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From Dust PC won't use 'always online' DRM

Related Topics – From Dust, Ubisoft, PC, DRM
From Dust PC won't use 'always online' DRM

While PC edition of From Dust was delayed for a fortnight without explanation, we can at least be thankful that it doesn't have the terrible 'always online' DRM requirement Ubisoft recently resurrected for Driver: San Francisco.

So what is Steam's listing regarding "Ubisoft Online Service" 3rd-party DRM all about?

READ MORE: Less restrictive DRM »

"I'll use my Dont Receveive (my) Money agaisn't this. XD Yea i know, worst joke ever xD."
- Longgshot    See all 21 comments


Driver: San Francisco PC 'requires permanent internet connection'

Driver: San Francisco PC 'requires permanent internet connection'

The PC edition of Driver: San Francisco will see Ubisoft bringing back its DRM requirement of an always-on Internet connection.

"PC version requires permanent internet connection," Ubisoft confirms on the official Driver: San Fran Twitter account. This is how the publisher's proprietary DRM system worked when it first launched in 2010.

READ MORE: DRM, demos, and delays »

"The key to preventing piracy is selling a product for which people want to pay. Current DRM ..."
- badcaps    See all 45 comments


Risen 2: Dark Waters sets sail for Steamworks

Risen 2: Dark Waters sets sail for Steamworks

Piractical action-RPG sequel Risen 2: Dark Waters will use Steamworks for its copy protection on PC, publisher Deep Silver has announced. It'll be the only DRM used in both retail and digital copies.

Being a Steamworks games means that all copies of Risen 2 bought anywhere other than Steam, whether retail or digital, will need to be activated on a Steam account to play. After that, you won't need your discs, CD key, or anything again, as it'll be tied to that Steam account. Permanently tied. In return, you'll get auto-updating, achievements, and all Steam's other fancy features.

READ MORE: Why Steam was chosen »

"I read this as The Pirates of Dark Water and made myself sad. :("
- Home Nugget    See all 15 comments


SSF4 Arcade DRM 'we had it wrong,' says Capcom

SSF4 Arcade DRM 'we had it wrong,' says Capcom

When Capcom announced the DRM plans for the PC version of Super Street Fighter IV Arcade Edition, fans were more than a bit miffed. Now Capcom is responding with an unusual admission: "we had it wrong."

In a Capcom Unity blog post, senior VP Christian Svensson explains the change of heart. "The argument that legitimate users would have a worse experience than pirates was the loudest and most convincing. We certainly don't want that to be the case and that was never our intention," he said. Read more »

"Wasn't that only with "vanilla" SF4 where you had to unlock every character? Super didn't have ..."
- sukabljat    See all 11 comments


The Witcher 2 patch 1.1 removes DRM

The Witcher 2 patch 1.1 removes DRM

As promised, The Witcher 2: Assassins of Kings developer CD Projekt RED has released the first patch for its recently-released wonderful fantasy RPG. It's a doozy too, with changes including removing its SecuROM DRM and performance boosts of up to 30%. Unfortunately, it's launch hasn't been entirely smooth.

"Our goal is to make our fans and customers happy and to reward them for buying our game and DRM schemes does not support our philosophy as they might create obstacles for users of legally bought copies," said RED development director Adam Badowski. "Our approach to countering piracy is to incorporate superior value in the legal version. This means it has to be superior in every respect: less troublesome to use and install, with full support, and with access to additional content and services. So, we felt keeping the DRM would mainly hurt our legitimate users... We felt DRM was necessary to prevent the game being pirated and leaked before release. This purpose has been served, so we are pleased to let our users enjoy the full freedom of game usage they deserve." Read more »

"You can always relocate the my documents folder if there is an issue with hdd space."
- Frejik    See all 63 comments


The Witcher 2 patch 1.1 removes DRM

As promised, The Witcher 2: Assassins of Kings developer CD Projekt RED has released the first patch for its recently-released wonderful fantasy RPG. It's a doozy too, with changes including removing its SecuROM DRM and performance boosts of up to 30%. Unfortunately, it's launch hasn't been entirely smooth.

"Our goal is to make our fans and customers happy and to reward them for buying our game and DRM schemes does not support our philosophy as they might create obstacles for users of legally bought copies," said RED development director Adam Badowski. "Our approach to countering piracy is to incorporate superior value in the legal version. This means it has to be superior in every respect: less troublesome to use and install, with full support, and with access to additional content and services. So, we felt keeping the DRM would mainly hurt our legitimate users... We felt DRM was necessary to prevent the game being pirated and leaked before release. This purpose has been served, so we are pleased to let our users enjoy the full freedom of game usage they deserve." Read more »

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Super Street Fighter 4 Arcade PC DRM unveiled

Super Street Fighter 4 Arcade PC DRM unveiled

Capcom has shed a little more light on the PC version of Super Street Fighter IV Arcade Edition in a blog post from senior VP Christian Svensson. Topics covered include special PC features, the system requirements, and, an unpleasant "security" system which disables features and reduces the character if you're not online and signed into Games for Windows Live.

