Browsing Sega stories - - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads
Displaying stories with the tag "Sega". Subscribe to this URL for an RSS feed of this tag. Want more news? Click here for the Shacknews frontpage.

Jet Set Radio Interviews

Feb 28, 2002 8:47am CST tags: Sega, Xbox, Interview
Since there won't be a Late Night Consoling tonight as usual, I'd figure I would mention Gamespy has an interview with Sega about the Xbox game Jet Set Radio Future. They talk about all the new things, improvements, etc. Yesterday Electric Playground posted an interview as well.

Late Night Consoling

Feb 26, 2002 10:30pm CST tags: Konami, Sega, Games: Console, Sony
So last night I finished up Shenmue II. Boy did I like it...in many ways this game delivers on the promise of the series. It's a vastly superior game to the first one, and dwarfs it in both size and scope. Look for my ShackReview soon. I'm not against the Xbox version, of course...I can't wait to see if they add anything to take advantage of the new hardware (I'm not holding my breath though). What I do dislike about it, is that it means AM2 is currently working on an Xbox port of Shenmue II, instead of concentrating themselves to cranking out Shenmue III this year. Hopefully this won't delay part three too long. Of course, with Shenmue II behind me, I'm now ready to move on to something else...on the console front, I've got Kessen II, Final Fantasy X and the rest of Grand Theft Auto 3, while over on the PC, I've got Return to Castle Wolfenstein, Soul Reaver and Anachronox. Anyone have any advice? Console Game of the Evening: Fantasy Zone for the Sega Master System. This oddball game seems to be one of those Sega franchises that will never come back (aside from collectible toys in Shenmue, that is). It's a shame, because it's a really fun and visually unique game.

Late Night Consoling

Feb 25, 2002 10:30pm CST tags: Sega, Games: Console, Sony
So by now chances are you've read my earlier story, which reports on Microsoft's decision to region-encode the Xbox after-all. I'm terribly disappointed by this...I don't doubt for a second that people will find a way around it, but I hate mod chips. Unfortunately, for every person who wants to chip their system to play legitimately purchased games from other regions, there are two or three who want to use it to play "backups" or pirated games. I don't like supporting these companies, which is why I usually wait a long time in the hopes that a simple system becomes available that doesn't cater to that market, such as the Dreamcast boot-CD or the ST-Key for Saturn. So despite what we had originally hoped, the most region-friendly company out there right now is Nintendo, whose Game Boy systems have never had region-encoding, and whose GameCube has the most half-assed region lockout ever created (it's literally a single circuit - on or off for each region). Console Game of the Evening: After Burner for the Sega Master System. Right after I mentioned this game last week, I stumbled across it in Shenmue II. Like Space Harrier in the first game, it's an arcade-perfect emulation.

Late Night Consoling

Feb 22, 2002 10:30pm CST tags: Sega, Games: Console
I'll skip the chatter and jump right into the first story tonight...Mortal Kombat fanboys be sure to read this: Console Game of the Evening: Strider for the NES. A very different experience from the (far superior) Sega Genesis version, this game in the series is part action, part RPG.

Late Night Consoling

Feb 19, 2002 10:30pm CST tags: Namco, Atari, Sega, Games: Console, Sony
Those crazy kids at HardOCP have created the world's first watercooled Xbox. Of course they didn't actually overclock the thing, so it's really just a supersized, extra-cool Xbox, making the whole thing a little pointless. Still, I applaud their efforts to make the Xbox an even bigger console. Obviously it wasn't big enough. Seriously though, this is kinda neat, and they say they do plan to make use of the extra-cool system by overclocking it somehow. I wonder if this will improve the less-than-stellar framerates during a few rare moments of Halo...? Console Game of the Evening: Blue Lightning for the Atari Lynx. This game bares more than a passing resemblance to Afterburner, but in my mind that's not a bad thing.

Hundred Swords in Stores

Feb 13, 2002 9:41am CST tags: Activision, Sega, Games: PC
Activision's value label Activision Value has announced Sega's Hundred Swords RTS is now in U.S. stores. It's a port of a Dreamcast game, and carries a suggested retail price of $29.99. Thanks Blues News.

Late Night Consoling

Feb 12, 2002 10:30pm CST tags: Sega, Games: Console
My trek through Shenmue II continues. I'm having a blast with it...for the most part, the aimless wandering and part-time work that bogged down the first game is completely gone here. The subtle additions, like being able to "wait" for something (instead of coming back in twelve hours) and being able to save anywhere really go a long way. The core gameplay is the same, but it's much more refined this time around. Console Game of the Evening: Phantasy Star for the Sega Master System. I can't believe I waited this long to spotlight this game, one of my favorites of all-time, and the best reason to own a SMS. While it's nothing like the most recent game in the series, it's still a wonderful 8-bit RPG, and worth checking out if you're curious about the series' heritage (or just looking for a great game).

