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Wolfenstein: Enemy Territory Test Released

Apr 23, 2003 10:13pm CST tags: Activision, Return to Castle Wolfenstein
As promised, Activision has released the single map test of Wolfenstein: Enemy Territory, the upcoming free, stand-alone Wolfenstein game that does not require Return to Castle Wolfenstein. For the Linux guys, here is your version.
This is a TEST and players may find compatibility and performance issues that will be addressed before the final release. The purpose of this test is to report these issues so that we can address them prior to the release of the game. Players should also understand that the system requirements listed below are very close to what we expect in the release version. You can help us out by reporting any problems you experience with the Multiplayer TEST to us. So, if you have any questions, comments, or find bugs, please e-mail etbugs@idsoftware.com or visit us at http://www.castlewolfenstein.com" rel="nofollow" target="_blank" class="external.

Wolfenstein: Enemy Territory Test Coming

Apr 15, 2003 10:53am CST tags: Activision, Return to Castle Wolfenstein
Activision sends along word that they are currently working on a single level test for Enemy Territory, the free standalone multiplayer Wolfenstein product. The test should be out some time next week.

Enemy Territory Q&A

Apr 11, 2003 3:15pm CST tags: Return to Castle Wolfenstein
Computer & Video Games has posted a Q&A with Paul Wedgwood, lead designer at Splash Damage. This upstart is currently working on the free, standalone Wolfenstein multiplayer game Enemy Territory. Wedgwood is asked about the structure of the multiplayer campaign, level objectives, new class skills, the Covert Ops class and a few other topics.

Wolfenstein: Enemy Territory Cancelled

Feb 11, 2003 1:30pm CST tags: Activision, Return to Castle Wolfenstein
Surprising news has just come in from Activision. The new Wolfenstein game Enemy Territory has been cancelled. Originally this was going to be a retail release with a single and multiplayer part. However, development of the singleplayer part wasn't turning out all that well it seems. The multiplayer part will still come out though, it will be released as a free downloadable expansion for Return to Castle Wolfenstein.
In Wolfenstein: Enemy Territory Axis and Allied teams do battle in traditional single scenarios, or wage war through a series of linked scenarios in a totally new campaign mode. During combat players gain experience and skill, and through battlefield promotions are awarded additional abilities that remain persistent across an entire campaign. Additionally, new character classes like the covert operative class as well as an enhanced engineer allow teams to perform reconnaissance, steal enemy uniforms, and construct battlefield structures and military installations in the midst of combat to gain tactical advantages for their team. All new game modes, maps and communication abilities require players and teams to develop advanced strategies and tactics in the struggle for front line domination.

Enemy Territory Preview

Jan 09, 2003 9:57am CST tags: Return to Castle Wolfenstein
There's a new preview of Wolfenstein: Enemy Territory , looking at what Mad Doc Studios and Splash Damage are doing with this new standalone Wolfenstein game. The preview goes over the single player campaign, teamwork, and the new multiplayer maps.

Enemy Territory Q&A

Dec 23, 2002 9:14am CST tags: id Software, Return to Castle Wolfenstein
Computer & Video Games has a brief Wolfenstein: Enemy Territory Q&A, asking id Software CEO Todd Hollenshead about the new features in this upcoming game set in the Return to Castle Wolfenstein universe.

Enemy Territory Screenshots

Dec 20, 2002 2:21pm CST tags: Activision, Screenshots, Return to Castle Wolfenstein
Activision sent out six new Wolfenstein: Enemy Territory screenshots, showing several of the new features in this stand game based in the Return to Castle Wolfenstein universe. There's the Command Map, the new mortar weapon for soldiers and satchel charges being placed by Covert Ops.

Wolfenstein Enemy Territory Impressions

Dec 19, 2002 10:50am CST tags: Return to Castle Wolfenstein
The guys at Computer & Video Games have posted their impressions of Enemy Territory, the upcoming stand-alone expansion to last year's Return to Castle Wolfenstein. The article covers the new multiplayer features, new and updated classes, special abilities and more.

RTCW Source Re-Release

Dec 06, 2002 10:21am CST tags: Activision, Return to Castle Wolfenstein
Activision has released the Windows game source code for Return to Castle Wolfenstein, based on the 1.41 release. This replaces the version that was released two days ago.

