by Alice O'Connor, May 28, 2013 6:00am PDT
"What's inside the cube?" Peter Molyneux asked us with Curiosity. Well, we politely tapped a way a bit to try to find out, then got bored and stopped caring. After almost seven months, the final layer of Molyneux's cube has been cleared, granting its surprised winner godhood in Godus. A lucky lad from Scotland will have a say in how the god game works, and even receive a share of sales.
Watch: Molyneux's message to the winner »
by Steve Watts, May 24, 2013 8:15am PDT
by John Keefer, May 20, 2013 2:30pm PDT
by Alice O'Connor, May 17, 2013 6:45am PDT
by Alice O'Connor, May 14, 2013 8:15am PDT
Nvidia's Android-powered handheld codenamed Project Shield will launch this June at the price of $349, now named simply Shield. Yes, that's $100 more than a PlayStation Vita. The big selling point is that it can stream proper PC games from your computer as well as running regular old Android games, but how much is that worth to you?
Watch: Borderlands 2 played streaming on the handheld »
by Alice O'Connor, May 09, 2013 8:00am PDT
Opinions on the Ouya declare it everything from the vanguard of a new games industry to a novelty gadget, but we'll need to wait a little longer to see quite how it shakes out. The $100 Android-powered mini-console has been delayed by three weeks, from June 4 to June 25. In cheerier news, the makers have secured an extra $15 million in funding from investors--almost twice the $8.6 million it raised through crowdfunding.
Read more: Ouya controller glitch being fixed »
by Steve Watts, May 08, 2013 9:30am PDT
Sony is aiming to get more developers on its PlayStation Mobile platform, and as such has announced that it is waiving the $99 license fee. That means developers will be able to create a game for the PlayStation Mobile platforms, including the Vita, essentially for free.
Read more: Targeting this summer »
by Alice O'Connor, May 07, 2013 10:30am PDT
Making your own deck is one of the finest parts of playing Magic: The Gathering, but sadly we haven't been able to do this in the Duels of the Planeswalkers video games. This year's installment, Magic 2014, will finally introduce deck construction, in a way, with a digital version of sealed deck. You'll get to open virtual booster packs and make a deck out of the cards, then throw down against other wizards.
My Awesome Caption
by Steve Watts, May 03, 2013 3:00pm PDT
by Steve Watts, May 02, 2013 3:30pm PDT
by Steve Watts, Apr 29, 2013 5:30pm PDT
Star Command, a mobile Kickstarter success from way back in 2011, is preparing to launch. Developer Warballoon announced the game is due this Thursday, May 2, after which it will set a course for Android and finally PC.
Read more: Game Dev Story in space »
by John Keefer, Apr 29, 2013 4:00pm PDT
What do you get when you mix Norse mythology with disco and funk of the '70s and '80s? You get Soul Fjord, an incredibly bizarre sounding dungeon crawler from Airtight Games and former Portal and Quantum Conundrum designer Kim Swift. It will be coming exclusively to the Android-based Ouya console.
Read more: A Viking named Magnus Jones »
by Andrew Yoon, Apr 24, 2013 10:21pm PDT
Miiverse, Nintendo's social network, is now accessible on PC and mobile devices by going to the Miiverse website through an internet browser. The beta version includes access to your Activity Feed, where you can view updates from friends and give them Yeahs. You'll also be able to browse communities and check your notifications. However, the current version of Miiverse for PC and mobile is read-only. You won't be able to post updates, nor will you be able to register for the service. These features are exclusive to Wii U only, for now.
Read more: Coming this year to 3DS »
by Ozzie Mejia, Apr 19, 2013 4:15pm PDT
There are no flippy-floppies and no T-Pain, but the new trailer for Paradox Interactive's upcoming turn-based strategy game, Leviathan: Warships, does feature a whole lot of smooth jazz. The music and narrator is more akin to something you'd hear on "The Love Boat," but Warships is more about blowing boats out of the water than lounging by the deck.
Read more: Leviathan means big »
by Andrew Yoon, Apr 19, 2013 8:30am PDT
Unlike other publishers, Activision has been lagging behind in selling content for mobile phones and tablets. For example, the publisher has only released a handful Call of Duty games on the App Store, all watered-down ports of the console games' zombies mode. The ports were merely "okay," Activision Blizzard senior director of global digital and mobile sales Jon Estanislao said. But, he promised that going forward, the company will be focused on avoiding ports, and making original experiences.
"Going forward for us, how do we really take that Call of Duty experience, what is the essence of it? These kinds of grandiose, immerse experiences--how do we move that to mobile or tablet? From a development perspective, we're investing a lot more in understanding how to marry that together with how customers expect to play on those devices," he said.
Read more: Engaging audiences 'beyond their TV or PC' »
"I doubt I'll play it but it's kind of a cool experiment and I give him props for doing something ..."
- Haku-Jin See all 7 comments