by Xav de Matos, Oct 17, 2011 5:30pm PDT
Double Fine's downloadable title Iron Brigade, which was originally named Trenched at launch, is getting some strange downloadable content.
"Rise of the Martian Bear" pits players against a new breed of evil: the consciousness of the game's final boss Vlad, transferred into his pet bear before being defeated.
Read more: Escape to Mars »
by Andrew Yoon, Oct 15, 2011 7:00am PDT
Tim Schafer's studio, Double Fine Productions, has been on quite the roll lately, making games like Brutal Legend and Stacking. But, none of them have appeared on PC. Why? "We have always said that if it were up to us, we’d release our games for the PC," Schafer said in a press release "Well, now... it’s finally up to us!"
Adorable Halloween-themed RPG Costume Quest will be the first PC game from the studio in over six years, since Psychonauts.
Read more: Free add-on for PC players »
by Andrew Yoon, Sep 29, 2011 12:45pm PDT
One of Double Fine's most beloved games, Psychonauts, is now available on the Mac. In addition, Tim Schafer's studio has released a free companion app for iOS, designed to "cause a sudden, uncontrollable rush of enthusiasm for Psychonauts" and "cause you to rush out and by the game from the Mac App Store." The "Valut Viewer" app includes all the Memory Vaults from the original game, and adds new commentary from Scott Campell and Tim Schafer.
While today's announcement is largely targeted at the Apple crowd, Double Fine hasn't forgotten its PC base either, updating the Steam version of the game.
Read more: Changes made to the PC version »
by Alice O'Connor, Sep 12, 2011 6:45am PDT
Legal difficulties saw Double Fine's Trenched renamed 'Iron Brigade' in Europe for its launch later this month. However, technical troubles will see that name change made everywhere. The Xbox Live Arcade mech tower defense-shooter's also getting a new survival mode for free, plus paid DLC.
Read more: Name change necessary for cross-region play »
by Jeff Mattas, Jul 12, 2011 4:45pm PDT
Normally, one of the advantages of being an independent developer is that you get to make games without seeking endless approval from outside publishing entities.
In the latest video from Double Fine–the studio responsible for Costume Quest, Stacking, and Trenched–head honcho Tim Schafer wields carefully chosen verbiage against a gluttonous skeptic who holds the very fate of his studio’s next project his his furry, blue, crumb-covered hands.
Read more »
by Steve Watts, May 25, 2011 1:20pm PDT
Double Fine announced today that its upcoming downloadable game Trenched will come to Xbox Live Arcade on June 22, and cost $15 (1200 MSP). As previously reported, it's being published by Microsoft Game Studios, so don't get your hopes up for a PSN version.
The co-op adventure puts you in a customizable mech to blow up your enemies, tower defense style. The story focuses around the manliest man ever, who uses his mechanical genius to take on his evil former partner. If you want it straight from the horse's mouth, check out the intro cutscene released today along with the announcement. Read more »
by Alice O'Connor, Mar 03, 2011 5:45am PST
Stacking and Costume Quest developer Double Fine revealed its latest downloadable game during GDC 2011, an Xbox Live Arcade title named Trenched.
Described as a "tower defense shooter," Trenched will enlist players in the Mobile Trench Brigade and arm them with "a combination of mobile firepower and stationary defenses" to repel "the evil Monovision menace." Mobile trenches--mechs--can be customised, with Double Fine claiming there are "thousands of possible loadouts." Read more »
by Steve Watts, Feb 15, 2011 7:00am PST
The recent spate of Double Fine downloadable games has definitely had a cute theme, but the company's latest announcement may just blow them out of the water by invoking nostalgia. Warner Bros. sent word today in a press release that Sesame Street: Once Upon a Monster is coming from Double Fine this fall for the Kinect on Xbox 360.
Read more »
by Alice O'Connor, Nov 25, 2010 9:30am PST
When Brutal Legend and Costume Quest developer Double Fine announced its new title Stacking earlier this week, many were disappointed to see that this will be the third game in a row from the indie developer to not hit PC. Here's why it won't.
While Double Fine Productions already has "much of the technology in place to produce PC versions of all these games," studio founder Tim Schafer explains in the recently-updated DF FAQ (via Eurogamer), publishers simply "don't see enough financial reward" in bringing Double fun to PC gamers. Read more »
by Brian Leahy, Nov 23, 2010 2:00pm PST
Tim Schafer and Double Fine's next downloadable game, following up on Costume Quest, will be Stacking and has been revealed by IGN.
The game features Charlie Blackmore, who is the world's smallest Russian stacking doll in this third-person puzzle game. IGN describes the gameplay and how it will affect puzzles: Read more »
by Jeff Mattas, Oct 13, 2010 5:30pm PDT
Last Friday evening at the IndieCade 2010 awards, eleven independent games received awards for excellence in a variety of categories. Along with the crop of stellar games honored, Double Fine Entertainment's founder, and beloved game developer, Tim Schafer, received the festival's very first "IndieCade Honorary Trailblazer award for Lifetime Achievement."
I caught up with Tim after the ceremony to congratulate him on the award, and he was kind enough to spend a few minutes chatting a bit about the October 20-due downloadable game, Costume Quest, what it's like to make games at Double Fine, and about transitioning from huge multi-year development projects to focus on a greater number of smaller games. Read more »
by Brian Leahy, Sep 27, 2010 11:00am PDT
Ron Gilbert has joined fellow Secret of Monkey Island creator Tim Schafer at Double Fine Productions, reports Kotaku. Gilbert most recently created DeathSpank at Hothead games, but left the studio before the game was released.
The two developers previously worked together on The Secret of Monkey Island, its sequel LeChuck's revenge, and Day of the Tentacle many years ago. According to Kotaku, Gilbert is already designing a game for Double Fine, which has shifted its development strategy to smaller titles following the release of Brutal Legend and cancellation of a sequel. Read more »
by Brian Leahy, Aug 10, 2010 3:15pm PDT
Back in July, Double Fine Productions head Tim Schafer announced that the company would be releasing four downloadable games following EA's non-committment to a Brutal Legend sequel. The first of those games, Costume Quest, has been revealed by UGO.
The game's concept was created by Double Fine lead animator Tasha Harris, who now leads the game's development team, with Schafer supporting this and the three other projects as needed. Costume Quest is an action/RPG that follows a young boy trying to find his sister after she is lost while trick-or-treating on Halloween. Read more »
by Alice O'Connor, Jul 15, 2010 7:00am PDT
Brütal Legend developer Double Fine Productions is working on four "small" games, founder and head honcho Tim Schafer revealed today during his Develop 2010 keynote speech, after plans for a sequel to the heavy metal epic were scrapped.
"[Brütal Legend 2] was kind of a done deal so we were working designing that and then we got some bad news," said Schafer. "We got a phone call from the publisher and it was like 'Actually we're not going to do the sequel' and I was like 'Oh. That's interesting.' So that was not what I expected. Apparently when they said it's a done deal they meant there's no deal and we're done." Read more »
by Nick Breckon, Jul 22, 2009 11:55am PDT
With publisher Activision suing Double Fine to block the release of Brutal Legend, the developer has now filed its own countersuit, claiming that Activision is unfairly attempting to avoid competing with the title.
Activision, Double Fine's countersuit claims, aims to "not only to cancel 'Brutal Legend,' but to kill it completely so that 'Guitar Hero' would not have to face the competition." Read more »
"It's getting changed in the US because of Microsoft. The game can't be played multiplayer if ..."
- tw3kr See all 6 comments