Resident Evil 5 TGS Trailer: Wesker Returns
Resident Evil 5 is due out on both PlayStation 3 and Xbox 360 on March 13 of next year.
Resident Evil 5 is due out on both PlayStation 3 and Xbox 360 on March 13 of next year.
Please install Flash to view this Shackvideo
The Xbox 360 and PlayStation 3 game, featuring large doses of cooperation, lands on March 13, 2009.
"All major titles launched during the next fiscal year or thereafter will be developed as multi-platform games," reads Capcom's shareholder report for its fiscal year 2008, which ended on March 31 of this year.
Henceforth, Capcom will develop many of its games using its internal MT Framework technology, "an integrated development environment built to provide common development tools for Xbox 360, PS3 and PC platforms."
As a result, the company "will aim to increase revenue and dramatically increase the number of users by launching, for example, Resident Evil 5 ... Street Fighter IV ... and Bionic Commando [on multiple platforms]."
Capcom's strategy appears to already be in action. Aside from its work on MT Framework platforms, the zombie-smacking Xbox 360 action title Dead Rising is already getting some multi-console love, and several games including Street Fighter IV may be Wii-bound.
The newest entry in the series will feature a control scheme inspired by Epic's successful Xbox 360 shooter Gears of War, as reported by Kotaku.
The feature wouldn't be the first one for Resident Evil 5 to be borrowed from its chainsaw-wielding, gore-fest cousin. The sequel will also sport 2-player, drop-in / drop-out co-operative play, and Gears' trademark cover system.
The now Gears-esque Resident Evil will debut on March 19, 2009 on Xbox 360 and PlayStation 3.
The latest iteration in the long-running survival horror series will be the first to feature cooperative play, and borrows heavily from gameplay concepts as featured in the previous effort Resident Evil 4 (GCN, PC, PS2, Wii).
Resident Evil 5 is due out on both PlayStation 3 and Xbox 360 on March 13 of next year. For more on the title, check out our hands-on preview.
Due to ESRB guidelines, this video is only available to readers of a certain age or older. Please enter your birth date:
Please install Flash to view this Shackvideo
"No, we certainly didn't anticipate the reaction," Takeuchi said. "We think it was a bit of a misunderstanding when we published the first images of the game back in the day. And we think that as we move along and allow people to see more the game and more of what's going on and more of the story, people will get a better idea of the game."
Consumers and gaming journalists alike have offered criticism of the trailer following its debut almost a year ago. Last April, Newsweek tech editor N'Gai Croal said that the trailer contained imagery which was "dovetailed with classic racist imagery."
"There are black members in the development team," Takeuchi offered. "We do have staff working on the game, who are aware of the historical background... Read more
It's been a good few years for sequels—less of the radical changes and outlandish departures, and a more pronounced focus on making improvements where necessary while preserving what already functioned well.
Capcom's Resident Evil 5 (PS3, 360) is definitely among those games—one of only two titles that successfully inspired cackles of glee as I witnessed my own head cut free from my body.
The other, of course, is Capcom's incredible Resident Evil 4 (GCN, PC, PS2, Wii), a game from which this latest chapter in the company's long-running survival horror saga draws a great deal of inspiration. The successes of RE4 are intact and accounted for in this follow-up: a solid control scheme, an excellent camera, and the ... Read more
The other player assumes the role of Sheva, Chris Redfield's new partner in the BSAA. They are in Africa investigating a "bioterrorism incident."
The two characters were shown working together to take down a variation of fast and slow zombies. Gameplay resembled Resident Evil 4, with the final reveal being a chainsaw enemy reminiscent of the sack-headed enemies seen in the previous title.
Speaking with Eurogamer, Takeuchi revealed that the survival horror title is being primarily developed on the PC and then ported over to PlayStation 3 and Xbox 360. Capcom previously used a similar setup for the development of Devil May Cry 4, which began life as a PS3 exclusive but was eventually moved to Xbox 360 and PC as well.
"By developing [DMC4] on the PC, it's very easy for us to work with the graphics and the gameplay, and see how the game is going to play," DMC4 producer Hiroyuki Kobayashi said of the setup last year. "We're still continuing to develop it on the PC, as well as being able to check how it runs on the 360 and the PS3."
While Capcom has yet to confirm a PC release of Resident Evil 5, the company has been making a greater effort to support the PC across the past year... Read more
But Resident Evil 5 producer Jun Takeuchi told Kotaku that the controversy didn't prompt any change in the title's production, and had no effect on the design.
"In terms of the reaction, we're in the business of entertainment," Takeuchi stated. "We didn't set out to make a racist game or a political statement. We did feel there was a misunderstanding about the initial trailer."
The trailer also saw the introduction of Chris Redfield's possibly cooperatively controlled partner, who was described by the report as "ethnically ambiguous." When asked of her debut, the producer said that her inclusion reached... Read more
Along with the new screenshots, the company released some renders of the unnamed female companion who is officially known as "mysterious woman."
Packing online co-op play and a cover system, Resident Evil 5 (PS3, 360) is due out before Capcom's current fiscal year ends on March 31, 2009.Combined with the now-removed GamesRadar preview, which revealed a number of previously unknown features and a vague 2009 release date, the FY2008 window suggests that Resident Evil 5 will launch in the first quarter of 2009.
Though some speculate the title would be best served with a holiday launch, the company previously debuted Resident Evil 4 (GCN) in January of 2005, which became one of Capcom's best-selling titles.
"Great content can succeed regardless of when it is launched," NPD analyst Anita Frazier noted after Grand Theft Auto IV and Mario Kart Wii and collectively sold almost 4 million units in April.
A cover system will be incorporated into the control mechanics for the first time in the franchise's history, allowing players to "lock to a wall and fire around the corner." A dodging mechanic in the style of Clover's God Hand, which used the right analog stick for quick movement, will also be featured.
Expected at some unspecified point in 2009, Resident Evil 5 (PS3, 360) pairs series lead Chris Redfield with an unnamed female mercenary as they investigate the root of all zombie-kind.
When another player is not present, the other character will be AI-controlled. The game will separate the duo at points, a la Gears of War, and sport more open areas than previous RE titles.
The preview further confirmed that the Mercenaries mini-game, a challenge mode first featured in Resident Evil 3 and refined in the fourth title, will return in RE5.
Advertisement