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Worms: Open Warfare 2 Interview

  Jun 14, 2007 6:56am CST tags: Worms: Open Warfare 2, Interview
For people who just can't get enough of Team17's Worms franchise, the company is hard at work on Worms: Open Warfare 2 for PSP and Nintendo DS. David Craddock had the opportunity to ask junior production assistant Andrew Aveyard about platform differences, customization, weapons, multiplayer support, the level editor and more in this interview.

Andrew Aveyard: The battlefield is viewable across both top screen and touch screen in Worms: Open Warfare 2, making for bigger levels and better visibility of the action. The weapons panel can be toggled on or off on the touch screen at the touch of a button (or a slide of the stylus). The top screen can also be used to display a mini map overview of the entire landscape. The touch screen is used for selecting weapons and menus, but where it really comes into its own is being able to use it to draw custom landscapes and flags with the stylus in the editors.

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Worms: Open Warfare 2 Q&A

Jun 07, 2007 9:30am CST tags: Worms: Open Warfare 2
Pro-G has a Worms: Open Warfare 2 Q&A, asking Team 17 about the Worms sequel thats coming to DS and PSP. Questions are about providing the customers with enough new content while keeping the game balanced, DS and PSP controls, multiplayer support, singleplayer content, weapons, themes and customization.