The random mission generator rounds out the single player package and provides an objective-based play that can be tailored to suit individual tastes. Think of each round as a standalone mission. None will look nearly as good as any of the ones incorporated into the storyline, but nor should they, as so much more time and polish goes into each of those. But, the random mission generator is a nice inclusion. I can see it mainly as a way to kill time or challenge a buddy. Ask him if he can beat a jungle prison escape called DeezNuts on the hardest difficulty, and so forth.
I've been trying to really imagine how this whole random map / mission generation thing is gonna work out. Still freaks me out.
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It's out! You can download it from Fileshack here (note: we seem to have some speed problems for about 10% of the people, and for more fun , our single test Fileshack server is overloaded it's being worked on. sorry, but its uh.. free!) Some more mirrors: BluesNews , 3DGamers , BonusWeb , SoF2Files , FilePlanet
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