The build of UT 2003 that the European press got to check out a few weeks ago had only a few levels ready to be seen but at the press event last weekend, we got to play about a third of the levels that will be in the full game. Digital Extremes and Epic stated that there will be a minimal of 30 maps included in the full game and even more might be added. The levels we got to play were about the same in terms of size as those in the original UT but of course the next generation Unreal engine and excellent texture artwork in UT 2003 make the original pale in comparison. A CTF map called Citadel, for example, has two fantasy castles with huge spikes coming out of the structure as well as out of the ground as well, making it have a very deadly look. A large Domination map called Sun God resembled an Aztec or Mayan shrine. A CTF map took place entirely underground but also contains a beautiful underground river and waterfall.
Cool Stuff:
- Physics is better than anything out there. watch guys tumble down stairs, knock things over and watch them interact with the environment. Neeto.
- Player models are great. Seems like it's always the same standard space marine mecho-suit style for these games lately, but they had good ones!
- World geometry actually more than 10 polys. UT kind of annoyed me in how low the poly counts appeared in the levels, looks good now.
- Terrain was great stuff. About the same quality as Team Arena but with improved texturing.
Not Cool Stuff:
- I would whine about the weapons here I'm sure, but honestly that's something that takes hours to properly understand and judge. Dunno.
- CliffyB's outfit was rather conservative and boring
- Levels from what I saw seemed to focus a bit more on aim than positioning or strategy
- Not enough visual feedback when I'm firing weapons or when I'm hitting enemies. Some had it great (Flack gun) but others... nothing I could see
- I Didnt get to play the advanced bots, but the medium bots were morons
Stuff I saw:
- Cliffy wuss out of a Soul Calibur match with Robin Walker.
What I thought:
- Felt like a very solid follow-up to UT with an exceptional step forward in technology. For people who play games because they like to see purty stuff, this will be for you. For stuff like this I'm thinking wait for the demo to judge for yourself on if you actually like it. I can confirm that it looks great, and first impressions say it feels great.. which is more than can be said for a lot of games.
For those of you who missed it, Epic has renamed their product line a bit which appears to point to plans of releasing annual versions. Check out stories here and here.
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