New Prince of Persia Combat, Gameplay Detailed
The game is said to create a more fantasy-like game and to bring a poetic vision to the series over the previous Sands of Time trilogy, with which the new title shares no direct connection. The title's cel-shaded visual styling and revamped gameplay scheme were adjusted according to this presentational revision.
"The previous trilogy mixed the Arabian Nights in with historical Persia," said creative director Jean-Christophe Guyot in a Eurogamer translation. "We decided we'd prefer to return to the tales of the Thousand and One Nights for something more colourful."
Guyot added that the game is "Zelda-esque, old school, with very contrasting levels," set against the plot of a cursed land that must be healed by defeating boss guardians. Much like Okami, defeating the bosses will transform the world in... Read more
