The Mega Mix demo includes 4 singleplayer levels plus 2 multiplayer maps. It was created utilizing the upgraded singleplayer and multiplayer code and is designed to give players a sense of the variety within the game
NOLF is easily one of the most fun single player FPS games I've ever played. Play it now! Thanks -Panther-
Update 2 is finally finished! The team has been working very hard on tracking down issues and addressing them, as well as adding some cool new features. We've also created 8 new multiplayer maps (these are described after the list of issues). Much thanks to everyone who helped test the Beta release! It's difficult to test every imaginable configuration possible with the Fox and Monolith test departments, so it is great to have extra feedback from the community!
Note, you need the v1.001 patch of NOLF to play this new pack, This patch will break your save games, but you can resume your game from the last mission completed point.
The NOLF team would appreciate it if you report any bugs that might be found.-The Beta now works with both North American and International versions of NOLF across all five languages (English, German, French, Swedish and Spanish).
-Fixed some bugs that caused players to crash between multiplayer levels.
-Fixed client bugs caused by the dimensions of crouching players.
-Added a dedicated server option to limit bandwidth according to the type of connection being used (this was addressed previously but we had left it off the readme).
If the Monolith site is slow, there are mirrors of the file at Blues News and 3D Gamers.- Improved object Interpolation/Extrapolation (helps remove players/rockets "jumping" around bugs)
- Added server upload throttling code. The server throttling works by turning down the update rates of the clients when too much data is being sent for the connection to handle.
- Optimized packets (so less bandwidth is used).
- Stand Alone Server: Added several command line paramaters to allow server operators to bypass the setup wizard.
- Fixed a bug that caused the level to never end if Frag Scoring was turned off in H.A.R.M. vs UNITY games.

...more!
The cool thing about working with the No One Lives Forever DEdit is the variety of textures that came with the game. You can probably build almost any real-time location imaginable with the vast amount of textures available.
Unfortunately, the .jpeg format killed alot of detail, but if you look closely, you can see the flies in the lights in "STASI" (screenshot 1).
Also, you can go to the moon base in "Orbital Decay" (screenshot 2).
Kill your friends in "ClubDead" DM (screenshot 3).
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