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Prey Video Footage

Feb 10, 2006 11:40am CST tags: 3D Realms, 2K Games, Prey, Trailer
2K Games sends along three high-definition Prey gameplay movies, allowing you to see Human Head's sci-fi shooter in action. The first movie shows a minute of frantic multiplayer action, while this singleplayer movie shows off the spirit walking feature and the other shows Tommy blowing up a few bad guys.

Meanwhile, over at the 3D Realms website you can find the latest development diary. In this week's installment Chris Rhinehart talks about feedback from 3D Realms, adding more portal puzzles and tweaking combat among other things.

Prey Q&A

Feb 08, 2006 10:08am CST tags: Prey
Next Generation is the latest site with some Prey coverage, asking project lead Chris Rhinehart about the game. Questions are about people's reactions to screenshots, the gravity gameplay, organic weapons, the Native American main character and next-gen consoles.

Prey Preview

Feb 08, 2006 7:04am CST tags: Prey
Voodoo Extreme is the latest site with a Prey preview, also offering singleplayer and multiplayer impressions based on a recent demonstration of the game.

Prey Q&A

Feb 07, 2006 7:15pm CST tags: 3D Realms, Prey
There's a Prey Q&A over at Total Video Games, asking Human Head's Tim Gerritsen about the game. Questions are about the relationship with 3D Realms and resurrection of the project, DOOM 3 engine modifications, unique features, weapons, level design and multiplayer modes.

Prey Previews

Feb 07, 2006 7:00am CST tags: Prey
Boomtown, Total Video Games and Yahoo! Video Games all have their own Prey previews posted, offering impressions of Human Head's sci-fi shooter.

Prey Previews

Feb 06, 2006 10:44am CST tags: Prey
IGN, Kotaku, Computer & Video Games, EuroGamer and Hexus all have new Prey previews, offering impressions of the game which was recently shown off during a press tour. The articles touch on both the singleplayer and multiplayer modes.

Prey Dev Diary

Feb 03, 2006 12:46pm CST tags: 3D Realms, Prey
It's Friday, and that means there's a new Prey development diary up at the 3D Realms website. In this installment project leader Chris Rhinehart talks about last year's voice recording session, with audio samples available from a few of the game's characters.

Prey Coverage Day 5

Feb 03, 2006 7:26am CST tags: Prey
Weeklong Prey coverage on 1UP concludes with a brief article on the game's multiplayer, offering hands-on impressions. There's also more game and interview footage.

Prey Preview

Feb 02, 2006 9:49am CST tags: Prey
Day four of 1UP's Prey coverage is up, this time offering a preview of the game itself. The article offers impressions, and a look at the Tommy Tawodi player character and the spirit hawk Talon. There's also a singleplayer video here.
But while there are plenty of disruptive portals in the game, you may not be as familiar with the other sort being used. In fact, you may not even realize at first in the game when you've gone through one. These more subtle portals may be almost anywhere, and will make keeping your bearings that much more difficult. The basic idea is that you could be walking down a hallway, and without knowing it pass through a portal that has you now walking down a hallway somewhere else, in an entirely different set of proportions. A maze area was used as an example of how fiendishly this could be put to use was up to the task; it made your average carnival fun-house hall of mirrors look amatuerish. Now add gravity shifting and you can see how this is going to be one crazy game

Prey Coverage Day 3

Feb 01, 2006 1:18pm CST tags: Prey
Use your illusion is 1UP's third Prey article in their week long coverage of the game, this time taking a look at the modified DOOM 3 engine powering the game. Portal technology is still a big attraction of course, but the article also touches on the physics system and gravity gameplay. There are also new screenshots over here.

GeorgeB On Prey's History

Jan 31, 2006 1:48pm CST tags: 3D Realms, Prey
As promised, 1UP's interview with George Broussard of 3D Realms is now up, as part two of their five day Prey coverage. Broussard talks about the history of Prey, and the decision several years ago to start up development again.

A Week of Prey

Jan 30, 2006 5:30pm CST tags: Prey
Fell on black days is the title of 1UP's first feature in a week long series of Prey articles, first taking a look at the failed attempts to get this game made prior to Human Head Studios taking over the project. The rest of the week will see multiplayer impressions, game media and an interview with George Broussard.

Prey Dev Diary

Jan 27, 2006 12:09pm CST tags: 3D Realms, Prey
The third Prey Weekly Development Update is up over at the 3D Realms website. Not as informative as the first two installments, this week's update has project lead Chris Rhinehart talking about showing off the game to various outlets this past week.

Prey Dev Diary

Jan 20, 2006 12:30pm CST tags: 3D Realms, Prey
The second Prey Weekly Update has been posted over at the 3D Realms website. This week's installment covers the upcoming press tour, and an update on programming, level design and art. Here's a bit about the multiplayer that will be shown off at next week's press tour (Chris will be at the San Francisco event, so expect impressions before too long)
After the single-player portion, we're going to play some MultiPrey deathmatch to give them a feel for that side of the game. We've picked out three maps for them to play - one that focuses on wallwalking, one that focuses on gravity flipping, and one that is all about spherical gravity (fighting on small planetoids). I'm looking forward to their reactions as those elements can be confusing at first, but most of our in-house testers have picked them up quickly. The multiplayer has really come together - the weapons feel very balanced and nearly all the gameplay from the single player is available in multiplayer: spiritwalking, gravity flip, vehicles, and so forth. The only major gameplay element not in multiplayer is DeathWalk - and that was removed because it was more fun to simply respawn quickly so you can exact revenge upon the chump who killed you.

Prey Diary

Jan 13, 2006 12:25pm CST tags: 3D Realms, Prey
The 3D Realms website has been updated with the first Prey Weekly Update, a development diary of sorts written by Chris Rhinehart of Human Head talking about the development of the game. The update starts with an overview of the history of the game at Human Head Studios, before Chris mentions that the game "is completely playable from start to finish", with the team now working on bug fixing and optimization. In other news the game's official website launched, offering a single new screenshot

No Punks For Prey

Jan 05, 2006 5:28pm CST tags: 3D Realms, 2K Games, Prey
The 3D Realms website has been updated with the news that 2K Games has contracted Even Balance to integrate Punkbuster into Prey, Human Head's highly anticipated sci-fi shooter. The anti-cheat software will be included out-of-the-box.

Prey Teaser Trailer

Nov 29, 2005 9:15am CST tags: 2K Games, Trailer, Prey
2K Games has released a new Prey teaser trailer, a direct-feed version of the video that appeared on G4 last week. The teaser trailer runs for about a minute offering a few quick glimpses of in-game footage. Prey is due out on PC and Xbox 360 next year.

Prey Q&A

Sep 19, 2005 10:32am CST tags: 3D Realms, Prey
Computer & Video Games has a Prey Q&A today, asking Scott Miller of 3D Realms a couple of questions this upcoming sci-fi shooter. Questions are about the cancellation of the original version of Prey, the play with gravity in the game, script writing, the audio and the reason the game will rock.

Prey Media

Aug 12, 2005 9:48am CST tags: 2K Games, Prey, Trailer, Screenshots
2K Games sends along six more screenshots, showing a couple of locations and adversaries from the game. We also have a new teaser trailer on FileShack.

Prey Previews

Aug 05, 2005 8:56pm CST tags: Prey
IGN, 1UP and GameSpot all have new Prey previews tonight, offering impressions of a recent demonstration of the game. GameSpot also has a video interview.