Army of Two producer: 'over-the-top' tone helps it stand out
Some games bridge gamers together in new, unexpected ways. Others have us wax philosophy, while others make us push us to uncomfortable moral grays.
Army of Two: The Devil's Cartel is not going to be one of those games. And that's totally okay, producer Greg Rizzer argues. "We still as gamers need to be able to appreciate a Michael Bay-esque type of experience," he said. "And using all this new technology we have, why not?"




"""When everyone is asking, how do you stand out from another game? Well, I think it's pretty ..."
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