Epic Games News


Gears of War: Judgment getting multiplayer demo

By Alice O'Connor, Jan 28, 2013 7:30am PST

A multiplayer demo for Gears of War: Judgment will launch alongside the Xbox 360 exclusive on March 19, Microsoft announced today, showcasing its new class-based competitive 'OverRun' mode. Pre-ordering from GameStop will net you a few days' early access to the demo, with pr...


Gears of War: Judgment includes original Gears download

By Steve Watts, Jan 22, 2013 8:15am PST

The initial run of Gears of War: Judgment will come with a download code for the original Gears of War on the Xbox 360's "Games on Demand" service.


"This is a cool bonus. I still find GoW1's multiplayer the most enjoyable. "

- Peanut Fox see all 3 comments

Gears of War: Judgment aiming for a lighter, more 'fun' tone

By Steve Watts, Dec 17, 2012 11:15am PST

The writers of Gears of War: Judgment talk about how they're trying to make a lighter tone for this game than the previous titles.


"Don't forget that Tanya "You Scared The Dick Off Me!" Jessen is still at Epic (though the most ..."

- the archvile see all 6 comments

Making new Gears of War 'refreshing' after departure of former Epic leads

By Steve Watts, Dec 14, 2012 1:00pm PST

Gears of War: Judgment producer Alan Van Slyke and lead level designer Jim Brown talk about the future of the Gears franchise, as it moves away from Cliff Bleszinski and Rod Fergusson.


"Man I'm sure sweeny has replacements lined up for his retirement."

- vortex6930 see all 9 comments

Cliff Bleszinski says new studio is 'a matter of when and with who'

By Steve Watts, Dec 13, 2012 9:00am PST

Former Epic Games design director Cliff Bleszinski has opened up about his plans to start a new studio and wanting to be known for more than just the "chainsaw gun."


"I think its got more to do with being stuck developing the same franchise for 10 years or so. ..."

- disembodied potato see all 31 comments

Interview: How People Can Fly is shaking up Gears of War's multiplayer

By Steve Watts, Dec 12, 2012 1:15pm PST

We talk with senior producer Chris Wynn about the new OverRun and Free-for-All multiplayer modes, and how the community might impact DLC plans.


Gears of War: Judgment preview: back to the beginning

By Steve Watts, Dec 12, 2012 9:00am PST

A hands-on look at the single-player campaign of Gears of War: Judgment.


Gears of War: Judgment multiplayer preview: fulfilling requests

By Steve Watts, Dec 12, 2012 6:00am PST

A hands-on preview of the two new multiplayer modes in Gears of War: Judgment, titled "OverRun" and "Free-for-All."


Epic Games president Mike Capps retiring

By Andrew Yoon, Dec 04, 2012 2:07pm PST

Epic Games president Mike Capps has announced his retirement, continuing a streak of high-profile departures from the studio responsible for the...


"This is how most shack posts look to me, actually. i may be a little jaded."

- Dave-A see all 25 comments

Silicon Knights ordered to destroy Unreal Engine games

By Steve Watts, Nov 09, 2012 8:15am PST

Silicon Knights has received a court order to destroy all game code that used the modified Unreal Engine, and recall and destroy any unsold copies. These include Too Human and X-Men: Destiny.


"Oh man.. that means no Too Human 2.. so sad, loved the first one."

- Elsaispo see all 54 comments

Gears of War: Judgment pre-orders begin with 'Hammerburst' bonus

By Steve Watts, Nov 07, 2012 8:15am PST

Gears of War: Judgment pre-orders began in earnest today, offering a "Classic Hammerburst" weapon for multiplayer along with retailer-specific multiplayer skins.


Cliff Bleszinski leaves Epic Games

By Andrew Yoon, Oct 03, 2012 2:41pm PDT

Gaming icon Cliff Bleszinski is leaving Epic Games, the company has just announced. The outspoken developer is best known for his work on Jazz Jackrabbit, Unreal, and Gears of War.


"Exactly, probably wants to take some time just going out and blowing some of that cash just to ..."

- tobalaz see all 66 comments

Morning Caffeinated! -- An Epic Planetary Wasteland 2 Edition

By John Keefer, Sep 07, 2012 7:50am PDT

It's Friday, Shackers, and a slow one at that. So it's time for another edition of the Friday Feeding**, where I open the floor for any topic you...


"See, I've been staying away from grindy/lootfest games because BL2 is coming out. I want to have ..."

- gaplant see all 17 comments

Epic launches Seattle studio to push Unreal Engine 4 development

By John Keefer, Sep 06, 2012 11:30am PDT

Epic Games has announced the formation of an as-of-yet unnamed Seattle studio that will focus further developing Unreal Engine 4 technology, and they are hiring.


"Given the recent layoffs in that area, I'm sure they won't have any problems filling those jobs."

- Wikus Van De Merwe see all 14 comments

Windows RT to support Unreal Engine 3

By Andrew Yoon, Aug 29, 2012 11:00am PDT

Unreal Engine 3 continues to expand its reach to new devices. Epic Games has announced that the ubiquitous multiplatform engine will be available on Windows RT when it launches later this year.


"I don't think this is true, you can deal with native code (c/c++) without having to deal with ..."

- hanged_man see all 14 comments