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Death Inc. developer Ambient Studios closes

By John Keefer, Apr 25, 2013 2:45pm PDT

Developer Ambient Studios, launched in 2011 by former Media Molecule veterans, has been forced to close down, the company has announced. It's upcoming game Death Inc. failed to meet a Kickstarter goal earlier this month.

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Wasteland 2 dev: Crowdfunding means Walmart can't change content any more

By John Keefer, Apr 24, 2013 3:00pm PDT

Brian Fargo has been an outspoken proponent of crowdfunding since before his company successfully kickstarted Wasteland 2. However, the inXile CEO said that one of the biggest reasons he is thrilled with the process is no more outside interference with games the audience wan...

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"I agree that it's a great game, I'm just saying that maybe if they focused on gameplay more than ..."

- Gwyndion see all 31 comments

Skullgirls crowd-funding hits snag with PayPal

By Steve Watts, Apr 23, 2013 9:30am PDT

Skullgirls studio Lab Zero hit a snag with cashing in its crowd-funds, as PayPal was reluctant to release the money for fear that dissatisfied customers would ask for a chargeback.

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"I'm aware of at least a couple self entitled assholes on Eventhubs who pulled their donations ..."

- Sideways Bob see all 3 comments

Jagged Alliance: Flashback launches Kickstarter

By Alice O'Connor, Apr 23, 2013 6:45am PDT

Hey, you! You like good old video games, don't you? You grumble and gripe about today's games with the best of them, don't you? Well then, prove it. Frontline Tactics developer Full Control today launched a crowdfunding campaign for the old-school, properly-turned based tact...

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"This reminds me of the following: "Money is the root of all evil. Said one developer, ..."

- Kristian Joensen see all 8 comments

Toddler horror Among the Sleep dreams up Kickstarter

By Alice O'Connor, Apr 22, 2013 6:00am PDT

Babies are so stupid. They're tiny little idiots who think the world ends if you cover their eyes and are scared of almost everything. They're rubbish. But imagine you were one of these miniature fools in, fleeing unreal terrors in your onesie. That's unpleasant. Among the S...

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"Looks interesting. On a side note, you play parts of Siren: Blood Curse as a little 5 yr. ..."

- Borzoi see all 18 comments

Death Inc. turns to alpha funding, costs $10

By Alice O'Connor, Apr 12, 2013 6:00am PDT

Death Inc. may have failed its crowdfunding attempt, but developer Ambient Studios hasn't given up. It's continued making the game and today launched an alphafunding program, letting you pre-order the Pikmin-y, Dungeon Keeper-ish, soul-harvesting RTS for $10 and score instan...

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"I love the art style. I just don't know if I'd love the game."

- BlockheadBrown see all 2 comments

Portalarium Kickstarter ends, over $2 million pledged in total

By Alice O'Connor, Apr 08, 2013 1:00pm PDT

Yes, yes, people really are quite keen to see a new RPG from Ultima creator Richard 'Lord British' Garriott de Cayeux. Kickstarter crowdfunding for his new game, Shroud of the Avatar, wrapped up on Sunday just short of $2 million, and was pushed over that mark by direct pled...

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"I dunno, it doesnt look that bad. He got my $30. If anything, I get a copy of Shroud of the ..."

- jdcope see all 9 comments

Torment: Tides of Numenera sets Kickstarter record

By Alice O'Connor, Apr 08, 2013 6:00am PDT

inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too....

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"That is only what the publishers want you to think. They said the same thing about point and ..."

- TheEmissary see all 22 comments

Torment pushing toward $4 million; adds new screenshot

By John Keefer, Apr 04, 2013 4:30pm PDT

With about 24 hours to go, inXile Entertainment is making one final push to hit $4 million in its Torment: Tides of Numenera crowdfunding campaign, releasing a new screenshot and the vision document for the project.

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"$4.25 million stretch goal achieved with 80 minutes to go (counting PayPal) ..."

- Keefinator see all 20 comments

Dark Age of Camelot lead designer crowdfunding new MMORPG

By Alice O'Connor, Apr 04, 2013 7:30am PDT

Gosh, the name Dark Age of Camelot still holds an awful lot of weight. Mark Jacobs, lead designer of the MMORPG and once co-founder of its developer Mythic, launched a crowdfunding campaign for a new realm vs. realm MMO on Tuesday, and it's going swimmingly. Jacobs's new ven...

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"I know, right? It's actually outlined in the embedded video, even. "

- Draingored see all 41 comments

Torment: Tides of Numenera delayed before Kickstarter ends

By John Keefer, Apr 02, 2013 3:55pm PDT

InXile Entertainment's highly successful Kickstarter campaign for Torment: Tides of Numenera has three days left to go, with almost $3.4 million pledged for the spiritual successor to PlaneScape: Torment. But already, the developer is letting backers and fans know that they ...

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"Yeah, I went for the double pack since I skipped Wasteland 2, but couldn't pass on Torment."

- the Scrivener see all 21 comments

Torment: Tides of Numenera screenshot shows The Bloom

By John Keefer, Apr 01, 2013 7:15am PDT

The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first...

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"What the hell is this post talking about, the April Fools joke?"

- Mecha Tofu Pirate see all 6 comments

inXile and Obsidian sharing RPG tools and tech

By Alice O'Connor, Mar 29, 2013 2:00pm PDT

Obsidian and inXile are awfully chummy, with a shared history going back to Interplay and Black Isle Studios and close enough that they want to lend members like a cup of sugar. Both Californian studios are making crowdfunded Unity-based old-school RPGs too, and so are putti...

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"Considering that bugs have plagued all of Obsidian's releases, this is a smart move."

- Magitek see all 4 comments

Divinity: Original Sin turns to Kickstarter for polish

By Alice O'Connor, Mar 28, 2013 11:30am PDT

Larian Studios announced Divinity: Original Sin in May 2012, and there was much rejoicing. Almost a year later, and after two years of actual development, it's shuffling back a little sheepishly to ask if maybe we could help pay for it. Larian wants $400,000 to apply a bold ...

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"I really dug Divine Divinity back in the day, never really got into Divinity 2 but it seemed ..."

- jet-poop see all 6 comments

Skullgirls crowd-funding ends at $830K, multiple new characters coming

By Steve Watts, Mar 28, 2013 11:00am PDT

Skullgirls' crowd-funding effort ended at nearly $830,000, reaching the stretch goals for several new characters, voice packs, and new stages.

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"Also, assigning hit boxes to the characters so the moves work, scripting how the moves work, ..."

- Sideways Bob see all 19 comments