Also Raven related is this Industy Insider interview with programmer Jake Simpson on Evil Avatar. It's more a profile interview instead of one with game specific questions. Kind of a know your developer thing :)RAVEN: The first game was well received, both in terms of sales and reviews. So of course we are going to bring back all the elements that people liked in the first game.
We are expanding the terrain system (the train level from the first game), making the weapons more realistic as well as the characters. We do have some surprises in store; the random mission generator for one. We want to try something different and add to the longevity of the game.
"In one mission, John Mullins mans the gun on the side of a helicopter, and his mission is to protect another helicopter full of soldiers. The pilot flies you through the area, and your mission objectives range from protecting the soldiers to destroying certain emplacements to taking out the enemy before your helicopter takes too much damage." Although the overall game will be for the most part fairly linear, Kramer told us that their ICARUS scripting system will let them create multiple ways to reach mission objectives. ...
So I'm pounding ceramic tiles and drywall in my office to get the perfect bullet into concrete sound when I bash the holy-crud out of my finger. Sweet-merciful-crap.
[...]
. I think we had a pretty respectable show at E3 this year but I have nothing to base that off of, it just seemed that many people were pretty supportive of the product and that makes me so happy that it makes me have to pee.
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The sequel to one of the top first person action games of 2000, Soldier of Fortune 2 delivers gritty intense action, mind blowing QUAKE III Arena powered graphics and a story rivaling a Hollywood blockbuster. Featuring advanced artificial intelligence and real-world weaponry, enemies and military devices, the game puts players in the role of John Mullins a military consultant working for the top-secret anti-terrorist group known only as The Shop. As Mullins, players must tackle a wide-range of missions from hostage rescue and intelligence gathering to search-and-destroy. Additionally, in order to complete their objectives, players will make use of a variety of gameplay tactics ranging from full frontal assaults to stealth and subterfuge. Soldier of Fortune 2 is being developed for Activision by Raven Software and is expected to hit retail shelves this winter.
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