NGN has done a preview and interview combo of Soldier of Fortune, Raven's
mercenary game. The
interview
features a few questions with Kenn Hoekstra about the usual stuff, and the
preview
is much the same with three exclusive screenshots at the very end. Here's a
clip about their rendering system:
NG: What are some of the features of the
GHOUL rendering system?
Kenn: A brief feature list includes:
- 26 ÂGore Zones On Each Enemy And Player Model
- Bolt-On Models And Attachments, Such As Gore, Weapons And Accessories
- Multiple Skin Support (Character Variety  Over 100 Mix/Match Enemy Skin
Pages)
- Accurate/Improved Lighting
- Animations Greater Than 10hz
- New Networking Model
- Per-Poly Physics/Collision Detection
- Lights Inside Ghoul Models
Still itching for more? There are 13 more screenshots and weapon info in the Shack
SoF hands-on.