By Alice O'Connor, Mar 09, 2012 4:15pm PST

You can now have a go on Epic's Flash-based browser version of Unreal Engine 3, as its Epic Citadel is now up and running in Flash for everyone to try. Despite the added overheads, the Flash UE3 only suffers around a 30% performance hit.

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"uh it still runs like a regular game (need updated drivers & powerful hardware)"

- kn00tcn see all 23 comments

Mass Effect designer defends day one DLC, says game developers 'are not evil'

By Andrew Yoon, Mar 09, 2012 3:00pm PST

Christina Norman, former designer and programmer of the Mass Effect franchise, discussed day-one DLC and why it is not "evil" to do it.

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"Is packaging your game with a fake ending so that fans HAVE to buy DLC evil?"

- DevSword see all 163 comments

Ubisoft's Jade Raymond on making blockbusters 'with more meaning'

By Andrew Yoon, Mar 09, 2012 2:00pm PST

Jade Raymond, managing director of Ubisoft Toronto, laments the Michael Bay-inspired action games that are dominating the market now. How can blockbusters "weave in a little bit more meaning?"

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"It's not a question of the flavor of the content but the implementation of mechanics. As ..."

- asianwaste see all 49 comments

Infamous 2 user content hurt by bugs, lack of search option

By Steve Watts, Mar 09, 2012 12:00pm PST

Sucker Punch co-founder Chris Zimmerman talks frankly about what went wrong with Infamous 2's user-generated content.

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"some of them were really fun. as in: total destruction. :D but since it's made by users, a ..."

- Downforce see all 3 comments

Tribes: Ascend release set for April

By Steve Watts, Mar 09, 2012 8:00am PST

Tribes: Ascend has an official release date of April 12, and Hi-Rez Studios released a parody trailer to mark the occasion.

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"This is easily my favorite multiplayer game released this year so far (going by the official ..."

- Vorlonesque see all 29 comments

Deadly Premonition remastered for PS3

By Alice O'Connor, Mar 09, 2012 7:15am PST

The notoriously broken yet wonderful Deadly Premonition is finally coming to PlayStation 3 in the west in a remastered edition.

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"jesus christ, thanks for the video, i forgot how incredibly awesome this game is. those ..."

- bradsh see all 8 comments

From Dust heading to Google Chrome

By Steve Watts, Mar 08, 2012 6:45pm PST

Google Chrome will be getting From Dust in April, Ubisoft announced today.

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"Why didn't you guys like the game? I didn't realize it was out but I'll probably pick it up ..."

- Onumis see all 8 comments