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Unreal2 & PC.IGN

Apr 21, 2001 11:52am CST tags: Unreal 2
PC.IGN has one of the  more all-encompasing previews of Unreal2 I've seen to date going over just about everything publically revealed about the title so far. No new screenshots though, doh :( The shots we have are getting a little old but the good news is we can expect to see quite a bit more info etc at E3 next month.

Unreal2 Preview

Apr 13, 2001 4:47pm CST tags: Unreal 2
There's a new Unreal 2 preview available on PCGamer.com. It's a reprint from the April 2001 issue of PC Gamer, and features quotes with info on the game from several people at Legend Entertainment. There are also several screenshots and such, but nothing new there. Saw that on Stomped.

"We want to make it a real moment-to-moment experience," says Senior Level Designer Scott Dalton, who cites some impressive influences: "I totally worshipped Half-Life and Deus Ex." Using AI comrades will add a unique twist, as you'll be able to command probably four or five supporting marines using an interface designed to be fast and effective.
"I'd like to have ground battles of eight to 10 units, but it's more likely to be four to five maximum," says Verdu

Unreal2 Previews

Mar 29, 2001 9:52am CST tags: Unreal 2
Keeping it Unreal is a new preview of Legend's Unreal 2 on Gamespot UK, offering details on the story, guns that you'll use, multiplayer options and the graphics. Gamespot UK also has a bunch of wallpapers. Meanwhile 3D Action Planet has their own first look of the game.

In creating the weaponry, Legend Entertainment has taken the best idea from Rewolf's so-so Gunman Chronicles and created a user-definable arsenal. The grenade launcher is a good example. This compact unit is able to fire incendiary, fragmentation, poison gas, smoke, EMP and stasis grenades, all of which can be programmed to detonate on either impact or proximity. The Takkra is another imaginative design that unleashes swarms of small hunter drones either to track down an opponent or close ranks in a defensive formation around the player ...

Unreal Tech Images

Mar 25, 2001 10:57am CST tags: CliffyB, Unreal 2
PlanetUnreal has some camera grabs of the new Unreal technology demonstration at GDC. CliffyB has stated numerous times that this is in fact not Unreal2 being shown but just generic technology to be used across multiple games. Oh yeah, and a bit more here.

Unreal 2 Championship?

Mar 22, 2001 9:40am CST tags: Unreal 2
Here is something interesting. According to this report at MSXBox the Unreal2 project that Legend Entertainment is working on is actually a game being called internally "Unreal Championship". All of the recent focus on the multiplayer aspects of the game that seemed like a reasonable assumption.

But rumors say that they are developing a game called Unreal Championship, that will emphasize multiplayer gaming ala Unreal Tournament. Legend has only confirmed that they're working on an Xbox title.

If there is any truth to this, I would put my money on the XBox version of Unreal2 being Unreal Championship is all. Especially taking into considering that Epic is known to be working on a title called Unreal Warfare that is most likely focused on multiplayer itself. It would seem silly to have 2 products on your own technology competing in the same market. However I thought green stretch pants were silly but I was prancing around town in them just a few months ago.

Unreal2 Preview

Mar 18, 2001 9:59am CST tags: Unreal 2
Unreal2 is getting a bit of attention lately. Those first screenshots and concept images came out a little while ago and now everyone has a preview. GameSpotUK does their thing going over what we can expect from the game.

Unreal2 Interview

Mar 16, 2001 8:48am CST tags: Unreal 2, Interview
Following up on all the new Unreal2 information, here's an interview with Mike Verdu of Legend Entertainment who is working on the sequel to Epic's original title.

Unreal2 Site Open

Mar 15, 2001 2:53pm CST tags: Unreal 2
The Unreal 2 website has been opened, offering a FAQ, wallpaper downloads, forums and the screenshots that've appeared on other sites already along with concept art. Thanks Stomped.

Unreal 2 Info

Mar 15, 2001 9:21am CST tags: Unreal 2
More and more information is coming out about Unreal2. We had the original story a few days ago, and then some more stuff including screenshots last night, and now FGN has a big old scoop (Thanks VE) on even more info on the game. These guys finally have some info about the single player side of things...

The story unfolds through the briefings, cut scenes, in-game dialog with NPCs (mainly your crew), and the action contained in the missions themselves. One of the important goals with Unreal II is to create a game that has fast paced, high intensity combat and yet tells a real story - with interesting characters, according to Infogrames.

If you read on they dont really give away stuff that sounds really revolutionary. Of course if I was legend with a game still a ways from release I wouldnt be giving away any big secrets just yet.

Unreal2 Images & Preview

Mar 14, 2001 11:59pm CST tags: Unreal 2
A bit late with this one but its a good one. GameSpot has a brief preview of Unreal2 (Thanks Blues)which features some of the first high-res (not scans) concept images of the game. Looks pretty damn good. A bunch of details on Unreal2 came out about a week ago, here they are again though just because:

- It's an all-new world, and all-new character to play, and an all-new style. While set in the same universe as the first game, Unreal II will introduce five alien races in a story that's designed to be tight-knit.
- GeForce III optimized with 10 times the number of polygons for particles and characters compared to UT, with typical enemies sporting 3,000-5,000 polys and your crew having 7,000-10,000 polys. The improved terrain and level geometry will push 100 times the polycount of UT.
- 12 months left in its development.
- 25 levels
- Multi-player -- Deathmatch, team DM, Last man standing and CTF, plus a character driven (ala Team Fortress) new mode of play.

