The history of video games is not just about people. It's also about companies and ironies. Atari was an American company with a Japanese name, and the Japanese company Sega was started by an American. Magnavox, the company that started it all, is owned by Phillips, a company that is over a century old, and Nintendo, the company that made video games popular again, is just as old. And who would have ever thought Sony, the company that invented all types of electronics, from transistor radios to video recorders, would release a video game console that would become its top-selling product of all time?
Great reading material, and nice to get a good laugh over things like the Virtual Boy all over again.
A similiar program is being offered at The Art Institute of Los Angeles and The Art Institute of Phoenix. Will people with a degree in game design really have that much of an advantage over other people? Or will it still be about experience and just making cool things?The commercial art and design school is offering its unique new program to bring a new generation of talent to the computer and video game industry. Students in the Game Art & Design program study art fundamentals, 3D modeling, animation, texturing, scripting and other aspects of game level design. Courses include ÂStorytelling, Â3D Character Animation, Â3D Modeling, ÂLife Drawing, ÂInterface Design for Games and ÂInteractive Game Prototyping, as well as a variety of general education courses in mathematics, the social sciences, art history and the humanities.
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