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Red Steel 2 Trailers Detail Controls, Narrate Gameplay

Sep 30, 2009 9:42am CST tags: Red Steel 2, Trailer
"Controls are at the centre of play and if you don't get the controls right at first, nothing you do after that matters," explains Red Steel 2 creative director Jason VandenBerghe in a new developer diary entry for Ubisoft Paris' MotionPlus-requiring Wii shooter.

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Red Steel 2 arrives this holiday season, bundled with a Wii MotionPlus doohickey.

If you fancy a splash more gameplay footage in your trailer, click on to watch a Tokyo Game Show walkthrough narrated by VendenBerghe... Read more

Red Steel 2 Walkthrough: Meet the Ninja

Aug 21, 2009 10:11am CST tags: Red Steel 2, GamesCom 2009, Trailer
New Red Steel 2 screenshots and a walkthrough video narrated by creative director Jason VandenBerghe unveil unseen features and introduce additions to Ubisoft Paris's Wii shooter since it was last shown at E3, including attack combos and ninja enemies.

Click on through for a mildly discoloured walkthrough showing six minutes of in-game footage with explanation by the soothingly-voiced VandenBerghe... Read more

Ubisoft Explains Splinter Cell, Red Steel Delays

Jul 28, 2009 10:46am CST tags: Splinter Cell: Conviction, Delay, Red Steel 2, Ubisoft
With Splinter: Cell Conviction and Red Steel 2 pushed out of the crowded holiday season--both now due between January 1 and March 31, 2010--Ubisoft CEO Yves Guillemot has explained that the delays stemmed from quality concerns.

"Red Steel and Splinter Cell are going to greatly benefit from the additional polishing time," he said in a conference call, as reported by Joystiq. "It's just a question of polish...[the teams] asked for more time to be able to come with a better product, for both of those games. The quality of the games is there for what you've been able to see at E3, but we were not able to have that same quality on the full game."

The CEO added that while the two games "will not do as many units for the first month as they would have done in November/December," with an estimated one million sales lost due to the delay, the enhanced "level of quality" should help sell more units long-term.

Splinter Cell Conviction and Red Steel 2 Delayed Amongst Other Ubisoft Games

Jul 27, 2009 12:18pm CST tags: Splinter Cell: Conviction, Red Steel 2, Ghost Recon 4, I Am Alive, Ubisoft, Delay
The growing pains of Splinter Cell: Conviction continue, as Ubisoft has once again postponed the oft-delayed stealth-action game alongside several other titles.

Both Splinter Cell: Conviction (PC, Xbox 360) and Red Steel 2 (Wii) have been bumped out of 2009, and are now expected to release between January 1 and March 31, 2010. Conviction was originally due in Q4 2007, with at least four delays now under its belt.

Also delayed were the new Ghost Recon and I Am Alive. Once due between January and March 2010, both are now expected between April 1, 2010 and March 31, 2011.

"We are disappointed that we have to postpone the release of several major games but we consider that this choice is the best one in the long-term interests of Ubisoft," CEO Yves Guillemot explained in a statement.

Red Steel 2 Gameplay Walkthrough

Jun 04, 2009 3:34pm CST tags: Red Steel 2, Trailer, E3 2009
After showing a trailer and screenshots, Ubisoft has kicked things up a notch with 13 minutes of Red Steel 2's opening narrated by creative director Jason VandenBerghe.

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Using Nintendo's Wii MotionPlus accessory for enhanced control and precision, Ubisoft Paris's Red Steel 2 is due in stores for the Wii this holiday season.

Red Steel 2 Media Shoot and Slash 'em Up

Jun 01, 2009 9:24pm CST tags: Red Steel 2, Screenshots, Trailer E3 2009
Ubisoft has released the first screenshots of its Wii first-person shooting and swording sequel Red Steel 2, now starring a cowboy samurai and set in an alternate Wild West.

Not only will Red Steel 2 utilise the Wii MotionPlus control-enhancing doodad, one of the doohickeys will be bundled with the game when it ships for the holiday season this year.

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First Red Steel 2 Trailer Released

May 05, 2009 1:01pm CST tags: Red Steel 2, Trailer
Our first glimpse at Red Steel 2 comes by way of retailer event Destination PlayStation, where Ubisoft debuted the following trailer for the Wii game.

The sequel has apparently seen a change of scenery to a more stylized, post-apocalyptic venue. Of course, Red Steel 2's main selling point be the assuredly improved motion control, by way of the upcoming Wii MotionPlus accessory.

Red Steel 2 is expected to hit the Wii in time for the holidays.

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Red Steel 2 to Utilize Wii MotionPlus

Jul 28, 2008 4:15pm CST tags: Ubisoft, Wii MotionPlus, Red Steel 2
A sequel to Ubisoft's first-person sword and gunplay title Red Steel will make use of Nintendo's Wii MotionPlus peripheral, a device which drastically increases the motion sensitivity of the Wii Remote.

The peripheral was first demonstrated at Nintendo's E3 2008 press conference along with Wii Sports Resort, the only announced title to make use of the device at that time. The game and Wii MotionPlus will be sold together as a bundle in the spring of 2009.

"Red Steel [is] the typical product that will appreciate the new device," Ubisoft executive director Alain Corre told GamesIndustry.biz. "Red Steel 2 has been in development for many months now, and this new device will help us be even more precise in what we do with the product."

Developed by Ubisoft Paris, Red Steel originally shipped for the Wii alongside the console's debut in late 2006. Despite overwhelming hype for the shooter's gunplay and sword-based combat elements, the title was widely panned for its poor... Read more