Unreal Engine Update

Mar 14, 2001 8:27pm CST tags: Epic Games, Unreal 2
The Epic Games guys have updated their Unreal Engine website (Thanks Mike Z) with word that a new release for the engine licensees is about to go out the door. They have decided to show off a bit of their stuff along with the news.

faces_wide.jpg (4405 bytes)

The Unreal Engine includes exporters for Discreet's 3D Studio Max and Alias|Wavefront's Maya. These allow you to export fully textured objects and fully textured and animated characters. We've created a character model, and more importantly, a skeleton, that we're going to provide licensees to help get them get quickly up to speed with facial animation techniques in Maya. The Maya model contains 85 bones and is completely set up for detailed facial animation.

Of course everyone will start making comparisons to the DOOM stuff, so here ya go.

New Legend Site

Mar 09, 2001 4:49pm CST tags: Unreal 2
Legend Entertainment (Wheel of Time, Unreal 2) has a new website. Looks pretty spiffy, no additional Unreal 2 info or shots though.

Unreal 2 Interview

Mar 09, 2001 8:46am CST tags: Unreal 2, Interview
Multi Player Zone has an Unreal 2 interview on their site, talk to senior producer Matt Powers about the game. A lot of questions are answered with "look at the new PC Gamer", but Matt still manages to answer some questions. Free registration for the site is required. Thanks Stomped.

Unreal 2 Information

Mar 05, 2001 7:24pm CST tags: Unreal 2
Well would you look at this, someone dug up some images of Unreal2 and they look pretty damn good! The latest issue of PCGamer is carrying a feature on Unreal2 and included is a bunch of information and some images. You can check out [shot1]or[shot1] and [shot2]or[shot2] which were linked first in the UT forum (thanks anon!) The VE guys have taken the liberty of ganking some more info

- It's an all-new world, and all-new character to play, and an all-new style. While set in the same universe as the first game, Unreal II will introduce five alien races in a story that's designed to be tight-knit.
- GeForce III optimized with 10 times the number of polygons for particles and characters compared to UT, with typical enemies sporting 3,000-5,000 polys and your crew having 7,000-10,000 polys. The improved terrain and level geometry will push 100 times the polycount of UT.
- 12 months left in its development.
- 25 levels
- Multi-player -- Deathmatch, team DM, Last man standing and CTF, plus a character driven (ala Team Fortress) new mode of play.

Legend Interview

Nov 01, 2000 8:06am CST tags: Unreal 2, Interview
Over at the Stratos Group is an interview with Glen Dahlgren, designer/producer at Legend Entertainment (Wheel of Time, Unreal 2).

Tactical Ops v1.6

Oct 23, 2000 2:40pm CST tags: Unreal 2
Just a week and a half after the v1.5 release, TacticalOps for Unreal Tournament has hits v1.6. The latest patch doesnt change a whole lot but is intended to 'perfect' the v1.5 release. It's about 7mb to download and both clients and server operators need to download it. Thanks -Panther-. The obligatory minithumbnail rampage:

Click to enlarge Click to enlarge Click to enlarge

Epic On Unreal2 Shots

Oct 19, 2000 12:34pm CST tags: Unreal 2
Stomped has gotten some follow-up from VP of Epic Mark Rein about those alleged first ever Unreal2 screenshots that came out the other day. Pretty much what you'd expect them to say, here ya go:

Those images were captured from an Mpeg movie that showcased technology demonstrations that we use from time to time to illustrate some of the advanced features and capabilities of the Unreal Engine. [...] The scenes in question were video-captured approximately 6 months ago from unpolished, work-in-progress Unreal2 levels [...] When we do release screen shots for Unreal2 we want them to be meaningful, special and most of all, memorable.

First Ever Unreal 2 shots

Oct 17, 2000 9:26pm CST tags: CliffyB, Unreal 2
Hey they had to come out sometime. The boys over at Unreal Universe have the 2 first Unreal 2 shots ever. Nifty. These are captures from the recently released Epic Technology Demo. I'll play it if it will run decent on a non Voodoo card. Hey CliffyB! You still read here? Remember how I whupped you on your own UT map?!?

Unreal II Tech/Mac

Sep 27, 2000 10:35am CST tags: Unreal 2
Inside Mac Games has some news on the technology in Unreal 2 as well as a possibility of a Mac port. According to Legend programmer Mike Verdu there will be more new features besides the recent new Unreal engine technology in Unreal2. Thanks Stomped.

Glen Dahlgren Interview

Sep 15, 2000 8:20am CST tags: Unreal 2, Interview
UnrealEngine.com has an interview with Glen Dahlgren of Legend Entertainment, asking him about the pros and cons of engine licensing. As you might remember the guys at Legend worked on Wheel of Time and are now busy with Unreal 2.