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XCOM 2 Devs Address Mod Support, Procedural Levels

By Steve Watts, Oct 05, 2015 9:00am PDT

Shacknews talks with XCOM 2 creative director Jake Solomon and art director Greg Foertsch about the future of mod support, how its procedural generation works, and alien win conditions.


"And just as the player is trying to complete the game, the aliens are too. XCOM 2 introduces ..."

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Meet XCOM 2's New Enemies, the Archon and Shieldbearer

By Steve Watts, Oct 03, 2015 8:45pm PDT

Today at Firaxicon, the developer unveiled two new enemy units for XCOM 2. Shacknews talked to creative director Jake Solomon and art director Greg Foertsch about these latest additions.

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XCOM: Enemy Within gameplay trailer

XCOM: Enemy Within shows off five minutes of gameplay from Gamescom 2013 with developer insight.

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