Late Night Consoling

Feb 08, 2002 10:30pm CST tags: Sega, Games: Console
So after all the prerelease hype (mostly from Xbox.IGN, in yet another attempt to justify their existence), Wreckless: The Yakuza Missions looks like it's a decent, but hardly spectacular game (although the current ShackReviews poll says otherwise, so I could be wrong). I think the game looks nice, but it lost a lot of its edge as far as I'm concerned when it came out that you can't actually run people over. I also think it's been unfairly compared to Grand Theft Auto 3. If anything, it has a lot more in common with the first two games, but even those were much more open-ended. I haven't completely ruled this game out of course...I would love to own another great Xbox game (I have high hopes for Buffy being my next one), but I'd like to read some reviews by people who voted this game as "Exceptional" (or at least hear some more from them over the negative comments). Console Game of the Evening: Mickey Mouse: Castle of Illusion for the Genesis, Sega Master System and Game Gear. This is a solid platformer on all three platforms. It's a shame there hasn't been a Mickey Mouse game in so long...he's such an instantly likable character, especially when well-animated.

Late Night Consoling

Feb 06, 2002 10:30pm CST tags: Capcom, Sega, Games: Console, Sony, Bejeweled
Remember when I said I thought Sega was going nuts with their cross-platform expansion? Well, this story takes the cake...Duke Nukem Forever sent along this story at PalmInfocenter that reports on Sega's new 3D gaming API for Palm OS handhelds. It's actually a really cool thing, and it sounds like the next generation of Palm handhelds are going to be good for more than just Bejeweled and Pilot Frotz (not that there's anything wrong with those, of course). Fortunately this stuff won't be out any time in the immediate future...which gives me time to pummel on my Clie' before upgrading yet again. Console Game of the Evening: Jet Set Radio for the Dreamcast. Cool to the extreme, this game looks great, and plays great as well. Although I will never call it by its American name (it just doesn't sound right to me).

Late Night Consoling

Feb 04, 2002 10:30pm CST tags: Sega, Games: Console
Having polished off Medal of Honor: Allied Assault over the weekend (great game, terrible ending), I've moved on to Shenmue II. So far it's basically more of the same, but I've already noticed some excellent gameplay tweaks, the most important of which is that the game just moves along much, much faster than the first one. I'll post more as I keep going through it, of course. Console Game of the Evening: The Legend of Zelda: Majora's Mask for N64. For some reason I just couldn't get into Zelda 64, but I loved this one...I'll probably give that first one another shot eventually, since I'm pretty much in the minority there.

ShackReviews Orbits Saturn

Feb 01, 2002 10:55pm CST tags: Sega, Games: Console
Keeping with my Sega theme of the evening (see below), I'm pleased to announce that we now list Sega Saturn games in our ShackReviews database. This is the first older console we've added since starting this little thing, and don't worry, it won't be the last...we have a long way to go still. Here are our inaugural Saturn games to start things off: Incidentally, as we move into older platforms and games, user submissions will be come more and more important. In order to get these games in I had to dig through my own collection, and while I have a good stock of Saturn games, I don't have a lot of the original packaging, etc. I'm planning on expanding the game submission form tomorrow to include stuff like descriptions and release dates, and any help you can provide in digging that info up for older games is much appreciated.

Late Night Consoling

Feb 01, 2002 10:30pm CST tags: Namco, Sega, Games: Console
You know, I'm really starting to get the feeling that Sega totally opened the floodgates after announcing their plans to make games for other platforms. Besides their already announced titles for PS2, Xbox, GameCube and Game Boy Advance, they have just announced Crazy Taxi 3 and a port of Skies of Arcadia for PS2, and I was very (pleasantly) surprised to read that Sega Swirl is now available for Palm OS handhelds. As long as I get at least one new Panzer Dragoon title in the next few years (hopefully a second RPG while they're at it) I don't care what they do...but some of these are really, really cool, like the aforementionedSoA port and Shining Soul for GBA. Hopefully they'll wind being up as successful as they've always deserved to be. Console Game of the Evening (concluding Sports Games for the Non-Sports Fan week): Mutant League Football for the Sega Genesis. By popular demand, this oddball sports game certainly fits the bill as a game for non-sports fans.

