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Supreme Commander Tutorial Movies

Nov 15, 2006 11:00am CST tags: Supreme Commander
Three Supreme Commander tutorial videos are now available, offering gameplay footage and developer commentary covering the game's HUD and early base building. Thanks 3D Gamers.

Supreme Commander Preview

Nov 14, 2006 8:12pm CST tags: Supreme Commander
GameSpy is the latest site with a Supreme Commander preview, offering a three page look at the highly anticipated sci-fi strategy game.

Supreme Commander Preview

Nov 01, 2006 8:49am CST tags: Supreme Commander
Internode Games Network has posted part two of a Supreme Commander preview, offering multiplayer impressions. Part one of the preview is here.

Supreme Commander Preview

Oct 24, 2006 8:33am CST tags: Supreme Commander
There's a Supreme Commander preview on IGN, going hands-on with the beta version of the Gas Powered Games strategy game. New media is included. EuroGamer also has impressions.

Supreme Commander Q&A

Oct 20, 2006 7:16pm CST tags: Supreme Commander
Over at GameSpot you can find a new Supreme Commander Q&A. Gas Powered Games founder Chris Taylor is asked for an update on the game.

Supreme Commander Preview

Oct 20, 2006 10:20am CST tags: Supreme Commander
There's a Supreme Commander preview on Computer & Video Games, offering hands-on impressions of the game following a visit to the Gas Powered Games offices.

Supreme Commander Profile

Aug 30, 2006 7:22pm CST tags: Supreme Commander
The latest Supreme Commander profile is up at GameSpot. This time we get a look at the units and structures used by the Aeon Illuminate.

Supreme Commander Screenshots

Aug 24, 2006 6:52am CST tags: Screenshots, Supreme Commander
Gas Powered Games doesn't believe in small armies, as you can see in these Supreme Commander screenshots.

Supreme Commander Profile

Aug 10, 2006 8:26pm CST tags: Supreme Commander
The latest Supreme Commander profile is up at GameSpot. This time we get a look at the worlds and key characters of the Aeon faction.

Shack Interview: Chris Taylor

Aug 09, 2006 11:37am CST tags: Chris Taylor, Supreme Commander, Dungeon Siege, Interview
Game designer Chris Taylor has been best known for his 1997 realtime strategy title Total Annihilation, but he's likely to become better known for his upcoming Supreme Commander, which looks to one-up Total Annihilation in as many ways as possible. I recently had the chance to chat with Chris about a number of features in Supreme Commander, as well as his thoughts on the strategy genre, how he ended up making games, and why he decided to explore RPGs with Dungeon Siege. Prepare yourself for a hefty read, then check out this five page interview.
Chris Taylor: The way we're working is that we have a pool of units, so that if you're playing with fewer people, you have more units [per person]. We've toyed with two to four thousand units in a pool. So let's say you and I play head to head and it was four thousand units, we'd get two thousand each. If we played eight player, we'd get five hundred each. What that final unit count is, it's not yet been decided, but in all fairness whatever it is when we launch the game in January it will be different in June. The powers of the machines will go up, it's fully moddable, people can change the number of units to whatever they want with a mod. So if you and I get together and we know a little something about how to mod the game, we can change it to ten thousand units each. There's really nothing about how the game is architected that limits that number. It's an arbitrary limit that will be set at release, and it will probably be within two and four thousand units total.

Supreme Commander Profile

Aug 02, 2006 7:16pm CST tags: Supreme Commander
The latest Supreme Commander profile article has gone up at GameSpot. This time they offer background information on the Aeon Illuminate.

Supreme Commander Profile

Jul 26, 2006 6:45pm CST tags: Supreme Commander
A new Supreme Commander profile article has gone up at GameSpot. This time we get a look at the Cybran Nation's units and structures.

Supreme Commander Profile

Jul 20, 2006 7:34pm CST tags: Supreme Commander
Ove at GameSpot you can find the latest Supreme Commander profile article. This time there's info on the Cybran's key characters and its Minerva planet.

Supreme Commander Screenshots

Jul 13, 2006 11:26am CST tags: Screenshots, Supreme Commander
How about a few new Supreme Commander screenshots? You can browse them right here. The Gas Powered Games strategy game is set to be released early next year.

Supreme Commander Profile

Jul 07, 2006 7:02pm CST tags: Supreme Commander
GameSpot's latest Supreme Commander faction profile is now up. This time there's info on the Cybran Nation. Includes new screenshots.

Supreme Commander Profile

Jul 01, 2006 5:50am CST tags: Supreme Commander
GameSpot has a new Supreme Commander article, taking a look at several units and buildings available to the United Earth Federation side.

Supreme Commander Diary

Jun 23, 2006 7:16pm CST tags: Supreme Commander
New at GameSpot this evening is the second Supreme Commander development diary. In this installment the Gas Powered Games team writes about two of the main characters in the game.

Supreme Commander Preview

Jun 09, 2006 11:31am CST tags: Supreme Commander
There's a Supreme Commander article on GameSpot, offering the history of the game's United Earth Federation faction. Includes new shots.

Supreme Commander Trailer

May 24, 2006 2:33pm CST tags: Trailer, Supreme Commander
Gas Powered Games sends along the E3 2006 trailer for Supreme Commander, offering four minutes of high-def cinematic and gameplay footage. Requires Quicktime to view.

Supreme Commander Q&A

May 05, 2006 8:03am CST tags: Supreme Commander
Guardian Unlimited has the latest Supreme Commander Q&A. Chris Taylor is asked about the game's scale, the RTS genre becoming stagnant, the game's factions, the theatre of war view, base building and micromanagement and collecting resources.