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Shack Review: Silverfall

  Mar 27, 2007 5:08pm CST tags: Silverfall, Review
Due out today for PC is Monte Cristo Multimedia's Silverfall, an action RPG extremely similar to Diablo II and Titan Quest. Too similar, in fact. Read my review to find out why Silverfall is nothing but one in a long line of action RPGs that does nothing new for the genre that Blizzard Entertainment built.

Everything ... about the gameplay feels cut and pasted in. Questing offers typical action RPG fare: kill a certain number of creatures and return for a reward, kill a certain boss monster so the local town will be safe, retrieve a certain item from a certain spot. You find loot with which to adorn your character, selling all the rest in the hopes of getting some health potions or perhaps items that will better allow you to find unique gear. It feels redundant, and that is because it is. There is some saving grace in multiplayer, which includes a cooperative mode. Even that gets old quickly, because due to the overbalancing of the game's magic, your group will probably end up using the same spells anyway. In short, the gameplay offers nothing new: I've thrown fireballs before; I've called down meteors, I've used rings of ice to hold enemies in place; I've summoned pets that have no discernible characteristics.

There is a Silverfall Demo on FileShack.

Silverfall Dev Chat

Mar 20, 2007 8:55am CST tags: Silverfall
For those of you wanting to ask the Monte Cristo development team about the soon to be released action RPG Silverfall, there will be an IRC chat today at 1PM Central. The place to be is #silverfall on irc.enterthegame.com (Java chat available).

Silverfall Dev Diary

Mar 17, 2007 3:05pm CST tags: Silverfall
GameSpot has the third Silverfall development diary. This installment is about character creation and progression.

Silverfall Q&A

Mar 15, 2007 7:01pm CST tags: Silverfall
GamersInfo.net has the latest Silverfall Q&A, asking producer Jehanne Rousseau about the action RPG that will be in North American stores next week. Meanwhile, at FileShack you can find patch for the European release.

Shack Interview: Silverfall

  Mar 07, 2007 10:18am CST tags: Silverfall, Interview
Due out in a couple of weeks is Silverfall, a dungeon crawler set to compete with established titles such as Diablo and Titan Quest with its "nature versus technology" theme. I spoke with Jehanne Rousseau, the game's producer, to find out more about this upcoming PC title.

"When we were initially developing the game, we decided to create a central theme for the game; the theme would not only be aesthetic, but would also play a major role in the gameplay and the story. We decided to pit nature and science/technology against each other to achieve this goal. While you will, of course, make your way through various unique levels that portray either natural or technological elements, you'll also battle enemies that convey the same themes, and your character's development and the fate of Silverfall will ultimately rest on the path you follow." -- Jehanne Rousseau, Producer, Silverfall.

Silverfall Q&A

Mar 07, 2007 10:14am CST tags: Silverfall
The latest Silverfall Q&A can be found at RPG Watch. Project lead Jehanne Rousseau is asked about the game's storyline, gameworld, the nature vs technology dynamic, party members, character creation, quests and more.

Silverfall Q&A

Mar 06, 2007 12:55pm CST tags: Silverfall
FiringSquad has a new Silverfall Q&A posted this afternoon. Monte Cristo's Jehanne Rousseau is asked about the idea behind the game, the storyline, playable characters, quests, combat, multiplayer support, and graphics.

Silverfall Diary

Feb 28, 2007 9:06am CST tags: Silverfall
The second Silverfall development diary can be found at GameSpot. This installment focuses on the creation of a distinct art style for the game.

Silverfall Preview

Feb 27, 2007 11:01am CST tags: Silverfall
Play.tm has a new Silverfall preview, checking out a preview build of this action RPG. You can find a demo of this game on FileShack.

Silverfall Previews

Feb 15, 2007 6:52am CST tags: Silverfall
There's a new Silverfall preview on GameZone, offering brief hands-on impressions of this action RPG. Action Trip also has a hands-on preview. Silverfall will be in North American stores March 20.

Silverfall Blog

Feb 13, 2007 7:15am CST tags: Silverfall
The Silverfall blog on IGN.com has been updated, offering two pieces of music representing the nature and technology elements in the game.

Silverfall Q&A

Feb 09, 2007 7:34am CST tags: Silverfall
RPG Vault has posted the second part of their Silverfall Q&A. Project Leader Jehane Steiner is asked about combat, nature and technology systems, enemies you'll face, multiplayer, audio and more.

Silverfall Q&A

Feb 07, 2007 7:02pm CST tags: Silverfall
A Silverfall Q&A can be found at GameZone this evening. Project manager Jehanne Rousseau is asked about the mix of fantasy and technology, art design influence, multiplayer support, the playable races, side quests and more.

Silverfall Preview

Feb 06, 2007 8:40am CST tags: Silverfall
There's a new Silverfall preview on GameSpot, going hands-on with the singleplayer part of the game. If you haven't checked it out yet, there's a demo on FileShack.

Silverfall Q&A

Feb 02, 2007 7:54am CST tags: Silverfall
Over at RPG Vault you can find part one of a Silverfall Q&A, asking project leader Jehanne Steiner about this action RPG. A demo was recently released, you can find that on FileShack.

Silverfall Demo

Jan 29, 2007 3:43pm CST tags: Silverfall, Demo
The Silverfall demo action/rpg game is now available on FileShack. The demo is a hefty 1.4 gigs and lets you play your Silverfall character for about 15 levels. There is also a Silverfall trailer if you want a look.

Silverfall Dev Diary

Jan 25, 2007 4:12am CST tags: Silverfall
Over at GameSpot you can find the first Silverfall development diary. Project manager Jehanne Rousseau writes about the creation of the game world for this upcoming action RPG.

Silverfall Preview

Jan 20, 2007 10:34pm CST tags: Atari, Silverfall
Silverfall Monster Mash on IGN offers a look at the monsters you'll encounter in the action RPG Atari will be relasing in the US in March.

Silverfall Blog

Jan 04, 2007 1:28pm CST tags: Silverfall
IGN is now hosting the Silverfall blog, offering more info on the action-RPG ahead of its March 6 US release. Project Manager Jehanne Rousseau answers some fan submitted questions in the first entry.

Silverfall Screenshots

Nov 23, 2006 12:30pm CST tags: Atari, Screenshots, Silverfall
Here are a couple of screenshots from Silverfall, the action RPG that Atari will be publishing in North America. The Monte Cristo game is currently scheduled for a March 6, 2007 release.