Read more »

"exactly the same thing you would have done anyway while the pirates continue to pirate and the ..."
- kiddygrinder    See all 32 comments


Dragon Age 2 PC DRM Detailed

Related Topics – Dragon Age 2, , xbox 360, PlayStation 3, PC, DRM

BioWare has once again broached the eternally contentious issue of DRM with a forum post by community coordinator Chris Priestly revealing the particulars of the system it'll be using for the PC edition of its fantasy RPG Dragon Age 2.

The Steam edition will use only Steam for DRM. However, as EA did not start selling Dragon Age 2 through Steam until after it had stopped offering a free upgrade to the bonus-packed 'BioWare Signature Edition,' even Steam aficionados might have gone for a retail copy. Read more »

"Its amazing how no one points out that Steam requires you to be online from time to time as well ..."
- jazz_uc    See all 48 comments


Ubisoft's DRM No Longer Requires Constant Internet Access on Some Titles

Ubisoft has confirmed to Shacknews that the always-on DRM in a few of its PC titles has been patched out, including Assassin's Creed II and Splinter Cell: Conviction. The Ubisoft representative reminded us that this was done on a case-by-case basis and that from the beginning the company had said it might patch the DRM out at some point.

New games, however, may still ship with the always-on DRM, Ubisoft confirmed to Shacknews. Read more »

"What, you want to see the receipt for my copy of Assassin's Creed 2? "
- kwperley    See all 81 comments


R.U.S.E. Not Using Ubisoft's DRM, Only Steamworks

R.U.S.E. publisher Ubisoft has confirmed that Eugen's strategy game will rely upon Steam alone for copy protection on PC, rather than using Ubi's dreadful own DRM.

"When R.U.S.E. is released in September, it will benefit from Valve's Steamworks API to offer the best community experience to players. Consequently, a Steam account and Internet connection will be required to activate the game, as per Steam policy," Ubisoft community developer Aymeric 'Wuzzi' Evennou explained. "For this reason, R.U.S.E. will not use the Ubisoft protection. Single player can be played offline." Read more »

"Exactly Levi. I WILL NOT buy a game that requires a constant internet connection. I play games ..."
- BluKnite65    See all 40 comments


The Witcher Developer Explains DRM Policy

Further elaborating upon its declaration that "nothing is decided yet" regarding The Witcher 2 and DRM, developer CD Projekt RED has issued several statements on the matter, including a breakdown of its internal policy on DRM and patches.

CD Projekt RED internal DRM/patches policy
  • We believe that the chief way to achieve favorable sales of legal game copies is to establish the right relation between game price and product quality. In our opinion, it is more important to encourage acquisition of original game copies than to punish those who play pirated copies. Read more »

"I neither bought nor played the first Witcher due to a lack of money (I could only afford to buy ..."
- Khalaq    See all 22 comments


Fallout: New Vegas PC Using Steamworks DRM

The PC edition of Fallout: New Vegas will use Steamworks for its digital rights management, publisher Bethesda has confirmed, meaning that the RPG will require players to have Valve's digital distribution client and platform Steam installed.

"Fallout: New Vegas will fully utilize the Steamworks SDK," senior producer (and former Shacknews staffer) Jason Bergman revealed in a fan interview, explaining: Read more »

"I cant use my fallout new vegas and i paid for it. im so upset. too many processes to go through ..."
- zero_crash    See all 114 comments


The Witcher 2 DRM 'Nothing to Worry About'

Though Namco Bandai supports the idea of DRM that requires an active internet connection and will be distributing The Witcher 2 (PC) throughout Europe and Asia, developer CD Projekt RED tells fans that "there's nothing to worry about."

"Our distributors commented the Ubisoft-like DRM securilty solutions, and we're receiving a massive feedback about applying such in The Witcher 2," the company declared via Facebook. "There's nothing to worry about, as nothing is decided yet. And still, it's a private opinion. You know Cd Projekt RED's opinion about DRM, right? ;-)" Read more »

"They have my euros if they stick to their word. You get more of what you sponsor, so make sure ..."
- Marrbe    See all 33 comments


Namco Bandai Partners Supporting "Always On" DRM Idea

Namco Bandai Partners VP, Olivier Comte, in speaking with CVG has called Ubisoft's always-on DRM solution for PC games "a good strategy" in the absence of an alternative.

This comes just a day after Blizzard co-founder Frank Pearce called the fight against piracy with DRM a "losing battle." Read more »

"I'm not blasting anything. I'm reporting a story. Nothing in this is opinion. Also, I'm ..."
- Brian Leahy    See all 90 comments


Blizzard: Fighting Piracy with DRM 'A Losing Battle'

StarCraft II is still on track for its July 27 release on PC, but unlike some other developers, Blizzard isn't planning on gumming up the works with any draconian digital rights management software--it's taking a different approach.

In fact, according to a recent interview Videogamer.com conducted with StarCraft II producer and Blizzard co-founder Frank Pearce, fighting pirates with DRM is a "losing battle." Pearce states that it's due to the disparity in size between development teams "and the number of people out there that want to try to counteract that technology, whether it's because they want to pirate the game or just because it's a curiosity for them." Read more »

"DRM, SecurRom, Safedisc etc.... All a waste of time and Resources that hurt the legitimate ..."
- darthfusion    See all 116 comments




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