Tabula Rasa Still Kicking with 1.5 Patch
Check out this new trailer for a look at some of the creature changes included with the update.
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Check out this new trailer for a look at some of the creature changes included with the update.
Get the Flash Player to see this player.
"This short but critical amount of time will give us time to address several issues including stability and balance as well as allowing our players to test the continent of Ligo (L38+) and our major changes to crafting for a few weeks rather than a few days," producer Starr Long wrote on the offical community site. "Our entire development staff feels this extra time is needed as does our beta community. We feel confident that this extra time will make a difference on launch day."
In addition to putting the finishing touches on the mystical sci-fi MMO, Richard Garriott, the man behind the title, is busy preparing for his journey into space. For more on the game itself, check out Nick Breckon's hands-on impressions.Originally announced back in 2001, the Richard Garriott-helmed project underwent a radical change several years into development, transforming from a fantasy role playing game to the combat-focused sci-fi game it is today.
For more on Tabula Rasa, check out our recent preview.
With so many paths to take, the game offers the ability to "clone" your character, spawning a copy of your avatar at each branching point and allowing you to continue down different paths in the future. Each character retains the same last name, which eases the tracking of your friends' alternate characters. Also, every character shares a storage space, letting you effortlessly exchange goods between characters. By taking away the punishment related to trying new characters, Destination has implemented a simple, yet utterly essential feature, and one that should become a standard in future games.
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