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Capcom aims to shorten development cycle

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In order to better capitalize on its franchises and increase profits, Capcom feels it needs to speed up its development cycle. According to statements in the most recent earnings report, the developer hopes to turn out games roughly a year faster than its current pace.

"We want to reduce the time needed to develop major titles from the usual three to four years to only two and a half years," said CEO Kenzo Tsujimoto.

Read more: Aims to reduce cycle from 3-4 years to 2.5 »

"this report completely disregards the "how" that is explained in other articles. they plan on ..."
- AroundTheFur1380    See all 12 comments


Steel Battalion Heavy Armor demo now on Xbox Live

Steel Battalion Heavy Armor demo now on Xbox Live

Plenty of series and genres have undergone a streamlining process for Kinect, but possibly none more than Steel Battalion. Steel Battalion: Heavy Armor signifies a shift from what may be the most ridiculous controller ever, to a standard controller with hybrid motion controls. Today you can get a chance to try out that hybrid yourself with a demo that's just hit Xbox Live.

Read more: Basic movement on gamepad, everything else via Kinect »

"When I heard that Steel Battalion was coming out for the 360 I was like 'FUCK YEAH!', then I ..."
- jtthe2nd    See all 7 comments


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Steel Battalion: Heavy Armor how-to trailer

Learn how to control the giant metal behemoth with the Xbox 360 and Kinect in Steel Battalion: Heavy Armor.

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