Late Night Consoling

Jan 29, 2002 10:30pm CST tags: Sega, Games: Console
Non-console news: for those of you who took guesses as to which of the games I posted last night in my Monday Night ShackReviews post are among my favorites of all-time, the games are Outlaws and Warcraft II: Tides of Darkness (or in this case, Battle.net Edition). The gameplay in Outlaws is pretty much by-the-numbers for an FPS of that period, but the soundtrack, storyline and absolutely incredible cut-scenes (which even in their low-res state are several times better than most CGI cut-scenes) make it an unforgettable experience. And Warcraft II...well, jeez...it's friggin' Warcraft II! Not only is this my favorite strategy game of all-time, it's one of my favorite multiplayer games as well. I once played a never-ending match with a friend of mine...every time it looked like I was toast, I managed to get a single peon out alive and start up all over again. Console Game of the Evening (continuing Sports Games for the Non-Sports Fan week): Blades of Steel for the NES. This is the way a hockey game should be...good and violent.

Late Night Consoling

Jan 28, 2002 10:30pm CST tags: Tecmo, Sega, Games: Console
It's been a few weeks since I've done a theme for my console games of the evening, so in honor of the Super Bowl (which I couldn't care less about), tonight kicks off Sports Games for the Non-Sports Fan week, spotlighting games that are so good, that even I liked 'em. Console Game of the Evening: Joe Montana's SportsTalk Football for the Sega Genesis. In retrospect I'm not quite sure why I liked this game, but it's the only football game next to Tecmo Bowl for the NES that I've ever liked.

Late Night Consoling

Jan 25, 2002 10:30pm CST tags: Sega, Games: Console, Sony
So Eidos has announced Fresh Games, a new label that will bring quirky Japanese games to the US. As glad as I am to see Ka get an American publisher (it will be known as Mr. Mosquito over here), I have to wonder how long this is going to last. Few companies have been as obsessed with their bottom line as much as Eidos lately, and no matter how nifty these games may be, they're not big sellers, so enjoy it while it lasts. Still, I'm eager to know what else they will be publishing after their first batch (which consists of the aforementioned Mr. Mosquito, as well as Legaia 2: Duel Saga and Mad Maestro). Hopefully they'll pick up great games like Vib Ribbon and avoid the dating, roommate and horse racing simulators that are so prevalent in Japan. Console Game of the Evening: The Final Fantasy Adventure for Game Boy. Despite its American name, this is the first game in the long-running SaGa series, and while it's a bit primitive, it was pretty cool for a handheld RPG when it was first released.

Late Night Consoling

Jan 23, 2002 10:30pm CST tags: Capcom, Sega, Games: Console, Sony
I'm currently playing through Medal of Honor: Allied Assault on the PC, and I'm enjoying it quite a bit. One thing that I haven't seen mentioned anywhere is just how much this feels like a Medal of Honor game. Having played both the original and MoH: Underground, I can safely say that if nothing else, this is a fine addition to the series.
  • Speaking of Medal of Honor, PS2.IGN has some new shots up from MoH: Frontline, the series' PS2 debut. Ignore that "February or March" comment though - it won't be out until June.
  • GameSpot has some new details and shots online from Terminator: Dawn of Fate, the upcoming FPS for PS2 and Xbox. Also, a Q&A with the game's producer can be found at Xbox.IGN.
  • Um...okay? Capcom has announced that they are planning on releasing no less than five Resident Evil games for the GameCube in 2002. Most of these will of course just be cookie-cutter ports of the existing games.
  • This isn't too surprising...Volition and THQ have announced that Summoner 2 is in the works, and will take place 20 years after the original.
  • Microsoft is gearing up for their Japanese Xbox launch, and they recently held a press event to show off their Japanese-only game Have a Mice Day (yes, that's really what it's called).
  • Cube.IGN has posted some new media from Rune, the upcoming GameCube RPG from From Software. Let's hope it's nothing like King's Field (ick).
  • In true Sega fashion, a new revision of Virtua Fighter 4 is headed to Japanese arcades. It's this version (dubbed "C") that will be ported to the PS2, and will apparently use the PS2 HDD to save data, although why such data can't be stored on a memory card is a mystery to me.
  • Good lord, yet another special edition Game Boy Advance has shipped in Japan, this time for the release of King of Fighters EX Neoblood. There's also a Silver colored one now available as well.
  • GameSpot has posted a new preview of Deus Ex: The Conspiracy, the port of the wonderful PC game that has been reworked slightly for the PS2.
  • Sony is now selling a PSOne package that comes with a bundled LCD monitor. You'll still need a power adapter to play it anywhere, but they're also shipping an adapter to let you plug it into any car's lighter (or DC outlet...do cars still come with cigarette lighters, or is that anti-PC?).
Console Game of the Evening: Donkey Kong 64 for the N64. Not everyone liked this game, but I loved it, and played it all the way to the end.

