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Diablo 3 launch overloads servers

Diablo 3 launch overloads servers

Turns out, Diablo III is pretty popular. So popular, in fact, that the servers have been overloaded by the flood of clickmaniacs trying to play when it launched at midnight. As Diablo III requires players be online to play, even by themselves, there are a lot of sullen faces around this morning, staring glumly at 'Error 37' messages. Still, some are able to play.

There's a little good D3 news in that Blizzard is helping out Australian fans who pre-ordered from GAME, after the failing retailer said it wouldn't honour their orders but would keep their money.

Read more: Error 37 issues "being resolved," says Blizzard »

"Because the chatties are so chock-full of civility and intelligence? Really?"
- wytefang    See all 108 comments


WoW dev analyzes Cataclysm's dungeons and raids

WoW dev analyzes Cataclysm's dungeons and raids

Gamers are always happy to throw their two cents around to anyone who will listen when it comes to their favorite games. World of Warcraft has those types of gamers in spades and while a few bring up solid points, most of the criticism becomes white noise.

But when a developer of the game takes a critical look at his game, people take notice. Blizzard used its WoW blog on Battle.net to chat with Scott "Daelo" Mercer, WoW's lead encounter designer, about the dungeons and raids in Cataclysm. The interview offered some quality tidbits about some of the most interesting encounters in the game.

Read more: What went wrong with Cataclysm »

"I solved all the wow problems I was frustrated with by unsubscribing as well."
- Zero Hoki    See all 3 comments


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