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Also on IGN is this Sins of a Solar Empire Q&A. Ironclad's Blair Fraser is asked about the game title, singleplayer campaign, real-time 4X gameplay, the graphics engine, and plenty more.
We received four new screenshots from Sins of a Solar Empire, Ironclad's upcoming 4x space strategy game. Publisher Stardock also let us know that a new beta build will be released June 21st. As with the first beta, this will only be open for people who have pre-ordered the game through TotalGaming.net.
New at GameSpot today is this Sins of a Solar Empire Q&A. Producer Blair Fraser is asked about gameplay, the three factions, the game's backstory, the bounty system, system specs and multiplayer plans.
Stardock has sent out this press release, announcing beta plans for the 4X space strategy game Sins of a Solar Empire. This singleplayer beta will start March 27, with access being given to people who pre-order the game. Since the game itself isn't due until August, the beta isn't just to test the engine but also to implemenent additional features based on player feedback.
The Sins of a Solar Empire website forum has a post by Stardock's Brad Wardell, who offers an extensive look at what people can expect from the beta version of this space strategy game. The beta is due out soon.
The guys and gals at Killer Betties have posted a new Q&A, this time asking Ironclad Games producer Blair Fraser about Sins of a Solar Empire. Topics include storyline, the playable races, controls, enemy AI, mission types, multiplayer options and mod support.
Over at FiringSquad today you can find this Sins of a Solar Empire Q&A, asking Blair Fraser of Ironclad about the company's upcoming 4X space strategy game.