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Neverwinter Nights 2 Q&A

Dec 19, 2005 1:26pm CST tags: Neverwinter Nights 2
The first part of RPG Vault's Neverwinter Nights 2 Q&A is up, talking to lead designer Ferret Baudoin about this RPG sequel. Topics include the strengths of the original game, the connection between the first game and the sequel, the narrative, and the new gameworld.

Neverwinter Nights 2 Interview

Dec 13, 2005 11:10am CST tags: BioWare, Neverwinter Nights 2, Interview
New at Computer & Video Games today is this interview with Obsidian's Ferret Baudoin. The conversation focuses on the relationship between BioWare and Obsidian, and Neverwinter Nights 2.

Neverwinter Nights 2 Preview

Dec 09, 2005 11:11am CST tags: Neverwinter Nights 2
A Neverwinter Nights 2 preview has been posted over at Yahoo! Games, checking out the role playing game sequel while talking to Obsidian CEO Feargus Urquhart, lead designer Ferret Baudoin and Act 1 design John Lee about the project.

Neverwinter Nights 2 Previews

Nov 15, 2005 4:57am CST tags: Neverwinter Nights 2
GameSpot and GameSpy have their own Neverwinter Nights 2 previews online, offering an overview of Obsidian's RPG sequel.

Neverwinter Nights 2 Preview

Nov 14, 2005 9:44am CST tags: Neverwinter Nights 2
IGN has a rare morning update, offering this Neverwinter Nights 2 preview. There's an overview of what the game has to offer, and there are screenshots as well.

Neverwinter Nights 2 Preview

Oct 29, 2005 6:16am CST tags: Neverwinter Nights 2
EuroGamer has a Neverwinter Nights 2 preview posted, offerng one of the first looks at the role playing game sequel in development at Obsidian Entertainment.

Neverwinter Nights 2 Q&A

May 12, 2005 9:21pm CST tags: Neverwinter Nights 2
GameBanshee has a new Neverwinter Nights 2 Q&A, asking Obsidian's John Morgan, Ferret Baudoin, and Chris Avellone about this RPG sequel. Topics include the storyline, multiplayer goals, use of companions, and Epic levels.

Neverwinter Nights 2 Q&A

Jan 20, 2005 8:45am CST tags: BioWare, Neverwinter Nights 2
The official Neverwinter Nigths 2 forums have opened at BioWare.com and one of the first things you can find there is a Q&A with lead designer Ferret Baudoin. Topics include Aurora Toolset improvements, using updated D&D rules, and BioWare's involvement. Thanks Blues News.

Neverwinter Nights 2 Q&A

Nov 05, 2004 10:38am CST tags: Neverwinter Nights 2
There's a brief Neverwinter Nights 2 Q&A on Action Trip, asking lead designer Ferret Baudoin about the RPG sequel. Topics include the storyline, interface changes, using the Aurora engine again, and level design.

Neverwinter Nights 2 Interview

Sep 16, 2004 11:27am CST tags: Neverwinter Nights 2, Interview
1UP has posted a Neverwinter Nights 2 interview, asking Feargus Urquhart (over AIM) about his company's RPG sequel Neverwinter Nights 2. Thanks HLF.

Neverwinter Nights 2 Q&A

Aug 28, 2004 12:45pm CST tags: Neverwinter Nights 2
Games Domain is the latest site to ask Feargus Urquhart about Neverwinter Nights 2. In the brief Q&A Feargus is asked about the scope of the project, use of the Aurora engine and "the spirit" of NWN.

Neverwinter Nights 2 Q&A

Aug 25, 2004 8:42am CST tags: BioWare, Neverwinter Nights 2
New on HomeLAN Fed today is this Neverwinter Nights 2 Q&A with Feargus Urquhart. The Obsidian Entertainment CEO tackles questions about things like BioWare's input, the storyline, gameplay improvements, mod support, and announcing a game so long before its release (some time in 2006).

Neverwinter Nights 2 Q&A

Aug 21, 2004 9:33am CST tags: Neverwinter Nights 2
There's a Neverwinter Nights 2 Q&A on GamePro, asking Obsidian Entertainment CEO Feargus Urquhart about the RPG sequel. Questions are about how far in development Obsidian is with the game, gameplay changes, the single-player campaign, and multiplayer among other things. Thanks HLF.

Neverwinter Nights 2 Q&A

Aug 07, 2004 9:23am CST tags: BioWare, Neverwinter Nights 2
Missed this one in the Neverwinter Nights 2 post yesterday, GameSpy also has a Q&A about the game. Obsidian's Feargus Urquhart is asked about a level cap, inspiration, how work is broken up between BioWare and Obsidian, adding to the toolset, importance of user created content and a few other things.

On Neverwinter Nights 2

Aug 06, 2004 4:06pm CST tags: BioWare, Neverwinter Nights 2, Greg Zeschuk
Neverwinter Nights 2 First Details is a PC.IGN article format interview with the people at Obsidian Entertainment and BioWare, asking them everything they're willing to share on Neverwinter Nights 2. The RPG sequel was announced the other day. There's also a Q&A with BioWare joint CEOs Greg Zeschuk and Ray Muzyka about the game on Neverwinter Vault.

Neverwinter Nights 2 Announced

Aug 04, 2004 12:06pm CST tags: BioWare, Neverwinter Nights 2, Greg Zeschuk
From IGN comes the news that Neverwinter Nights 2 is in development. Already working on Star Wars: Knights of the Old Republic 2, Obsidian Entertainment will be the developer of this RPG sequel as well. The game is scheduled for a 2006 release.
BioWare will still be involved, however. The company will offer assets from the original Neverwinter Nights, as well as offer suggestions and oversight of the sequel's general design and development. "From our development of Baldur's Gate and Neverwinter Nights to our engine licensure on Star Wars: Knights of the Old Republic 2, we've been working collaboratively with Feargus [Urquhart] and other members of the Obsidian Entertainment team for years," said Dr. Greg Zeschuk, BioWare's Joint CEO.