An IRC release party is going on in #nsq3 on irc.enterthegame.com.- 21 new and unique real-life weapons. From the famous Ak47 to the S&W 629 revolver.
- Three all new player models featuring dozens of new animations.
- An realistic damage system with different damage locations and wound effects.
- Changed Player physics to increase the realism.
- PORC, an improved particle system for the many cool effects in NS-CO.
- Fifteen entirely different maps with varying objectives, sizes and themes.
- A highly customizable environment effect system for rain or snow.
Update: Well, as most of you know, it's out now. Due to the delay in release we were unable to provide a mirror. You can find other locations for the 189mb file here.
- 6 maps
- 7 cars
- all new menus. all new physics. all new models. new powerups. fancy shmancy client side prediction all updated to handle models with wheels and not legs (that's why this thing took so long, our models don't have legs!)
- full online play, deathmatch, racing deathmatch, straight racing, demolition derby, capture the flag.
- although maps aren't necessarily tweaked for all gametypes.
- cars ffs! ;)
Everyone be nice and thank the Q3Rally guys for all their hard work, free stuff!
- client info was being corrupted by new team skins code; fixed
- large amounts of data going to the server added in 2.4 removed (less server lag)
- problem with bots fixed (the 999 bug)
- follow enemy now works correctly with the /follow command
- cg_deferPlayers now works correctly
- unlocked r_gamma
- added 4 new lock cvars
- added small delay on zoomin that prevents snipers from gaining full accuracy immediately; this is to stop script exploits that let people fire accurately while unzoomed
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