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Prey Soundtrack Available

May 09, 2006 2:17pm CST tags: Prey
For those of you interested in the Prey soundtrack, you can now head over to DirectSong.com to buy and download it. The three hour set is available at a sample rate of 320kbps. People who buy the Prey Collector's Edition will receive a code to download the soundtrack for free.

Prey Dev Diary

May 05, 2006 6:49pm CST tags: 3D Realms, Prey
As is customary, the 3D Realms website has has been updated with a Prey development diary. This week's installment is written by Human Head's Jason L Blair who talks about various Prey related topics include E3, beta testing and the game's story.

On Prey's Music

May 04, 2006 11:22am CST tags: Prey
The Music of Prey on IGN is an article on the ..music..of Prey. Composer Jeremy Soule writes how one hour of music in Prey became three.

Prey Movie

Apr 29, 2006 8:16am CST tags: Prey
A new Prey movie is now available, showing more than three minutes of singleplayer gameplay footage from Human Head's sci-fi shooter. Thanks GameSpot.

Prey Dev Diary

Apr 29, 2006 8:08am CST tags: 3D Realms, Prey
The latest Prey development diary is up at the 3D Realms website, answering several fan submitted questions about the game. Topics include disappearing bodies, spirit walking, X-Fi support, demo plans, system requirements and the ability to turn on subtitles.

Prey Pre-Order Program Announced

Apr 27, 2006 6:15pm CST tags: 2K Games, Prey
2K Games sent out an email announcing a pre-order program for Prey, Human Head's new sci-fi shooter. The game will be released as a regular edition and Limited Collector's Edition, available for the PC and Xbox 360 releases. The LCE will feature special metal packaging and include two die-cast pewter figurines (main character Tommy and an alien Hunter), a free download of the Prey soundtrack and a "The Art of Prey" book. The PC LCE also has the game on DVD instead of CD. Anyone who preorders the game will also receive a die-cast pewter figurine of the character Mutate. We have some images from the LCE content right here. As for an ETA? "All four versions of Prey will be released simultaneously this July".

Prey Super Trailer

Apr 24, 2006 11:37am CST tags: Trailer, Prey
For those of who you didn't see it on Friday, FileShack now has that new Super Trailer for Prey. It runs for nearly four minutes showing plenty of in-game footage.

Prey Trailer

Apr 21, 2006 8:07pm CST tags: Trailer, Prey
As mentioned in the recent Prey development diary, IGN is now hosting a new Prey trailer. The 3:45 minute long trailer offers plenty of gameplay footage, while the accompanying article was writen by the trailer's director Jeron Moore.

Prey Dev Diary

Apr 21, 2006 6:03pm CST tags: 3D Realms, Prey
The 3D Realms website has been updated with a new Prey development diary. This installment offers the latest changelog, as well as a guest update by Nick Murray. Murray, producer of the "Bite Me! Music inspired by Prey" compilation album for DirectSong.com, talks about the song the punk band MXPX created for the game.

Prey Pewter Figures

Apr 19, 2006 1:56pm CST tags: 3D Realms, Prey
Mentioning that Prey pre-order plans will be announced soon, the 3D Realms website has 360 degree movies from prototypes of three pewter figures which will be included with the Collector's Edition of the game (both PC and Xbox 360 will get the CE).

Prey Dev Diary

Apr 15, 2006 11:23am CST tags: 3D Realms, Prey
Over at the 3D Realms website you can find a new Prey development diary. In this installment various Human Head Studios employees talk about their typical day working on Prey.

Prey Dev Diary

Apr 07, 2006 4:39pm CST tags: Prey
It's lucky number thirteen for the weekly Prey development diary. There is more on voice recording, including the work that Art Bell did, and the latest game build changelog.

Prey Dev Diary

Mar 31, 2006 2:52pm CST tags: 3D Realms, Prey
Over at the 3D Realms website you can find the latest Prey development diary. This week's update offers an update on animation, recently re-recorded dialogue, and also offers the latest changelog while asking for people to submit their questions.

Prey Q&A

Mar 30, 2006 8:10am CST tags: 3D Realms, Prey
New at FiringSquad this morning is this Prey Q&A. Human Head's Tim Gerritsen answers questions about getting the development gig, the influence by 3D Realms on the game, the storyline, portal gameplay, multiplayer features, use of the DOOM 3 engine and demo plans.

Prey Dev Diary

Mar 24, 2006 2:28pm CST tags: 3D Realms, Prey
Over at the 3D Realms website you can find the latest Prey development diary. Nothing too specific, just a general update on what's going on including word that Prey will be at E3 in some form.

Prey Q&A

Mar 24, 2006 7:20am CST tags: Prey
Totally 360 has a new Prey Q&A, asking Human Head's Tim Gerritsen about the game. Questions are about the Prey concept, multiplayer features, weapons, downloadable content plans, and SDK plans.

Prey Dev Diary

Mar 17, 2006 1:22pm CST tags: 3D Realms, Prey
The tenth Prey development diary has been posted over at the 3D Realms website. Project lead Chris Rhineheart talks about a variety of topics, including Hollywood animator Eric Weiss joining the team to finish up the game, Michael Greyeyes doing more voice work as Tommy, and items they are currently working on. There's also another build change log. Also included is a picture of one of the Human Head programmers visiting a certain website.

Prey Dev Diary

Mar 03, 2006 3:24pm CST tags: 3D Realms, Prey
The eight Prey development diary is now available over at the 3D Realms website. Project lead Chris Rhinehart tackles a variety of topics this time including music, rape, new voice work and a changelog from a recent build sent to 3D REalms.

Prey Dev Diary

Feb 24, 2006 12:12pm CST tags: 3D Realms, Prey
The 3D Realms website has been updated with the seventh Prey weekly update, in which project lead Chris Rhinehart answers reader submitted questions. These questions are about things like music, vehicles, the dynamic difficulty system, the SpiritWalk feature and PC/Xbox 360 differences.

Prey Dev Diary

Feb 17, 2006 3:16pm CST tags: 3D Realms, Prey
The sixth Prey development diary is now up at the 3D Realms website. This week, Human Head's Chris Rhinehart talks about the two-day motion capturing session for the game.