Materials related to the unannounced fifth main game in the Splinter Cell series were also included among the files. The game's logo reveals that the game is entitled Splinter Cell Conviction.
Unsurprisingly, Ubisoft also looks to be adding another game to the Prince of Persia franchise. The leak included concept artwork and a logo for the game, but as of now it appears to have a working title of simply "Prince of Persia." The three previous current-gen Prince of Persia games were collectively referred to as the Sands of Time Trilogy, so it is likely that this new game is starting its own progression of games.
Other unnanounced titles include Surf's Up, a surfing game featuring playable penguins, and a PSP game based on the Rocky films that appears to be entitled "Rocky Balboa: It's not over, until it's over."
Ubisoft has offered an official response to these developments:
We are clearly displeased that confidential information from Ubisoft has been distributed on the internet. The publication of this type of information can only be harmful to the game development process and we will take all steps necessary to prevent this from happening in the future. We are still investigating the events that lead to this information leak and at this time have no further comment.
The rescheduling to September 2006 of the launch of Tom Clancy's Splinter Cell Double Agent is meant to release the title on all platforms simultaneously, including the Microsoft Xbox 360 that should have a much larger installed base by that time. This will also enable to maintain the highest quality for which Tom Clancy's Splinter Cell is recognized. This rescheduling will ensure the best return from the coming release as well as from future sequels of this brand over time.
Shack: In jail, Sam obviously won't have access to his night vision goggles, weaponry, or other gadgets. What game play mechanics were created for use in the prison stage, and perhaps others?Daniel Roy: Removing the goggles from Sam in some missions was a big decision for us, but it turned out to be a very liberating one. In the case of the Jail level, removing the goggles means we have to step away from the 'traditional' Splinter Cell environment: darkness and silence. Instead, Sam has to rely a lot more on distractions to proceed. Good thing is, he has the mother of all distractions at his disposal, with a full riot breaking out across the jail. The use of environmental distractions is a game mechanic we have reused a couple of time throughout Double Agent, in drastically different ways.
- Dual objectives to fulfil: NSA government agents and terrorists will each want you to accomplish opposing tasks at the same time.
- Discover the tension of being a double agent: Use actual tactics employed by today's real-life double agents to sabotage the terrorists' plans.
- Explore a branching storyline with multiple endings: Your choices have an impact on how the story and game play unfolds.
- A world of international espionage: Missions from all over the world, from Asia to Africa to the heart of the US. Experience extreme situations: underwater or in a sandstorm, hiding behind the dust or smoke - and even skydiving.
- New authentic gadgets: Master the latest weapons and gadgets used by NSA government agents in addition to black-market terrorist weapons.
- Innovative online play: The critically acclaimed multiplayer action of Tom Clancy's Splinter Cell is back with entirely new innovations for each platform.
Over at FileShack you can find a teaser trailer, though if you're expecting in-game footage you'll be disappointed.
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