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Ritual Podcast

Aug 29, 2006 1:46pm CST tags: SIN Episodes
The Ritual Entertainment website has been updated with the company's fifth podcast. Audio director Zak Belica talks about creating ambient and weapon sounds for SiN Episodes: Emergence.

SiN Episodes Q&A

Aug 18, 2006 12:36pm CST tags: Steam, SIN Episodes
New at FiringSquad this afternoon is a SiN Episodes: Emergence Q&A. Ritual's Levelord is asked about the Emergence episode, the Arena mode, the planned multiplayer update, plans to put Wages of SiN on Steam and the SiN: Source port.

SiN Episodes: Emergence SDK

Jul 26, 2006 6:44pm CST tags: Steam, SIN Episodes
It's taken a while but the SiN Episodes: Emergence SDK is now available on Steam. The kit allows you to create singleplayer and Arena Mode maps for the game.

Shack Interview: Ritual on Piracy

Jul 26, 2006 5:04am CST tags: SIN Episodes, Piracy, Interview
A few days ago, Ritual Entertainment's Mike Russell--whom some of you may also recognize from the Shack comments--posted a frustrated blog entry about piracy and its effect on his job and on developers such as Ritual. Recently, Russell has observed that he has been dealing with about five times as many support requests from pirates as he has from legitimate users, a figure that has a significant impact on Ritual's bottom line. I spoke with Mike about his further thoughts on the matter, which extended to a variety of topics: how developers survive (or don't) in the industry, what he does when he encounters a pirate, how Vista might make PC development easier, and more.
Shack: When you are relatively sure you've encountered a pirate, what do you do? How do you deal with the person?

Mike Russell: Actually, I contact their ISP [laughs].

I know it sounds silly, but ISPs have been a lot more responsive towards pirates than law enforcement has been. Most law enforcement sees piracy as petty theft. It's under a hundred bucks, it's piddly crap. But ISPs, they're really responsive towards pirates, because most pirates are the people who are munching all the bandwidth. So if they have, essentially, a legitimate excuse to boot a pirate off, they'll take it.

Sin Episodes: Emergence Stats

Jul 20, 2006 5:15pm CST tags: SIN Episodes
For all you game stats loving people, Ritual has updated the SiN Episodes site with some Emergence playing stats. There's one page specifically for the singleplayer campaign, while another page has Arena Mode stats.

SiN Episodes: Emergence Patch

Jul 18, 2006 5:50pm CST tags: Steam, SIN Episodes
This week is today as the promised SiN Episodes: Emergence patch is now available through Steam. The patch offers more fixes and adjustements, and three new Arena Mode maps have been added as well.

Sin Episodes: Emergence Update Plans

Jul 18, 2006 9:23am CST tags: SIN Episodes
According to the official SiN Episodes website, a new update for Emergence will be released this week. There will be more fixes and adjustements, and three new Arena Mode maps will be added as well.

SiN Episodes Arena Mode Available

Jun 27, 2006 8:24am CST tags: SIN Episodes
The SiN Episodes website notes that that promised Arena Mode for SiN Episodes: Emergence is now available. In Arena Mode, you fight on onslaught of SinTEK foes. The longer you last, the higher your score. The update comes with 4 maps for the Arena Mode, and also fixes several Emergence issues.

SiN Episodes Blog Update

Jun 22, 2006 11:20am CST tags: SIN Episodes
There is a lengthy new blog update on the official SiN Episodes, covering various topics related to the game. Mentioned first is the upcoming patch for the Emergence episode, which will add the Arena Mode. The blog also touches on SDK plans, Episode 2 and a belated look back at E3.

SiN Episodes Q&A

Jun 16, 2006 10:46am CST tags: SIN Episodes
Fan site Ritualistic has been updated with a new SiN Episodes Q&A. Ritual's Ken Harward and Levelord are asked about the response to the Emergence episode, the decision that had Blade pretty much silent in the episode, the stats system, and plans for an SDK and the Arena Mode.

Ritual Podcast

May 26, 2006 10:39am CST tags: SIN Episodes
The Ritual Entertainment website has been updated with a new podcast. In this one, audio director Zak Belica talks about the creation of the main theme for SiN Episodes: Emergence.

SiN Episodes Update

May 25, 2006 10:52am CST tags: SIN Episodes
The SiN Episodes website has been updated with a new blog entry, talking about various items. There's information about the German release, plans for free multiplayer for Emergence owners, adjusting the storyline, and plans to have Blade talk more in the second episode.

SiN Episodes: Emergence Trailer

May 04, 2006 1:22pm CST tags: Trailer, SIN Episodes
Ritual has released a new trailer for SiN Episodes: Emergence, offering about a minute and a half of in-game footage from this Source Engine powered shooter.

SiN Episodes News

May 04, 2006 6:27am CST tags: Steam, SIN Episodes
Ritual has been updating the SiN Episodes website daily with new Emergence screenshots, so I figured we'd update our gallery for the game and add the most recent snaps. In related news a new blog is up at the official site, announcing plans for an Arena Mode and the upcoming Electronic Entertainment Expo. In the Arena Mode, to be released some time after Emergence becomes available, you get spawned into an arena and get charged by an endless supply of foes (with the difficulty dynamically tuned based on how you are doing). The longer you last, the higher your score. As for E3, Ritual will have Emergence running at three partner booths, and booth babes have been hired as well. Some photos of these fine ladies are included with the blog update. Lastly, fan site Ritualistic has a Q&A with the game's voice cast.

SiN Episodes: Emergence will be in stores and on Steam next week.

SiN Episodes Preview

May 02, 2006 6:28am CST tags: SIN Episodes
Game Overdrive is the latest site with a SiN Episodes preview, checking out the Emergence episode which is being released next week.

New Ritual Podcast

Apr 29, 2006 8:14am CST tags: SIN Episodes
The second Ritual podcast is up, this one being in video form. The video shows a behind the scenes look at the Ritual employees celebrating Sin Episodes: Emergence going gold.

SiN Episodes Music Podcast

Apr 26, 2006 5:17pm CST tags: SIN Episodes
The Ritual Entertainment website has been updated with the first Ritual Podcast. This first installment features audio director Zak Belica talking about the creation of one of the music tracks for SiN Episodes Emergence. In other Emergence news the blog on the SiN Eps website has been updated to announce the gold status of the first installment, though this is hardly surprising news with the game's release date as being set for May 10 a while back.

SiN Episodes Audio Q&A

Apr 25, 2006 1:05pm CST tags: SIN Episodes
New at Ritualistic today is this new SiN Episodes audio Q&A. Ritual's audio director Zak Belica talks about the music and sound you'll hear in Emergence and beyond. The SiN Episodes: Emergence soundtrack will be available through iTunes, Rhapsody and other online services.

SiN Episodes News

Apr 24, 2006 3:13pm CST tags: Steam, SIN Episodes
With the release of Emergence impending, the SiN Episodes website has been updated with two new screenshots and a Steam skin. There is also a new blog update, detailing the work that has gone into Episode 2 so far.

Weekly Valve News Update

Apr 21, 2006 7:58pm CST tags: Valve, Steam, SIN Episodes
The latest Valve news update is now available upon restarting Steam (or well.. clicking that link). The post offers two new screenshots from SiN Episodes: Emergence, and also mentions that Half-Life 2: Episode One will feature about an hour of developer commentary. This commentary system, which Valve first used in Half-Life 2: Lost Coast, are spread out over a hundred "nodes" in the game.