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How Industrial Revolution became BioShock Infinite's puzzle-prequel

By Ozzie Mejia, Oct 31, 2012 10:30am PDT

One of the pre-order bonuses for the upcoming BioShock Infinite is an invitation to play a Flash game called BioShock Infinite: Industrial Revolution. It's made by indie developers Lazy 8 Studios, who some may recognize as the creators of Cogs. To learn more about this pre-o...


"Cool. This reminds me of old school puzzle games like Dr Brain. I used to pay them all the time ..."

- wrecker77 see all 2 comments

BioShock Infinite trailer shows off sky-city of Columbia

By John Keefer, Oct 22, 2012 9:30am PDT

As promised, Irrational Games has unleashed a new trailer for its upcoming BioShock Infinite, which takes the series from its previous underwater home of Rapture and sets it skyward to a huge city in the sky called Columbia.


"I've avoided pretty much everything on this game for the past couple years but finally cracked ..."

- Gwyndion see all 4 comments

BioShock Infinite special editions pack fine figurines

By Alice O'Connor, Oct 18, 2012 8:15am PDT

If you fancy some new trinkets for your video game doodads shelf, the two special editions of BioShock Infinite might be right up your alley. Announced today, they offer such lovelies as a keychain replica of one of Infinite's vigor bottles, a lithograph poster, and, for the...


"Wow, well it's about time they mentioned this...not sure about the costs though."

- psalm234 see all 3 comments

BioShock Infinite loses two more devs

By John Keefer, Oct 16, 2012 5:00pm PDT

BioShock Infinite developer Irrational Games has had its share of staff turmoil recently, and it looks to be continuing as both its AI lead and combat lead have left the company for Microsoft.


"I'm not sure if this game can stand the hype that's being drummed up, at all. It obviously ..."

- Vogerl see all 14 comments

Epic production director joins Irrational as VP

By John Keefer, Aug 10, 2012 8:15am PDT

The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer.


"Wasn't Fergusson phasing away from Gears lead at Epic months ago? There's been a lot of changes ..."

- the archvile see all 2 comments

Report: BioShock Infinite multiplayer modes axed, game still 'on track' for February release

By Andrew Yoon, Aug 09, 2012 12:45pm PDT

After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed.


"So whats the bad news? I loved B-Shock 1, and I thought B-shock 2 was good but the multiplayer ..."

- rtricoche see all 22 comments

Two key Bioshock Infinite devs leave Irrational

By John Keefer, Aug 09, 2012 8:15am PDT

Two key developers on Irrational's delayed Bioshock Infinite have left the company.


"Nate Well worked on all previous Thief games, may be he left to join Eidos to work on Thief 4."

- CommanderZx2 see all 7 comments

BioShock Infinite team seeking 'network engineer'

By Andrew Yoon, May 09, 2012 12:00pm PDT

Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so.


"If you put it in your cart, you get it release day or the very next day."

- pgharavi see all 25 comments

BioShock Vita to be focus after Infinite

By Steve Watts, Apr 27, 2012 4:30pm PDT

Irrational's Ken Levine talks about how the team is focused squarely on BioShock Infinite right now, and that work on the Vita game will start in earnest afterwards.


"they really should have just put on a 2nd set of physical triggers back there. then at least ..."

- dantastic see all 6 comments

Ken Levine, Mark Pincus in running for Time's top 100

By Steve Watts, Mar 29, 2012 9:45am PDT

Irrational head Ken Levine and Zynga co-rounder Mark Pincus are among the nominees in this year's Time Top 100 Influential People list. It's open to voting now, and the results will be revealed next month.


BioShock movie loses director, put on hold

By Steve Watts, Mar 26, 2012 12:30pm PDT

The BioShock movie has lost another director, and has once again been put on hold.


"Damn! I was kind of hoping they would pull this off. It would have been an interesting movie."

- NinjaGamerGirl see all 17 comments

One level in BioShock Infinite has more dialogue than original

By Steve Watts, Mar 20, 2012 1:45pm PDT

BioShock Infinite features three times more dialogue in a single level than in the entirety of BioShock 1, according to Irrational's Ken Levine.


"if a single level features 3 times the amount of combat variety as all of BioShock 1 i might be ..."

- qwpeoriu see all 33 comments

BioShock Infinite trailer unleashes animatronic George Washington

By Alice O'Connor, Mar 08, 2012 7:45am PST

Now that BioShock Infinite has a release date, it's time to start cranking up the marketing engine and reveal a little more of the cloudborne shooter.


"That makes two games with George Washington this year. I'm cool with it."

- trom301 see all 8 comments

BioShock Infinite floats onto shelves October 16

By Alice O'Connor, Mar 01, 2012 5:40am PST

Irrational Games hopes to rapture us away to the cloudborne city of Columbia on October 16, the date publisher 2K Games has announced BioShock Infinite will drift onto PC, Xbox 360 and PlayStation 3 in North America.


"The bug in Process Explorer was one where it would hold a thread debug handle open, and not ..."

- the archvile see all 18 comments

BioShock Infinite's '1999 Mode' is harder, old school

By Andrew Yoon, Jan 19, 2012 6:00am PST

Do you long for the days when games put the hard in hardcore? BioShock Infinite's newly announced "1999 Mode" is for you, then.


"It's awesome, and when someone posted about it last night I was all :Ding about it, but really ..."

- SpaecKow see all 56 comments