Due out this summer is Transformers: The Game, based on the new Michael Bay action movie. Coming to pretty much every platform imaginable, Activision recently showed off the Xbox 360 build of the game while also offering details on the PSP and DS versions. Chris Remo was on hand
to take a look.
While the game, like the Bay film, roots its narrative in the lives of its two human protagonists, actual gameplay is presented solely from the perspective of the Autobots and Decepticons themselves. Activision reps noted that though the two opposing campaigns overlap chronologically, their mission objectives and geographical locations are entirely distinct.
From the perspective of human society, despite the Autobots' noble intentions, it appears that whichever side wins, we lose. Buildings are entirely destructible, and Activision reps had no qualms about taking full advantage of that gameplay feature while playing as either side. As a massive Transformer, most objects can be thrown or destroyed, including signposts, dumpsters, cars, and buildings. The game's target lock feature can be used to toss things into enemies, a strategy that can be necessary at times. In one of the game's first boss battles, Autobot Bumblebee faces off against Decepticon Barricade, whose defenses seem nearly impervious to Bumblebee's missiles and shotgun-like weapon. Pelting the foe with heavy objects from the environment will startle him into lowering his guard, however, at which point he is more vulnerable for a few moments.