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New SWAT 4 Movie

Mar 15, 2005 6:48pm CST tags: SWAT 4
A new SWAT 4 movie has been released, showing a minute of gameplay footage from Irrational Games' tactical action game.

SWAT 4 Q&As

Mar 15, 2005 6:30am CST tags: SWAT 4
GamersInfo.net is the latest site with a SWAT 4 Q&A. Bill Gardner of Irrational Games answers questions about use of reference materials for weapons and ballistics, working with a SWAT consultant, the game's weapons, the game location, mod support, and multiplayer features. Update: another SWAT 4 Q&A can be found at EuroGamer.

SWAT 4 Q&A

Mar 12, 2005 6:45am CST tags: SWAT 4
3D Avenue also talks to Irrational Games, about their other game: SWAT 4. Joe Faulstick answers questions about SWAT consultants, the stand-alone assignment for each mission, use of the Unreal engine, multiplayer features, and weaponry.

SWAT 4 Impressions

Mar 09, 2005 6:37pm CST tags: SWAT 4
GameSpot also has the latest SWAT 4 impressions, checking a near final build of the game. New screenshots and a developer video interview are available as well.

SWAT 4 Q&A

Mar 08, 2005 10:19am CST tags: SWAT 4
Cathode Tan has a SWAT 4 Q&A posted, asking Irrational Games designer Bill Gardner about the project. Topics include the map editor, the tactical element of the game, AI, working with the Unreal engine, self-publishing Freedom Force 2 and a few other things. Thanks Blues.

SWAT 4 Preview

Feb 28, 2005 11:54am CST tags: SWAT 4
RPG Vault has a new preview of SWAT 4, checking out several missions found in a preview build. Eight new screenshots are included.

SWAT 4 Demo

Feb 22, 2005 8:26pm CST tags: Vivendi, SWAT 4, Demo
Vivendi Universal Games has released a SWAT 4 demo, allowing you to try out the new tactical action game from Irrational Games. The 183mb singleplayer demo includes the Victory Imports Auto Center mission, which you can modify using the Quick Mission Maker.

SWAT 4 Preview

Feb 20, 2005 12:25pm CST tags: SWAT 4
Over at 10-David you can find a new SWAT 4 preview (its dated Feb 11 but it is new), offering single player impressions with thoughts on AI, difficulty levels, sound and the command interface.

SWAT 4 Q&A

Feb 18, 2005 5:33pm CST tags: SWAT 4
A new SWAT 4 Q&A has been posted over at GameSpot. Irrational Games associate producer Joe Faulstick is asked about the game's singleplayer campaign, AI, multiplayer options, editing tools and more.

SWAT 4 Preview

Feb 18, 2005 8:38am CST tags: SWAT 4
GameShark has posted a SWAT 4 preview, taking a preview build that's been making the rounds for a spin. There are also some new screenshots here.

SWAT 4 Q&A

Feb 14, 2005 1:26pm CST tags: SWAT 4
RPG Vault is the latest site to serve up a SWAT 4 Q&A, asking Associate Producer Joe Faulstick about the tactical action game from Irrational Games. Six new screenshots are included.

SWAT 4 Preview

Feb 13, 2005 6:34am CST tags: SWAT 4
There's a new SWAT 4 preview on GameSpy, checking singleplayer and co-op game while saying it wouldn't hurt if the game had a few more missions.

SWAT 4 Q&A

Feb 12, 2005 7:35am CST tags: SWAT 4
Computer & Video Games is the latest site to post a SWAT 4 Q&A. An unnamed person at Irrational Games answers the questions about the difference between SWAT4 and previous games in the series, the type of player they're targetting with this game, use of the Unreal engine, the user interface, and multiplayer.

SWAT 4 Q&A

Feb 11, 2005 8:51am CST tags: Vivendi, SWAT 4
Though dated January 27, this SWAT 4 Q&A on fan site 10-David is newly posted. Vivendi producers Ken Rosman, Paul Pawlicki, and Rob Loftus are asked about the cancellation of SWAT: Urban Justice, picking Irrational Games as developer, SWAT consultants, preventing multiplayer cheating, and console port plans.

SWAT 4 Q&A

Feb 11, 2005 6:32am CST tags: SWAT 4
Computer Games Magazine has posted a Q&A with Bill Gardner of Irrational Games, who is asked about the upcoming SWAT 4. Gardner talks a bit about the missions, AI, multiplayer, Unreal engine modifications, mod support and the current state of the game.

SWAT 4 Media

Feb 10, 2005 8:16am CST tags: SWAT 4, Trailer, Screenshots
Worthplaying has all kinds of new SWAT 4 media this morning, including some screenshots, as well as character and weapon renders.

SWAT 4 Q&A

Feb 08, 2005 2:40pm CST tags: SWAT 4
There's a SWAT 4 Q&A on GameShark, talking to Irrational Games designer Paul Hellquist about the game. Topics include the project's main goals, the lack of a central storyline, returning elements from SWAT 3, multiplayer modes, the new interface and the types of criminals you'll encounter.

SWAT 4 Screenshots

Feb 07, 2005 7:07am CST tags: Screenshots, SWAT 4
Over at Worthplaying you can find several new screenshots from SWAT 4, showing a couple of different locations from the tactical action game in development at Irrational Games.

SWAT 4 Preview

Feb 05, 2005 7:29am CST tags: SWAT 4
Games Domain has their own new SWAT 4 preview posted, checking out the singleplayer and multiplayer component of the Irrational Games tactical action game.

SWAT 4 Q&A

Feb 04, 2005 7:07am CST tags: SWAT 4
SWAT fan site 10-David has a SWAT 4 Q&A, asking Irrational Games lead programmer Chris Kline about this tactical action game sequel. Topics include training, weapons, ballistics modeling, multiplayer, mod support and more.