Late Night Consoling

Jan 22, 2002 10:30pm CST tags: Sega, Games: Console
Thanks for all the comments about my Xbox review. Good, bad or somewhere in between, I love the feedback. As much as I'd like to say that a GameCube equivalent is on the way, I'm afraid that it won't be anytime soon. As I've mentioned before here, I'm in Save Money for Wedding mode, and any significant purchases are on hold for the time being. But hey...there's nothing that says a wedding registry has to be all china and crockware. :) Console Game of the Evening: Parappa the Rapper for the PSOne. Scoff if you will, but this game is all kinds of fun.

History of Games

Jan 19, 2002 11:27pm CST tags: Atari, Sega, Industry News: PC & Console, Sony
Jason pointed the way to this really interesting history of videogames piece over on GameSpot for you folks to check out while we all sulk over the Oakland loss.

The history of video games is not just about people. It's also about companies and ironies. Atari was an American company with a Japanese name, and the Japanese company Sega was started by an American. Magnavox, the company that started it all, is owned by Phillips, a company that is over a century old, and Nintendo, the company that made video games popular again, is just as old. And who would have ever thought Sony, the company that invented all types of electronics, from transistor radios to video recorders, would release a video game console that would become its top-selling product of all time?

Great reading material, and nice to get a good laugh over things like the Virtual Boy all over again.

Late Night Consoling

Jan 18, 2002 10:30pm CST tags: Atari, Sega, Atlus, Games: Console, Monolith
I watched the great new Tron DVD this evening...it's been at least 10 years since I've seen the film (probably more like 15), and I was surprised at how well the movie holds up, despite the advances in CGI since then. I'm sure people seeing it for the first time now may not understand what it was like to see back then, but I remember thinking it was the most amazing thing I had ever seen. I'm not sure what I'll think of Tron 2.0 (currently in production, although , but I can say that I'm really, really, really excited about Monolith's Tron 2.0 FPS. Hopefully neither will be rushed to make their planned 2003 release date. And for those interested in a tease, this site's URL is flashed on the DVD's intro screen.
  • The Mean Old Man of Nintendo is saying that he's getting ready to retire, possibly as soon as this Summer. Among other things, Hiroshi Yamauchi is the thing standing between Square and the Game Boy Advance, and holding back any substantial plans for online gaming.
  • GameSpot has posted video and text previews of Jet Set Radio Future, Sega's upcoming Xbox title. The preview(s) are accompanied by a slew of new shots and movies from the game.
  • Cinemaware's three GBA revivals have been given release dates: The Three Stooges will be out in March, while Wings Advance and Defender of the Crown will be out in May.
  • Good news for strategy RPG fans...Tactics Ogre Gaiden (could there possibly be a worse name for this game?) will be released in America later this year by Atlus after Nintendo passed on it.
  • And more good news...Vib Ribbon 2 is in development. Does this mean it'll come to American shores? Well, no...but there's a chance!
  • While the Romancing SaGa 4 artwork floating around has been proven to be a fake, GameSpot is reporting that this doesn't mean Square isn't considering a PS2 entry in the series.
  • While PC gamers get to enjoy Medal of Honor: Allied Assault next week, PS2 fans will have to wait a bit longer for their next game in the series...Frontline is currently set for release on June 6th, otherwise known as D-Day.
Console Game of the Evening: Tron Deadly Discs for the Atari 2600. This game wasn't nearly as cool as the two Tron arcade games, but it was a great deal of fun regardless.

Bachelor's Degree in Game Art & Design

Jan 17, 2002 10:18am CST tags: Konami, LucasArts, BioWare, Sega, Industry News: PC & Console
The Art Institutes International at San Francisco has announced that their Game Art & Design bachelor’s program is now underway. This program has been designed with input from companies like LucasArts, Sega of America, BioWare, Konami of America, PDI/DreamWorks and the International Game Developers Association. Here's what is being offered to those partaking in the program

The commercial art and design school is offering its unique new program to bring a new generation of talent to the computer and video game industry. Students in the Game Art & Design program study art fundamentals, 3D modeling, animation, texturing, scripting and other aspects of game level design. Courses include “Storytelling,” “3D Character Animation,” “3D Modeling,” “Life Drawing,” “Interface Design for Games” and “Interactive Game Prototyping,” as well as a variety of general education courses in mathematics, the social sciences, art history and the humanities.

A similiar program is being offered at The Art Institute of Los Angeles and The Art Institute of Phoenix. Will people with a degree in game design really have that much of an advantage over other people? Or will it still be about experience and just making cool things?