Also, keep in mind that this is a test, and not the final product. There's a lot in the test which is very temporary, so while we've taken great pride in putting out very solid test releases, we're still working hard on the final product and very much appreciate your feedback (q3feedback@idsoftware.com) in getting this product right for you - the players -
I get a bunch of feedback from people wanting this product to be more like Quake 1 or Quake 2, while others look for us to innovate and make something brand new. Quake 3 is arcade deathmatch, nothing more and nothing less. It's not Quake 1 nor Quake 2, but does nod it's head in the direction of the online DM version of both those products (and apparently pissing off both parties at the same time).
I've removed the Win32 v1.06 archive from our FTP server. We should have v1.07, as well as an upgrade path from 1.06 available on our FTP site around 7pm CST barring any horiffic problems.
We're testing a new version of the build right now that has some new stuff in it:
- the ; key now remains bound (for all you lefties)
- the timescale exploit has been plugged (again, actually this was in the last
version of the test and a lot of people were silently using it)
- LAN servers display properly
- IPX is working
- the enabling cheat exploit has been fixed
- CPU time for servers should be nicer
- an exploit in the tourney map has been filled
- joystick support (there is no conspiracy here, but this might require more time
to fix than just tonight)
We're looking to get win32/Macintosh out there, hopefully tonight, but probably tomorrow by the time we're through checking all this out.
SOCKS Proxy Support There are five cvars that control it. They are only settable from the at init time (from the OS command line).
+set net_socksEnabled 1
+set net_socksServer
+set net_socksPort
+set net_socksUsername
+set net_socksPassword
Please note that you use the address (name or IP number) of the SOCKS server (firewall machine), NOT a Q3ATEST server. The port number defaults to 1080, you should not need to change this. It supports no authentication and username/password authentication method (RFC-1929); it does NOT support GSS-API method (RFC-1961) authentication.
To expand some more on Graeme's .plan update, I've just sent out the release build to the mirror sites and asked them to beat on it for a while on their LANs. We don't forsee any problems with the release, but want to play it safe by getting them to beat on it for a few hours.
Tonight, we plan on releasing a Win32 version only. The Mac and Linux versions are not ready to go yet.
If all goes well with testing, I'll be giving the mirrors the go-ahead to publicly post the file on their sites around 10pm CST.
In anticipation of a new release of the Win32 version of Q3Test, I've moved the current release to the old directory on the FTP server. So if you were trying to download Q3Test, and couldn't find it, that's why =) Stay tuned...
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