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Rise of Legends Patch Released

Apr 26, 2007 7:25am CST tags: Rise of Legends
The Big Huge Games website has been updated with the latest Rise of Legends patch notes, as the game has been updated to 2.5. You can grab the update through the in-game patch tool. Thanks Blues News.

Rise of Legends Patch Released

Dec 14, 2006 9:15am CST tags: Rise of Legends
The Big Huge Games website is carrying patch notes for a Rise of Legends version 2.2 update, now available through the game's auto-updater. It adds support for the Logitech G15 keyboard and fixes a multiplayer exploit.

Rise of Legends Q&A

Aug 23, 2006 7:17am CST tags: Rise of Legends
New at FiringSquad this morning is a Rise Of Nations: Rise Of Legends post mortem Q&A. Big Huge Games producer Tim Train talks about the game's reception, storyline issues, development challenges, the release of new multiplayer maps and a few other things.

New Rise of Legends Patch

Aug 13, 2006 2:40pm CST tags: Rise of Legends
The Big Huge Games website notes that a v2.0 patch for Rise of Nations: Rise of Legends is now available through the auto-updater. The update features a new map, single and multiplayer fixes, and balancing changes. Thanks Blues News.

Big Huge Rise of Legends Tournament

Jul 10, 2006 3:16pm CST tags: Rise of Legends
Microsoft let us know that the best Rise of Nations: Rise of Legends players will soon be able to square off in a "Rise of the Ultimate Champion" tournament. This tournament will have $100,000 in prize money with the Ultimate Champion taking home $40,000. There will be preliminary events on Sept. 15, Oct 13, and Nov. 17, 2006 with the top seeds moving on to a Jan. 12, 2007 tournament. More information can be found at the Big Huge Games website.

Rise of Legends Map/Patch

Jun 18, 2006 1:57pm CST tags: Rise of Legends
The Big Huge Games website has the latest patch notes for Rise of Legends, which is now at v1.5. The new patch adds a new map called Miana Station while fixing some more issues. Thanks code-e255.

Rise of Legends Q&A

May 27, 2006 4:44pm CST tags: Rise of Legends
The Rise of Legends website has a two part (one, two) part interview with executive producer Tim Train, asking him about the new features found in the recently released strategy game sequel. Thanks Blues News.

Rise of Nations: Rise of Legends GONE GOLD

Apr 26, 2006 12:16pm CST tags: Rise of Legends, Gone Gold
Microsoft sends along word that the Rise of Nations sequel Rise of Legends has gone gold. The game will be in North American stores May 9. You can find a singleplayer demo at FileShack.
The RTS gameplay of "Rise of Nations: Rise of Legends" has been improved for a more rewarding experience – gamers have the choice of drawing out battles for multiple hours for the classic RTS feel or focusing on shorter, 20-minute, campaigns. As the second installment of the "Rise of Nations" franchise, "Rise of Legends" also extends the gaming experience using a 3-D engine with dynamic lighting, deformable terrain, destructible buildings, ground-rattling earthquakes and massive armies locked in enormous strategic battles. "Rise of Nations: Rise of Legends" combines cutting-edge, industry-leading technology with awe-inspiring art design to create environments unlike anything ever seen.

Rise of Legends Q&A

Apr 23, 2006 2:09pm CST tags: Rise of Legends
Gaming Excellence has posted a Q&A with Brian Reynolds of Big Huge Games. As you'd expect the questions mostly focus on the upcoming Rise of Legends.

Rise of Legends Previews

Apr 07, 2006 9:03am CST tags: Rise of Legends
GameSpy and IGN have their latest Rise of Nations: Rise of Legend previews up, also offering hands-on multiplayer impressions.

Rise of Legends Preview

Apr 05, 2006 7:47pm CST tags: Rise of Legends
GameSpot has a new Rise of Legends preview up tonight, this time offering updated multiplayer impressions. Includes new media.

Rise of Legends Demo

Mar 31, 2006 11:38am CST tags: Rise of Legends, Demo
As promised, a singleplayer demo for Rise of Nations: Rise of Legends is now available. The 620mb download features campaign and skirmish modes, and can be played as one of the game's three races. Thanks GameSpot.

Rise of Legends Demo Tomorrow

Mar 30, 2006 3:49pm CST tags: Rise of Legends, Demo
According to this GameSpot story, they'll be premiering a Rise of Nations: Rise of Legends demo tomorrow morning at 11AM CST. The demo will be a 600mb download, and will feature campaign and skirmish modes. Of course we'll have a mirror shortly after release.

Rise of Legends Movie

Mar 29, 2006 4:48pm CST tags: Rise of Legends
The latest Rise of Nations: Rise of Legends movie is now available, showing a minute of high-def footage. Thanks GameSpot.

Rise of Legends Q&A

Mar 16, 2006 7:59am CST tags: Rise of Legends
GameSpy has an article based interview on Rise of Legends, talking to Tim Train of Big Huge Games about the followup to Rise of Nations. Topics include the move to a fantasy setting, the magic vs technology angle, bringing over border attrition and a streamlined logistics model, and game streamlining.

Rise of Legends Q&A

Mar 15, 2006 6:38pm CST tags: Rise of Legends
A new Rise of Legends Q&A can now be found at GameSpot. Big Huge Games' Paul Stephanouk answers questions about the Cuotl nation, neutral nations and factions, balancing three playable factions and multiplayer.

Rise of Legends Movie

Mar 15, 2006 8:54am CST tags: Rise of Legends
Yet another high-def Rise of Nations: Rise of Legends movie is now available, showing another thirty seconds of gameplay footage. Thanks GameSpot.

Rise of Legends Movie

Mar 04, 2006 2:00pm CST tags: Rise of Legends
At FileShack you can grab a new Rise of Nations: Rise of Legends trailer, showing another thirty seconds of high-def game footage. Thanks GameSpot.

Rise of Legends Movie

Feb 28, 2006 8:52am CST tags: Rise of Legends
A new Rise of Nations: Rise of Legends movie is now available, showing half a minute of high-def footage from this RTS sequel.

Rise of Nations: Rise of Legends Diary

Feb 27, 2006 6:17pm CST tags: Rise of Legends
Over at GameSpot you can find the sixth Rise of Legends development diary. Multiplayer programmer Jeff Stuart talks about the improved interface and matchmaking options the game will ship with.