New RTCW Patch

Dec 05, 2002 8:51am CST tags: Activision, Return to Castle Wolfenstein
For those of you who missed it last night: Activision has released a new patch for Return to Castle Wolfenstein, updating the game to version 1.41. There are several anti-lag bug fixes. You can grab the Windows update, the Linux update and there is also a new source code release for Windows and Linux. Update: looks like Activision goofed on the Windows source code release, there will be a new version soon.

New RTCW Patch

Dec 04, 2002 10:29pm CST tags: Activision, Return to Castle Wolfenstein
Activision has released a new patch for Return to Castle Wolfenstein, updating the game to version 1.41. There are several anti-lag bug fixes. You can grab the Windows update, the Linux update and there is also a new source code release for Windows and Linux.

Enemy Territory Shots

Dec 04, 2002 9:22am CST tags: Activision, Return to Castle Wolfenstein
Activision UK sent out this new Wolfenstein: Enemy Territory fact sheet, listing a few features of this upcoming stand-alone expansion for Return to Castle Wolfenstein. There are also the following new screenshots

Enemy Territory Preview

Nov 25, 2002 6:06pm CST tags: Return to Castle Wolfenstein
GameSpot has posted their own preview of Wolfenstein: Enemy Territory, looking briefly at the new single and multiplayer features. Seven screenshots are included.

Enemy Territory Preview

Nov 23, 2002 11:59am CST tags: Return to Castle Wolfenstein
PC.IGN has posted a preview of Wolfenstein: Enemy Territory, the upcoming standalone expansion for Return to Castle Wolfenstein. There are impressions of a pre-alpha build.

Enemy Territory Interview

Nov 19, 2002 9:39am CST tags: id Software, Return to Castle Wolfenstein, Interview
GameSpy has a Q&A with id Software's Kevin Cloud, Mad Doc's Ian Davis, and Paul Wedgwood of Splash Damage, who are all asked questions about Wolfenstein: Enemy Territory. This stand-alone RTCW expansion will ship early 2003.

RTCW: Enemy Territory News

Nov 18, 2002 9:31am CST tags: Activision, Return to Castle Wolfenstein
Activision sent out a new press release about Wolfenstein: Enemy Territory, which is a stand-alone game rather than an expansion pack for Return to Castle Wolfenstein. There's not a whole lot of news in there, but a good overview of features anyway. Update: Activision sends along three new screenshots.

New RTCW Patch

Nov 05, 2002 8:55pm CST tags: Return to Castle Wolfenstein
A new patch for Return to Castle Wolfenstein has been released, updating the game to 1.4. If you are running RTCW 1.33 you can grab a 5mb update or if you're running an older version (or don't have the game patched at all), you can get the 11.5mb full upgrade. Version 1.4 fixes a few bugs, adds a new features and also improves weapon prediction. A full Linux update to 1.4 can be found here, and if you have the Game of the Year version of the game you can grab a smaller update instead.
Fixes added in 1.4
- Soldier/lieutenant would lose all weapon functionality when dropping weapon while throwing a grenade. Can't drop weapon while holding grenade now.
- Engineer would lose weapons by leaning while dropping dynamite.
- Using /kill while at MG42 forced player to stay in MG42 animation mode after respawn.
- Fixed buffer overflow crash caused by a long say command.
- Addressed some minor flamethrower exploits.
- Addressed some minor air strike exploits.
- Prevented centerview exploit on sniper rifle.
- Limbo chat now wraps.
- Lieutenant ammo pack gives 8 colt/luger rounds.
- No longer get impure client if connecting to server during map change.

The WildWest

Oct 28, 2002 9:00am CST tags: Return to Castle Wolfenstein
A Wild West mod for Return to Castle Wolfenstein has been released, changing the setting of the game to the Wild West and allowing you to play as Bandit or Cowboy. You can grab it from FileShack. Thanks Blues News.

Work @ Gray Matter Studios

Sep 05, 2002 12:08pm CST tags: Return to Castle Wolfenstein
The Gray Matter Studios website has been updated with the word that they are looking to hire programmers as they are about to start a new project (their last one was Return to Castle Wolfenstein). Relocation to southern California is required.

RTCW Enemy Territory Interview

Aug 21, 2002 10:16am CST tags: Activision, Return to Castle Wolfenstein, Interview
Planet Wolfenstein has been updated with a Return to Castle Wolfenstein: Enemy Territory interview. Activision's Jonathan Moses answers questions about this standalone expansion for the game.