[snip] Along with bug fixes we will also be adding some new content as well. This content will include the demolition (someone set us up the bomb) gametype which is a nice alternative to infiltration and allow servers to change it up a bit. Along with this gametype we will also be including a few new Raven made maps, at least one which will support the new demolition gametype. This is the first installment of new content for Sof2 multiplayer from Raven and im sure will be a welcome addition.
As if that werent enough we are also working on integrated voice communications. This should make the process of using voice communication in sof2 a much easier process. More details will be released on this when its becomes available for use. [snip]
Also, the Shacknews gameservers are being updated to the full version of SoF2. Most should be working today or tonight.
Shack: The test map has a pretty good layout, with several ways in and out of the building. Are levels in the full version similar in that aspect? And can you perhaps tell us what a few of those levels are like?
Rick: The maps which support Infiltration have lots of different flows. The Colombia map is more set up for a defensive posture, whereas as the ÂRaven Office map has a ton of different entry / exit points to it. The Finca Âhouse party is a mixture of a house being built and an open backyard / pool area. There are several maps geared towards straight deathmatch, such as Prague city streets.
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